Player Matchup

He Bo
He Bo
Blondici
He Bo
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
483W - 482L
1,441 Elo+
Solo
Loki
Loki
Hoopzer
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,410 Elo+
Party 2
Set
Set
McChibin90
Set
Level 87
God Stats
3W - 6L
1,500 SR
Queue Stats
435W - 408L
1,230 Elo+
Solo
Discordia
Discordia
MirtiesDeive
Discordia
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,410 Elo+
Party 2
Medusa
Medusa
matekFMC
Medusa
Level 47
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 74
1,458 SR
1,398 Elo+

VS

Team Averages
Level 96
1,500 SR
1,505 Elo+
Hun Batz
Hun Batz
El-Bataato
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,710 Elo+
Solo
Chaac
Chaac
Jamesd391
Chaac
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
211W - 194L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
Jordanmontyy
Xing Tian
Level 94
God Stats
5W - 4L
1,500 SR
Queue Stats
219W - 200L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
aaaa1
Heimdallr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,370 Elo+
Solo
Osiris
Osiris
cryptofice
Osiris
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 82L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blondici
He Bo
16
3 / 11 / 8
10,509
657
12,083
17,743
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Hoopzer
Loki
15
2 / 10 / 6
9,601
600
10,566
18,004
7,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

17
0 / 5 / 11
10,140
634
7,677
19,091
22,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
MirtiesDeive
Discordia
19
5 / 4 / 8
11,704
732
31,615
10,653
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
matekFMC
Medusa
20
6 / 7 / 7
12,593
787
26,143
16,641
8,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El-Bataato
Hun Batz
19
8 / 5 / 18
12,098
756
12,979
15,689
9,007
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Jamesd391
Chaac
20
12 / 2 / 19
13,085
818
25,957
31,317
34,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xing Tian
Jordanmontyy
Xing Tian
20
5 / 2 / 26
12,722
795
14,115
30,279
29,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
aaaa1
Heimdallr
20
8 / 3 / 20
12,479
780
14,011
15,354
9,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
cryptofice
Osiris
19
4 / 4 / 18
12,638
790
5,172
17,601
20,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
138
16
Kills
37
37
Deaths
16
40
Assists
101
Player
Kills
Deaths
Assists
KDA
L
He Bo
Blondici
He Bo
3
11
8
0.64
W
Hun Batz
El-Bataato
Hun Batz
8
5
18
3.4
L
Loki
Hoopzer
Loki
2
10
6
0.5
W
Chaac
Jamesd391
Chaac
12
2
19
10.75
W
Xing Tian
Jordanmontyy
Xing Tian
5
2
26
9
L
0
5
11
1.1
L
Discordia
MirtiesDeive
Discordia
5
4
8
2.25
W
Heimdallr
aaaa1
Heimdallr
8
3
20
6
W
Osiris
cryptofice
Osiris
4
4
18
3.25
L
Medusa
matekFMC
Medusa
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,084
Damage
72,234
82,132
Taken
110,240
50,961
Mitigated
102,245
15,355
Healing
53,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Blondici
He Bo
12,083
1,608
1,924
1,735
17,743
7,008
0
3,161
14,579
18,664
0
W
Hun Batz
El-Bataato
Hun Batz
12,979
2,142
4,720
3,590
15,689
9,007
1,115
5,112
10,577
0
21,806
L
Loki
Hoopzer
Loki
10,566
1,978
1,342
1,874
18,004
7,436
0
2,311
15,693
0
18,022
W
Chaac
Jamesd391
Chaac
25,957
1,987
1,823
14,647
31,317
34,332
1,182
11,730
19,587
0
53,691
W
Xing Tian
Jordanmontyy
Xing Tian
14,115
884
3,693
13,862
30,279
29,191
485
11,345
18,934
24,583
0
L
7,677
2,723
975
3,782
19,091
22,807
93
3,612
15,479
0
17,035
L
Discordia
MirtiesDeive
Discordia
31,615
2,166
290
1,502
10,653
5,121
646
1,418
9,235
48,194
3,734
W
Heimdallr
aaaa1
Heimdallr
14,011
5,197
1,737
4,233
15,354
9,266
3,650
6,171
9,183
0
34,289
W
Osiris
cryptofice
Osiris
5,172
2,025
1,913
3,675
17,601
20,449
1,214
8,120
9,481
0
15,502
L
Medusa
matekFMC
Medusa
26,143
10,688
339
1,592
16,641
8,589
1,051
3,613
13,028
1,053
47,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
63,022
145
Minions Killed
173
0
Camps Cleared
0
1,397,119
Distance Traveled
1,515,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,509
657
9
1
0
271,767
0
W
Hun Batz
12,098
756
21
1
0
312,651
0
L
Loki
9,601
600
12
1
0
257,981
0
W
Chaac
13,085
818
61
4
0
316,471
0
W
Xing Tian
12,722
795
27
2
0
283,887
0
L
Set
10,140
634
20
1
0
318,481
0
L
Discordia
11,704
732
51
3
0
273,884
0
W
Heimdallr
12,479
780
31
2
0
296,125
0
W
Osiris
12,638
790
33
2
0
306,260
0
L
Medusa
12,593
787
53
3
0
275,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role