Player Matchup

Chaac
Chaac
 
Chaac
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dachenzz
Neith
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 58L
1,512 Elo+
Solo
Bacchus
Bacchus
Ravens Feet
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Shadence6832
Kukulkan
Level 43
God Stats
11W - 5L
1,500 SR
Queue Stats
289W - 279L
1,776 Elo+
Solo
Ne Zha
Ne Zha
fEELßÅÐmân
Ne Zha
Level 43
God Stats
5W - 1L
1,884 SR
Queue Stats
351W - 120L
1,750 Elo+
Solo
Team Averages
Level 26
1,577 SR
1,608 Elo+

VS

Team Averages
Level 32
1,547 SR
1,484 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Johnny9546
Danzaburou
Level 47
God Stats
1W - 1L
1,514 SR
Queue Stats
3W - 8L
1,474 Elo+
Solo
Heimdallr
Heimdallr
NotoriusBigg
Heimdallr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tryphoony
Cthulhu
Level 17
God Stats
3W - 3L
1,723 SR
Queue Stats
44W - 53L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 0 / 9
7,952
795
8,837
10,156
10,312
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Dachenzz
Neith
14
1 / 0 / 13
7,655
766
6,198
4,094
1,671
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ravens Feet
Bacchus
13
2 / 1 / 13
7,812
781
6,779
13,735
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Shadence6832
Kukulkan
15
7 / 1 / 6
8,684
868
11,083
5,567
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 0 / 8
8,861
886
11,290
9,546
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 1 / 1
7,830
783
10,618
5,176
1,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
12
0 / 3 / 1
6,463
646
3,762
7,890
3,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Johnny9546
Danzaburou
12
1 / 7 / 1
6,628
663
2,997
12,654
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
NotoriusBigg
Heimdallr
12
0 / 5 / 2
6,512
651
3,806
11,678
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Tryphoony
Cthulhu
12
0 / 5 / 1
6,374
637
6,221
10,811
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
21
Kills
2
2
Deaths
21
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
9
8.5
L
Zeus
 
Zeus
1
1
1
1.5
L
Anubis
 
Anubis
0
3
1
0.17
W
Neith
Dachenzz
Neith
1
0
13
7.5
L
Danzaburou
Johnny9546
Danzaburou
1
7
1
0.21
L
Heimdallr
NotoriusBigg
Heimdallr
0
5
2
0.2
W
Bacchus
Ravens Feet
Bacchus
2
1
13
8.5
W
Kukulkan
Shadence6832
Kukulkan
7
1
6
10
L
Cthulhu
Tryphoony
Cthulhu
0
5
1
0.1
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,187
Damage
27,404
43,098
Taken
48,209
34,234
Mitigated
24,103
10,689
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,837
520
773
3,220
10,156
10,312
234
5,368
4,668
0
22,899
L
Zeus
 
Zeus
10,618
653
0
250
5,176
1,670
216
217
4,959
44,205
0
L
Anubis
 
Anubis
3,762
298
0
1,956
7,890
3,467
0
3,858
4,032
16,190
272
W
Neith
Dachenzz
Neith
6,198
3,023
0
1,168
4,094
1,671
1,655
1,677
2,328
0
20,698
L
Danzaburou
Johnny9546
Danzaburou
2,997
1,055
0
398
12,654
4,981
0
3,900
8,754
0
7,763
L
Heimdallr
NotoriusBigg
Heimdallr
3,806
1,574
0
1,536
11,678
5,041
0
4,250
7,428
0
14,011
W
Bacchus
Ravens Feet
Bacchus
6,779
1,426
0
1,792
13,735
15,257
0
5,819
7,531
13,918
0
W
Kukulkan
Shadence6832
Kukulkan
11,083
1,250
0
54
5,567
2,572
78
2,333
3,154
37,331
0
L
Cthulhu
Tryphoony
Cthulhu
6,221
381
156
542
10,811
8,944
0
5,637
5,174
13,767
0
W
11,290
2,454
0
3,682
9,546
4,422
2,317
4,294
5,039
0
36,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
33,807
211
Minions Killed
179
0
Camps Cleared
0
1,137,889
Distance Traveled
825,520
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,952
795
27
3
0
222,191
0
L
Zeus
7,830
783
86
9
0
182,228
0
L
Anubis
6,463
646
36
4
0
166,745
2
W
Neith
7,655
766
43
4
0
194,522
0
L
Danzaburou
6,628
663
5
1
0
139,750
0
L
Heimdallr
6,512
651
33
3
0
159,643
0
W
Bacchus
7,812
781
13
1
0
269,857
0
W
Kukulkan
8,684
868
69
7
0
221,744
0
L
Cthulhu
6,374
637
19
2
0
177,154
0
W
Ne Zha
8,861
886
59
6
0
229,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role