Player Matchup

Ne Zha
Ne Zha
Qui_dit
Ne Zha
Level 76
God Stats
8W - 5L
1,468 SR
Queue Stats
42W - 34L
1,091 Elo+
Party 1
Ra
Ra
Spectro-57
Ra
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 48L
1,142 Elo+
Solo
Ishtar
Ishtar
Waddup Bubble
Ishtar
Level 80
God Stats
3W - 3L
1,221 SR
Queue Stats
88W - 88L
1,420 Elo+
Party 1
Team Averages
Level 81
1,396 SR
1,218 Elo+

VS

Team Averages
Level 97
1,717 SR
1,702 Elo+
King Arthur
King Arthur
Jormmain223
King Arthur
Level 145
God Stats
5W - 7L
1,619 SR
Queue Stats
239W - 202L
1,770 Elo+
Party 2
Agni
Agni
elmeezo
Agni
Level 109
God Stats
2W - 0L
1,697 SR
Queue Stats
40W - 52L
1,437 Elo+
Solo
Neith
Neith
lilcuzi777
Neith
Level 37
God Stats
2W - 0L
1,836 SR
Queue Stats
3W - 1L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Qui_dit
Ne Zha
14
4 / 1 / 6
8,156
816
9,815
7,501
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 5
7,566
757
4,408
7,934
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 4 / 4
7,140
714
5,094
8,111
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jormmain223
King Arthur
13
2 / 2 / 3
7,352
735
10,739
11,448
10,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
elmeezo
Agni
11
2 / 4 / 2
6,910
691
3,478
6,276
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
3 / 4 / 2
7,229
723
2,885
6,532
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
7
7
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Jormmain223
King Arthur
2
2
3
1.75
L
Ne Zha
Qui_dit
Ne Zha
4
1
6
7
L
3
2
5
2.75
L
3
4
4
1.25
W
Agni
elmeezo
Agni
2
4
2
0.75
W
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
17,102
23,546
Taken
24,256
10,595
Mitigated
14,595
7,346
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Jormmain223
King Arthur
10,739
700
0
1,095
11,448
10,309
0
1,982
9,466
0
33,143
L
Ne Zha
Qui_dit
Ne Zha
9,815
1,741
0
2,549
7,501
3,627
390
1,387
6,114
0
34,947
L
4,408
757
957
3,179
7,934
3,501
387
1,337
6,597
27,596
0
L
5,094
3,305
0
661
8,111
3,467
684
1,045
7,066
0
16,212
W
Agni
elmeezo
Agni
3,478
36
361
454
6,276
1,974
0
677
5,599
15,977
0
W
Neith
2,885
531
0
437
6,532
2,312
0
1,770
4,762
0
7,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,862
Gold Earned
21,491
128
Minions Killed
94
0
Camps Cleared
0
505,829
Distance Traveled
484,523
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,352
735
43
4
0
192,043
0
L
Ne Zha
8,156
816
43
4
0
200,983
0
L
Ra
7,566
757
57
6
0
154,717
1
L
Ishtar
7,140
714
28
3
0
150,129
0
W
Agni
6,910
691
29
3
0
152,824
1
W
Neith
7,229
723
22
2
0
139,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role