Player Matchup

Arachne
Arachne
DAVOMALVEK
Arachne
Level 69
God Stats
9W - 6L
1,615 SR
Queue Stats
57W - 61L
1,411 Elo+
Solo
Xbalanque
Xbalanque
Isaacxd001
Xbalanque
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 104L
1,250 Elo+
Party 2
Surtr
Surtr
Skylines___
Surtr
Level 57
God Stats
26W - 34L
1,413 SR
Queue Stats
135W - 168L
1,358 Elo+
Party 2
Bacchus
Bacchus
butterygirth
Bacchus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 86L
1,246 Elo+
Party 2
Scylla
Scylla
jakup360
Scylla
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 22L
1,203 Elo+
Party 2
Team Averages
Level 54
1,505 SR
1,294 Elo+

VS

Team Averages
Level 72
1,436 SR
1,406 Elo+
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 154
God Stats
591W - 542L
1,477 SR
Queue Stats
716W - 725L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
KatonTiger
Gilgamesh
Level 66
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 4L
1,284 Elo+
Solo
Ra
Ra
Rmrod2018
Ra
Level 53
God Stats
74W - 70L
1,396 SR
Queue Stats
90W - 99L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
leisense
Hun Batz
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,886 Elo+
Solo
Cthulhu
Cthulhu
mrod0113
Cthulhu
Level 16
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 5L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DAVOMALVEK
Arachne
10
0 / 1 / 4
6,173
475
4,696
12,044
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Isaacxd001
Xbalanque
10
0 / 2 / 1
5,550
427
4,172
9,102
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 0
7,944
611
7,170
8,783
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bacchus
butterygirth
Bacchus
10
1 / 0 / 0
6,560
505
1,585
7,400
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Scylla
jakup360
Scylla
11
1 / 2 / 2
6,335
487
4,042
6,137
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,497
500
8,557
5,845
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KatonTiger
Gilgamesh
10
0 / 3 / 1
5,805
447
2,807
9,277
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
6,453
496
4,629
9,206
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
leisense
Hun Batz
12
3 / 1 / 2
7,312
562
5,735
8,380
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
mrod0113
Cthulhu
1
0 / 0 / 0
2,471
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
6
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
DAVOMALVEK
Arachne
0
1
4
2
L
1
1
0
1
W
Xbalanque
Isaacxd001
Xbalanque
0
2
1
0.25
L
Gilgamesh
KatonTiger
Gilgamesh
0
3
1
0.17
L
1
2
1
0.75
W
5
1
0
5
W
Bacchus
butterygirth
Bacchus
1
0
0
1
W
Scylla
jakup360
Scylla
1
2
2
1
L
Hun Batz
leisense
Hun Batz
3
1
2
4
L
Cthulhu
mrod0113
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
21,728
43,466
Taken
32,708
19,990
Mitigated
13,920
12,480
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DAVOMALVEK
Arachne
4,696
3,011
0
3,460
12,044
4,214
0
2,604
9,440
0
40,828
L
8,557
2,664
0
2,584
5,845
2,054
439
1,020
4,825
51,063
0
W
Xbalanque
Isaacxd001
Xbalanque
4,172
2,145
0
4,260
9,102
2,676
0
4,555
4,547
0
51,155
L
Gilgamesh
KatonTiger
Gilgamesh
2,807
403
0
2,506
9,277
4,917
0
227
9,050
0
23,320
L
4,629
623
63
3,942
9,206
3,655
164
3,823
5,383
42,841
0
W
7,170
2,904
0
1,678
8,783
4,573
1,661
775
8,008
655
61,181
W
Bacchus
butterygirth
Bacchus
1,585
167
61
2,164
7,400
6,544
0
2,589
4,811
23,554
0
W
Scylla
jakup360
Scylla
4,042
383
0
857
6,137
1,983
0
2,663
3,474
36,355
0
L
Hun Batz
leisense
Hun Batz
5,735
1,808
0
500
8,380
3,294
0
810
7,570
0
49,654
L
Cthulhu
mrod0113
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
28,538
342
Minions Killed
272
0
Camps Cleared
0
1,202,364
Distance Traveled
927,170
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,173
475
55
4
0
294,928
0
L
Nu Wa
6,497
500
74
6
0
206,228
0
W
Xbalanque
5,550
427
84
6
0
189,891
0
L
Gilgamesh
5,805
447
36
3
0
189,228
0
L
Ra
6,453
496
81
6
0
217,141
0
W
Surtr
7,944
611
91
7
0
275,101
0
W
Bacchus
6,560
505
46
4
0
238,389
0
W
Scylla
6,335
487
66
5
0
204,055
2
L
Hun Batz
7,312
562
81
6
0
314,573
0
L
Cthulhu
2,471
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role