Player Matchup

King Arthur
King Arthur
Neigin
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,248 Elo+
Party 1
Cliodhna
Cliodhna
Paanda_ChaN
Cliodhna
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
447W - 508L
1,392 Elo+
Solo
Cupid
Cupid
UncleShyfty
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Ne Zha
Ne Zha
Zu97
Ne Zha
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
158W - 136L
1,546 Elo+
Party 1
Baba Yaga
Baba Yaga
kirk489
Baba Yaga
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
282W - 383L
1,786 Elo+
Solo
Team Averages
Level 56
1,460 SR
1,421 Elo+

VS

Team Averages
Level 70
1,520 SR
1,493 Elo+
Surtr
Surtr
DELTAFerrukito
Surtr
Level 60
God Stats
2W - 1L
1,510 SR
Queue Stats
167W - 180L
1,226 Elo+
Solo
Heimdallr
Heimdallr
RiRiiNaVy
Heimdallr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 90L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
TableSaltPepper
Baron Samedi
Level 24
God Stats
2W - 0L
1,863 SR
Queue Stats
6W - 7L
1,530 Elo+
Solo
Ah Puch
Ah Puch
XSHADEK1LLERX
Ah Puch
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 20L
1,840 Elo+
Solo
Charybdis
Charybdis
Zoraki543
Charybdis
Level 140
God Stats
5W - 5L
1,229 SR
Queue Stats
340W - 342L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Neigin
King Arthur
18
4 / 7 / 10
9,995
714
8,550
20,042
30,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
Paanda_ChaN
Cliodhna
13
4 / 7 / 7
8,419
601
4,712
11,118
5,047
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 9 / 9
9,185
656
7,732
16,403
7,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
Zu97
Ne Zha
19
13 / 7 / 9
11,572
827
37,920
19,537
11,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
kirk489
Baba Yaga
17
2 / 8 / 14
9,699
693
14,472
17,944
9,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 17
11,365
812
10,039
19,120
19,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
RiRiiNaVy
Heimdallr
16
4 / 8 / 18
10,615
758
14,747
16,808
6,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TableSaltPepper
Baron Samedi
17
5 / 6 / 16
11,019
787
10,477
15,395
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
20
17 / 2 / 19
14,754
1,054
32,172
15,037
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
Zoraki543
Charybdis
16
4 / 8 / 26
10,436
745
10,021
21,986
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
134
26
Kills
38
38
Deaths
27
49
Assists
96
Player
Kills
Deaths
Assists
KDA
W
8
3
17
5.5
L
King Arthur
Neigin
King Arthur
4
7
10
1.29
L
Cliodhna
Paanda_ChaN
Cliodhna
4
7
7
1.07
W
Heimdallr
RiRiiNaVy
Heimdallr
4
8
18
1.63
W
Baron Samedi
TableSaltPepper
Baron Samedi
5
6
16
2.17
L
3
9
9
0.83
W
Ah Puch
17
2
19
13.25
W
Charybdis
Zoraki543
Charybdis
4
8
26
2.13
L
Ne Zha
Zu97
Ne Zha
13
7
9
2.5
L
Baba Yaga
kirk489
Baba Yaga
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,386
Damage
77,456
85,044
Taken
88,346
63,576
Mitigated
48,876
15,701
Healing
30,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,039
2,682
1,309
3,782
19,120
19,076
1,685
4,472
14,648
395
17,395
L
King Arthur
Neigin
King Arthur
8,550
1,081
518
1,044
20,042
30,712
0
7,925
12,117
0
15,653
L
Cliodhna
Paanda_ChaN
Cliodhna
4,712
0
125
170
11,118
5,047
0
5,353
5,765
0
10,610
W
Heimdallr
RiRiiNaVy
Heimdallr
14,747
7,080
221
2,098
16,808
6,405
1,872
2,725
14,083
0
23,105
W
Baron Samedi
TableSaltPepper
Baron Samedi
10,477
1,136
4,042
4,485
15,395
8,349
863
2,128
13,267
23,668
0
L
7,732
4,236
400
1,948
16,403
7,372
315
8,964
7,439
0
14,961
W
Ah Puch
32,172
2,521
825
5,670
15,037
6,561
1,083
1,456
13,581
54,649
4,085
W
Charybdis
Zoraki543
Charybdis
10,021
3,479
3,282
4,799
21,986
8,485
1,412
2,365
19,621
0
18,155
L
Ne Zha
Zu97
Ne Zha
37,920
4,888
619
5,782
19,537
11,289
0
9,591
9,946
0
61,296
L
Baba Yaga
kirk489
Baba Yaga
14,472
1,191
528
4,567
17,944
9,156
520
8,857
9,087
32,670
2,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
58,189
139
Minions Killed
158
0
Camps Cleared
0
1,170,559
Distance Traveled
1,135,275
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,365
812
28
2
0
258,876
0
L
King Arthur
9,995
714
14
1
0
318,868
0
L
Cliodhna
8,419
601
6
0
0
148,328
0
W
Heimdallr
10,615
758
17
1
0
198,839
0
W
Baron Samedi
11,019
787
34
2
0
203,633
0
L
Cupid
9,185
656
32
2
0
199,265
0
W
Ah Puch
14,754
1,054
63
5
0
260,120
0
W
Charybdis
10,436
745
16
1
0
213,807
3
L
Ne Zha
11,572
827
39
3
0
275,819
0
L
Baba Yaga
9,699
693
48
3
0
228,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role