Player Matchup

Cabrakan
Cabrakan
PrimeCreater
Cabrakan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,401 Elo+
Party 2
Artio
Artio
Yukiko96
Artio
Level 27
God Stats
1W - 2L
1,518 SR
Queue Stats
10W - 25L
1,287 Elo+
Party 2
Cu Chulainn
Cu Chulainn
k1ckin-Chicken
Cu Chulainn
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,367 Elo+
Party 2
Team Averages
Level 28
1,506 SR
1,352 Elo+

VS

Team Averages
Level 45
1,428 SR
1,259 Elo+
Cerberus
Cerberus
PotatoPlaysYmir
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,317 Elo+
Party 1
Medusa
Medusa
Weedbender
Medusa
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
6W - 10L
1,317 Elo+
Party 1
Yu Huang
Yu Huang
nickhoog
Yu Huang
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 53L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PrimeCreater
Cabrakan
13
3 / 8 / 3
8,878
683
10,334
16,376
12,588
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
Yukiko96
Artio
14
2 / 3 / 3
9,474
729
8,538
19,495
25,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
k1ckin-Chicken
Cu Chulainn
14
1 / 7 / 5
8,662
666
13,629
19,651
20,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
7 / 0 / 11
11,535
887
15,611
19,690
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Weedbender
Medusa
16
6 / 4 / 10
10,524
810
17,135
11,701
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
nickhoog
Yu Huang
16
5 / 2 / 10
10,539
811
14,088
7,656
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
18
18
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
0
11
12.5
L
Cabrakan
PrimeCreater
Cabrakan
3
8
3
0.56
W
Medusa
Weedbender
Medusa
6
4
10
2.75
L
Artio
Yukiko96
Artio
2
3
3
1.17
L
Cu Chulainn
k1ckin-Chicken
Cu Chulainn
1
7
5
0.5
W
Yu Huang
nickhoog
Yu Huang
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
46,834
55,522
Taken
39,047
58,660
Mitigated
33,255
5,417
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
15,611
2,144
0
5,569
19,690
24,000
561
8,818
10,872
34,405
0
L
Cabrakan
PrimeCreater
Cabrakan
10,334
1,677
0
0
16,376
12,588
0
9,540
6,836
23,826
0
W
Medusa
Weedbender
Medusa
17,135
9,448
0
2,279
11,701
5,601
1,022
7,212
4,489
0
49,620
L
Artio
Yukiko96
Artio
8,538
915
1,192
3,389
19,495
25,745
0
10,269
9,226
27,084
0
L
Cu Chulainn
k1ckin-Chicken
Cu Chulainn
13,629
2,426
0
836
19,651
20,327
0
9,557
10,094
5,330
34,082
W
Yu Huang
nickhoog
Yu Huang
14,088
2,477
252
2,399
7,656
3,654
1,364
5,554
2,102
42,522
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
32,598
118
Minions Killed
182
0
Camps Cleared
0
620,825
Distance Traveled
670,892
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,535
887
57
4
0
239,031
0
L
Cabrakan
8,878
683
34
3
0
173,961
0
W
Medusa
10,524
810
55
4
0
222,736
0
L
Artio
9,474
729
30
2
0
238,662
3
L
Cu Chulainn
8,662
666
54
4
0
208,202
0
W
Yu Huang
10,539
811
70
5
0
209,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role