Player Matchup

Bakasura
Bakasura
Alfresco257HD
Bakasura
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Ymir
Ymir
DJimlx
Ymir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,353 Elo+
Party 3
Janus
Janus
Dangero14
Janus
Level 49
God Stats
11W - 10L
1,464 SR
Queue Stats
76W - 82L
1,421 Elo+
Party 4
Medusa
Medusa
Yakshic
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,238 Elo+
Party 3
Guan Yu
Guan Yu
steroidarmy
Guan Yu
Level 41
God Stats
4W - 7L
1,372 SR
Queue Stats
53W - 52L
1,420 Elo+
Party 4
Team Averages
Level 55
1,467 SR
1,386 Elo+

VS

Team Averages
Level 63
1,537 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
IPwndYouNL
Freya
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 2
Maui
Maui
MrNightmaree
Maui
Level 67
God Stats
2W - 0L
1,684 SR
Queue Stats
49W - 34L
1,466 Elo+
Solo
Surtr
Surtr
xRiceofzo
Surtr
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alfresco257HD
Bakasura
7
1 / 1 / 0
4,196
599
2,357
5,630
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
DJimlx
Ymir
1
0 / 1 / 0
2,954
422
0
1,196
509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Dangero14
Janus
7
0 / 2 / 0
3,960
566
2,059
3,500
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Yakshic
Medusa
2
0 / 1 / 0
3,046
435
419
1,204
281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
steroidarmy
Guan Yu
8
3 / 0 / 0
4,438
634
2,743
4,592
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 1
4,700
671
2,103
2,474
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
 
Mercury
8
0 / 1 / 1
4,502
643
694
4,835
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
7
1 / 1 / 2
4,370
624
2,366
3,673
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 1 / 3
4,889
698
1,234
6,326
2,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
xRiceofzo
Surtr
7
0 / 1 / 0
4,138
591
2,368
4,748
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
4
Kills
4
5
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
W
Mercury
 
Mercury
0
1
1
0.5
L
Bakasura
Alfresco257HD
Bakasura
1
1
0
1
L
Ymir
DJimlx
Ymir
0
1
0
0
L
Janus
Dangero14
Janus
0
2
0
0
W
Freya
1
1
2
2
W
1
1
3
2.5
L
Medusa
Yakshic
Medusa
0
1
0
0
L
Guan Yu
steroidarmy
Guan Yu
3
0
0
3
W
Surtr
xRiceofzo
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,578
Damage
8,765
16,122
Taken
22,056
7,989
Mitigated
7,087
3,469
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,103
898
0
1,326
2,474
663
368
97
2,322
0
20,215
W
Mercury
 
Mercury
694
178
0
375
4,835
1,251
0
252
4,550
0
27,646
L
Bakasura
Alfresco257HD
Bakasura
2,357
1,714
0
952
5,630
1,916
0
526
5,074
0
16,343
L
Ymir
DJimlx
Ymir
0
0
0
115
1,196
509
0
0
1,196
1,335
0
L
Janus
Dangero14
Janus
2,059
88
0
500
3,500
1,158
0
2,370
924
18,408
0
W
Freya
2,366
653
112
1,204
3,673
1,149
0
1,392
2,238
17,183
0
W
1,234
259
1,203
1,739
6,326
2,455
0
318
5,804
13,564
0
L
Medusa
Yakshic
Medusa
419
255
0
234
1,204
281
0
274
930
0
2,287
L
Guan Yu
steroidarmy
Guan Yu
2,743
624
0
1,668
4,592
4,125
0
293
4,299
0
18,668
W
Surtr
xRiceofzo
Surtr
2,368
953
0
1,599
4,748
1,569
0
0
4,410
212
19,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,594
Gold Earned
22,599
124
Minions Killed
166
0
Camps Cleared
0
515,436
Distance Traveled
751,925
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,700
671
45
6
0
136,129
0
W
Mercury
4,502
643
47
7
0
188,234
0
L
Bakasura
4,196
599
42
6
0
177,045
2
L
Ymir
2,954
422
3
0
0
13,712
0
L
Janus
3,960
566
32
5
0
141,682
0
W
Freya
4,370
624
41
6
0
146,775
0
W
Maui
4,889
698
7
1
0
131,489
0
L
Medusa
3,046
435
5
1
0
34,656
0
L
Guan Yu
4,438
634
42
6
0
148,341
0
W
Surtr
4,138
591
26
4
0
149,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role