Player Matchup

Izanami
Izanami
ElEliasNuts
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Party 3
Horus
Horus
Gigajin
Horus
Level 49
God Stats
2W - 3L
1,279 SR
Queue Stats
78W - 80L
1,427 Elo+
Solo
King Arthur
King Arthur
MichiMich
King Arthur
Level 156
God Stats
1W - 3L
1,226 SR
Queue Stats
11W - 19L
1,441 Elo+
Party 3
Pele
Pele
MrGamerWTH
Pele
Level 16
God Stats
1W - 3L
1,742 SR
Queue Stats
14W - 18L
1,438 Elo+
Party 1
Discordia
Discordia
WTFgoatman
Discordia
Level 37
God Stats
2W - 4L
1,762 SR
Queue Stats
142W - 98L
1,437 Elo+
Party 1
Team Averages
Level 52
1,502 SR
1,406 Elo+

VS

Team Averages
Level 59
1,570 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ferrari488GT3
Morgan Le Fay
Level 40
God Stats
3W - 0L
1,851 SR
Queue Stats
79W - 82L
1,648 Elo+
Solo
Agni
Agni
KarnageRonin
Agni
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 214L
1,462 Elo+
Party 2
Mercury
Mercury
Theravenronin
Mercury
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 170L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElEliasNuts
Izanami
10
1 / 7 / 4
6,352
397
4,957
10,914
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Gigajin
Horus
10
3 / 5 / 3
7,158
447
3,093
16,733
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
MichiMich
King Arthur
12
0 / 5 / 0
7,357
460
9,542
15,176
10,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 9 / 2
8,221
514
14,235
19,999
8,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
WTFgoatman
Discordia
13
0 / 7 / 2
7,312
457
5,947
13,155
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
14 / 0 / 10
11,055
691
14,207
16,323
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
15
5 / 1 / 8
9,568
598
6,464
15,798
8,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Ferrari488GT3
Morgan Le Fay
15
3 / 2 / 10
10,006
625
11,739
9,256
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 5 / 15
8,696
544
17,169
10,007
3,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
14
5 / 2 / 11
9,295
581
6,433
9,981
3,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
9
Kills
33
33
Deaths
10
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
0
10
19
W
Tyr
 
Tyr
5
1
8
9
L
Izanami
ElEliasNuts
Izanami
1
7
4
0.43
W
Morgan Le Fay
Ferrari488GT3
Morgan Le Fay
3
2
10
4
L
Horus
Gigajin
Horus
3
5
3
0.9
W
6
5
15
2.7
L
King Arthur
MichiMich
King Arthur
0
5
0
0
L
5
9
2
0.67
W
Mercury
5
2
11
5.25
L
Discordia
WTFgoatman
Discordia
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,774
Damage
56,012
75,977
Taken
61,365
45,510
Mitigated
27,735
14,571
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,207
9,376
0
8,039
16,323
8,692
0
2,127
14,196
0
81,660
W
Tyr
 
Tyr
6,464
2,060
0
6,165
15,798
8,718
1,419
511
15,287
0
66,907
L
Izanami
ElEliasNuts
Izanami
4,957
3,033
0
982
10,914
3,631
243
5,460
5,362
0
36,125
W
Morgan Le Fay
Ferrari488GT3
Morgan Le Fay
11,739
607
463
2,045
9,256
3,469
436
2,395
6,861
68,750
0
L
Horus
Gigajin
Horus
3,093
1,692
1,190
3,833
16,733
17,923
60
5,229
11,318
0
17,556
W
17,169
1,342
401
2,915
10,007
3,166
797
521
9,486
48,140
0
L
King Arthur
MichiMich
King Arthur
9,542
759
0
3,229
15,176
10,766
0
4,307
10,608
0
66,475
L
14,235
2,965
0
3,347
19,999
8,348
0
7,074
12,600
0
60,172
W
Mercury
6,433
3,944
556
1,779
9,981
3,690
5,169
561
9,420
0
57,238
L
Discordia
WTFgoatman
Discordia
5,947
375
0
1,990
13,155
4,842
58
6,219
6,415
60,333
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
48,620
386
Minions Killed
495
0
Camps Cleared
0
1,389,925
Distance Traveled
1,666,429
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,055
691
106
7
0
363,382
2
W
Tyr
9,568
598
121
8
0
332,916
0
L
Izanami
6,352
397
66
4
0
243,979
0
W
Morgan Le Fay
10,006
625
121
8
0
333,691
6
L
Horus
7,158
447
24
2
0
256,608
0
W
Agni
8,696
544
42
3
0
289,749
0
L
King Arthur
7,357
460
115
7
0
303,063
2
L
Pele
8,221
514
77
5
0
303,535
0
W
Mercury
9,295
581
105
7
0
346,691
0
L
Discordia
7,312
457
104
7
0
282,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role