Player Matchup

Scylla
Scylla
Gold V
JohnnyMac1092
Scylla
Gold V
Level 70
God Stats
8W - 9L
1,667 SR
Queue Stats
167W - 190L
1,487 MMR
Party 1
Chaac
Chaac
Silver III
PandamoniumTV
Chaac
Silver III
Level 89
God Stats
2W - 2L
1,292 SR
Queue Stats
11W - 9L
1,551 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Waya1
Ne Zha
Gold V
Level 69
God Stats
6W - 6L
1,686 SR
Queue Stats
21W - 19L
1,487 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,548 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,771 SR
1,476 MMR
Bacchus
Bacchus
Bronze III
SweetJellyDonut
Bacchus
Bronze III
Level 64
God Stats
1W - 1L
1,885 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Discordia
Discordia
Gold III
Trump Truck
Discordia
Gold III
Level 154
God Stats
23W - 20L
1,715 SR
Queue Stats
574W - 666L
1,464 MMR
Party 2
Hercules
Hercules
Gold III
merryfatcat
Hercules
Gold III
Level 152
God Stats
4W - 4L
1,714 SR
Queue Stats
116W - 109L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,621
635
7,326
7,128
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 0
7,421
618
8,106
13,382
12,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Waya1
Ne Zha
11
0 / 4 / 0
7,110
593
8,035
11,716
11,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ah Muzen CabAchillesAtlasAh PuchBaron Samedi

VS

Bans
HadesSolOsirisBaba YagaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
9,112
759
4,306
10,962
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Trump Truck
Discordia
15
4 / 0 / 3
9,297
775
8,882
6,102
2,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
merryfatcat
Hercules
15
3 / 0 / 4
8,732
728
14,255
11,887
12,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
2
0
0
W
0
0
7
3.5
W
Discordia
Trump Truck
Discordia
4
0
3
5.5
L
Ne Zha
Waya1
Ne Zha
0
4
0
0
W
Hercules
merryfatcat
Hercules
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
27,443
32,226
Taken
28,951
27,052
Mitigated
28,953
7,887
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,326
775
153
2,013
7,128
3,055
0
2,478
4,650
31,173
767
L
8,106
555
534
3,411
13,382
12,264
0
5,848
7,534
0
28,101
W
4,306
575
0
3,282
10,962
13,907
458
4,402
6,228
17,898
0
W
Discordia
Trump Truck
Discordia
8,882
213
0
491
6,102
2,429
1,196
1,351
4,540
50,727
0
L
Ne Zha
Waya1
Ne Zha
8,035
619
0
1,776
11,716
11,733
0
4,920
6,796
4,577
25,246
W
Hercules
merryfatcat
Hercules
14,255
4,879
336
7,447
11,887
12,617
925
3,311
8,210
0
32,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
27,141
145
Minions Killed
161
0
Camps Cleared
0
717,030
Distance Traveled
753,088
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,621
635
72
6
0
214,784
0
L
Chaac
7,421
618
33
3
0
257,981
3
W
Bacchus
9,112
759
22
2
0
254,784
0
W
Discordia
9,297
775
103
9
0
232,995
0
L
Ne Zha
7,110
593
40
3
0
244,265
3
W
Hercules
8,732
728
36
3
0
265,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role