Player Matchup

Surtr
Surtr
 
Surtr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Serjor11
Loki
Level 37
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
monchito420
Izanami
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 6L
1,266 Elo+
Party 3
Hades
Hades
pelle31200
Hades
Level 59
God Stats
2W - 3L
1,724 SR
Queue Stats
231W - 271L
1,476 Elo+
Party 3
Maui
Maui
popperescuanch
Maui
Level 21
God Stats
59W - 79L
1,676 SR
Queue Stats
172W - 218L
1,406 Elo+
Party 3
Team Averages
Level 47
1,571 SR
1,430 Elo+

VS

Team Averages
Level 45
1,562 SR
1,448 Elo+
Morgan Le Fay
Morgan Le Fay
Darkerdar
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,568 Elo+
Party 1
Atlas
Atlas
NOKHOL
Atlas
Level 127
God Stats
4W - 3L
1,702 SR
Queue Stats
505W - 533L
1,206 Elo+
Party 2
Thanatos
Thanatos
Nokhol3
Thanatos
Level 17
God Stats
8W - 4L
1,285 SR
Queue Stats
280W - 351L
1,206 Elo+
Party 2
Hou Yi
Hou Yi
bad1to
Hou Yi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,692 Elo+
Party 1
Surtr
Surtr
lexabane
Surtr
Level 38
God Stats
1W - 0L
1,822 SR
Queue Stats
13W - 11L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 4 / 1
8,791
549
14,394
20,795
17,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
8
0 / 3 / 1
6,027
377
2,227
5,858
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
monchito420
Izanami
6
0 / 7 / 0
5,285
330
3,119
8,918
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
16
5 / 3 / 1
9,869
617
15,245
15,762
8,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 4
6,851
428
2,631
15,277
10,918
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkerdar
Morgan Le Fay
15
2 / 4 / 1
8,796
550
10,285
12,584
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
NOKHOL
Atlas
13
4 / 1 / 7
8,794
550
7,061
14,064
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Nokhol3
Thanatos
15
7 / 1 / 1
8,958
560
6,700
10,125
4,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
bad1to
Hou Yi
14
7 / 2 / 6
8,988
562
12,786
11,322
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Surtr
lexabane
Surtr
15
1 / 1 / 4
8,721
545
12,199
14,560
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
21
21
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
4
1
0.88
W
Morgan Le Fay
Darkerdar
Morgan Le Fay
2
4
1
0.63
W
Atlas
NOKHOL
Atlas
4
1
7
7.5
W
Thanatos
Nokhol3
Thanatos
7
1
1
7.5
L
Loki
0
3
1
0.17
W
Hou Yi
bad1to
Hou Yi
7
2
6
5
W
Surtr
lexabane
Surtr
1
1
4
3
L
Izanami
monchito420
Izanami
0
7
0
0
L
Hades
5
3
1
1.83
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,616
Damage
49,031
66,610
Taken
62,655
41,795
Mitigated
41,972
20,314
Healing
27,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
14,394
3,349
255
9,718
20,795
17,564
0
5,326
14,790
6,110
74,826
W
Morgan Le Fay
Darkerdar
Morgan Le Fay
10,285
1,672
291
2,609
12,584
5,551
534
6,980
5,604
67,551
0
W
Atlas
NOKHOL
Atlas
7,061
3,609
446
2,682
14,064
15,752
950
3,961
10,103
27,257
0
W
Thanatos
Nokhol3
Thanatos
6,700
2,109
0
9,913
10,125
4,120
574
2,801
7,324
0
46,969
L
Loki
2,227
270
0
770
5,858
1,943
0
1,336
4,522
0
24,019
W
Hou Yi
bad1to
Hou Yi
12,786
8,125
0
4,022
11,322
4,782
3,807
3,853
7,469
0
61,078
W
Surtr
lexabane
Surtr
12,199
4,883
0
8,006
14,560
11,767
358
2,708
11,852
2,118
63,665
L
Izanami
monchito420
Izanami
3,119
2,306
0
977
8,918
2,382
46
2,254
6,664
0
17,042
L
Hades
15,245
1,174
336
6,640
15,762
8,988
440
5,812
9,857
89,234
0
L
2,631
632
22
1,596
15,277
10,918
0
3,304
11,871
22,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
44,257
359
Minions Killed
438
0
Camps Cleared
0
1,330,165
Distance Traveled
1,446,448
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,791
549
135
8
0
281,304
1
W
Morgan Le Fay
8,796
550
119
7
0
248,368
0
W
Atlas
8,794
550
27
2
0
316,532
2
W
Thanatos
8,958
560
73
5
0
305,808
0
L
Loki
6,027
377
31
2
0
261,677
0
W
Hou Yi
8,988
562
95
6
0
254,769
0
W
Surtr
8,721
545
124
8
0
320,971
0
L
Izanami
5,285
330
27
2
0
202,078
0
L
Hades
9,869
617
146
9
0
302,005
0
L
Maui
6,851
428
20
1
0
283,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role