Player Matchup

Set
Set
Dtxd4
Set
Level 66
God Stats
9W - 6L
1,515 SR
Queue Stats
206W - 230L
1,311 Elo+
Solo
Janus
Janus
Mash_UR_Potatoes
Janus
Level 48
God Stats
21W - 24L
1,487 SR
Queue Stats
88W - 83L
1,343 Elo+
Solo
Erlang Shen
Erlang Shen
XMiniJamTartX
Erlang Shen
Level 65
God Stats
5W - 2L
1,474 SR
Queue Stats
120W - 128L
1,478 Elo+
Solo
Cernunnos
Cernunnos
naej95
Cernunnos
Level 106
God Stats
18W - 29L
1,577 SR
Queue Stats
632W - 637L
1,382 Elo+
Solo
Nu Wa
Nu Wa
scorpio0111
Nu Wa
Level 79
God Stats
256W - 236L
1,370 SR
Queue Stats
270W - 272L
1,355 Elo+
Solo
Team Averages
Level 73
1,485 SR
1,374 Elo+

VS

Team Averages
Level 72
1,560 SR
1,437 Elo+
Surtr
Surtr
Chris_K_792
Surtr
Level 58
God Stats
13W - 22L
1,343 SR
Queue Stats
43W - 52L
1,362 Elo+
Party 1
Ymir
Ymir
CxrsedAnimal
Ymir
Level 62
God Stats
15W - 18L
1,748 SR
Queue Stats
608W - 593L
1,543 Elo+
Solo
Izanami
Izanami
Pilou35550
Izanami
Level 141
God Stats
11W - 11L
1,547 SR
Queue Stats
216W - 218L
1,406 Elo+
Solo
Kukulkan
Kukulkan
YoGotti687
Kukulkan
Level 57
God Stats
11W - 14L
1,438 SR
Queue Stats
29W - 34L
1,395 Elo+
Party 1
Fenrir
Fenrir
vanWolf15
Fenrir
Level 43
God Stats
2W - 3L
1,727 SR
Queue Stats
23W - 21L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dtxd4
Set
16
6 / 2 / 6
10,120
506
11,353
14,204
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
1 / 1 / 1
10,191
510
8,651
6,036
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
XMiniJamTartX
Erlang Shen
16
3 / 4 / 1
9,859
493
5,506
20,598
12,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
naej95
Cernunnos
17
4 / 2 / 6
10,202
510
13,461
18,923
8,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 1 / 5
10,293
515
20,069
10,918
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 1
11,335
567
13,207
20,670
15,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
7,177
359
3,567
15,510
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Pilou35550
Izanami
15
2 / 4 / 0
9,556
478
5,942
17,480
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
YoGotti687
Kukulkan
17
0 / 5 / 1
10,284
514
9,444
13,050
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
vanWolf15
Fenrir
16
3 / 4 / 3
10,516
526
6,436
21,321
14,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
10
10
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
0
3
0
0
W
Set
Dtxd4
Set
6
2
6
4.5
W
1
1
1
1.5
L
Izanami
Pilou35550
Izanami
2
4
0
0.5
W
Erlang Shen
XMiniJamTartX
Erlang Shen
3
4
1
0.88
L
Kukulkan
YoGotti687
Kukulkan
0
5
1
0.1
W
Cernunnos
naej95
Cernunnos
4
2
6
3.5
W
4
1
5
6.5
L
Fenrir
vanWolf15
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,040
Damage
38,596
70,679
Taken
88,031
32,781
Mitigated
49,360
22,889
Healing
22,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,207
5,347
0
10,618
20,670
15,525
129
6,389
13,953
1,031
89,948
L
3,567
528
0
1,268
15,510
8,171
0
4,764
10,220
24,933
0
W
Set
Dtxd4
Set
11,353
5,966
0
1,277
14,204
6,159
0
1,113
12,829
0
54,315
W
8,651
554
215
1,223
6,036
2,125
2,176
2,303
3,682
74,311
2,940
L
Izanami
Pilou35550
Izanami
5,942
3,647
560
6,542
17,480
6,084
3,715
4,987
12,134
0
82,606
W
Erlang Shen
XMiniJamTartX
Erlang Shen
5,506
1,703
0
7,781
20,598
12,607
455
114
19,472
0
65,251
L
Kukulkan
YoGotti687
Kukulkan
9,444
402
0
1,413
13,050
4,697
156
7,111
5,458
82,138
3,194
W
Cernunnos
naej95
Cernunnos
13,461
7,700
0
10,449
18,923
8,245
871
5,033
13,836
0
80,042
W
20,069
7,154
0
1,944
10,918
3,645
127
3,770
7,148
90,686
0
L
Fenrir
vanWolf15
Fenrir
6,436
1,868
0
2,106
21,321
14,883
0
3,104
17,950
0
78,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,665
Gold Earned
48,868
559
Minions Killed
565
0
Camps Cleared
0
1,980,066
Distance Traveled
1,644,286
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,335
567
142
7
0
348,747
0
L
Ymir
7,177
359
35
2
0
253,248
0
W
Set
10,120
506
67
3
0
452,681
0
W
Janus
10,191
510
161
8
0
400,974
16
L
Izanami
9,556
478
139
7
0
293,131
3
W
Erlang Shen
9,859
493
93
5
0
391,127
0
L
Kukulkan
10,284
514
150
8
0
347,858
0
W
Cernunnos
10,202
510
114
6
0
382,448
0
W
Nu Wa
10,293
515
124
6
0
352,836
0
L
Fenrir
10,516
526
99
5
0
401,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role