Player Matchup

Kumbhakarna
Kumbhakarna
Leo 6z2z
Kumbhakarna
Level 29
God Stats
3W - 3L
1,458 SR
Queue Stats
29W - 31L
1,473 Elo+
Party 1
Apollo
Apollo
M0RTUI
Apollo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,102 Elo+
Party 3
Scylla
Scylla
Spyke7613
Scylla
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,473 Elo+
Party 1
Odin
Odin
Veristas
Odin
Level 36
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,102 Elo+
Party 3
Thanatos
Thanatos
köleavlayan
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,102 Elo+
Party 3
Team Averages
Level 25
1,448 SR
1,250 Elo+

VS

Team Averages
Level 22
1,594 SR
1,367 Elo+
Scylla
Scylla
D20Cell02
Scylla
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 4
Merlin
Merlin
Equillibrio
Merlin
Level 35
God Stats
2W - 4L
1,734 SR
Queue Stats
58W - 52L
1,439 Elo+
Party 2
King Arthur
King Arthur
Gildres02
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 4
Tsukuyomi
Tsukuyomi
NGSTakeoff
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 4
Ymir
Ymir
ShiroiHasu222
Ymir
Level 28
God Stats
4W - 3L
1,734 SR
Queue Stats
30W - 35L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Leo 6z2z
Kumbhakarna
10
0 / 0 / 3
6,759
451
3,143
9,761
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
M0RTUI
Apollo
8
0 / 6 / 1
4,994
333
2,575
9,063
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Spyke7613
Scylla
14
3 / 1 / 0
8,050
537
7,518
11,817
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
11
1 / 5 / 0
6,026
402
3,130
15,706
10,149
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
köleavlayan
Thanatos
8
0 / 6 / 1
5,871
391
2,147
11,479
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D20Cell02
Scylla
13
3 / 1 / 2
8,048
537
11,424
6,460
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
5 / 0 / 1
9,591
639
7,621
5,210
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Gildres02
King Arthur
14
4 / 1 / 3
9,033
602
12,869
9,512
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
NGSTakeoff
Tsukuyomi
14
6 / 1 / 1
8,740
583
7,222
11,101
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 4
7,942
529
2,456
9,259
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
18
18
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
D20Cell02
Scylla
3
1
2
4
W
Merlin
5
0
1
5.5
W
King Arthur
Gildres02
King Arthur
4
1
3
5.5
L
Kumbhakarna
Leo 6z2z
Kumbhakarna
0
0
3
1.5
L
Apollo
M0RTUI
Apollo
0
6
1
0.08
W
Tsukuyomi
NGSTakeoff
Tsukuyomi
6
1
1
6.5
W
0
1
4
2
L
Scylla
Spyke7613
Scylla
3
1
0
3
L
Odin
1
5
0
0.2
L
Thanatos
köleavlayan
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
41,592
57,826
Taken
41,542
28,220
Mitigated
25,217
14,802
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
D20Cell02
Scylla
11,424
367
0
955
6,460
2,381
207
3,023
3,437
55,971
0
W
Merlin
7,621
1,438
0
2,166
5,210
2,037
1,360
552
4,658
92,789
0
W
King Arthur
Gildres02
King Arthur
12,869
1,801
0
2,282
9,512
8,693
377
1,399
8,113
0
64,463
L
Kumbhakarna
Leo 6z2z
Kumbhakarna
3,143
129
0
3,556
9,761
5,548
0
4,434
5,327
19,447
0
L
Apollo
M0RTUI
Apollo
2,575
1,705
0
794
9,063
3,117
37
6,385
2,678
0
11,634
W
Tsukuyomi
NGSTakeoff
Tsukuyomi
7,222
1,756
0
4,844
11,101
4,435
0
2,773
8,328
0
65,775
W
2,456
579
0
2,904
9,259
7,671
29
3,662
5,597
13,576
0
L
Scylla
Spyke7613
Scylla
7,518
430
205
2,626
11,817
4,500
0
8,573
3,244
71,916
0
L
Odin
3,130
868
0
2,370
15,706
10,149
0
513
15,193
0
29,840
L
Thanatos
köleavlayan
Thanatos
2,147
780
0
5,251
11,479
4,906
0
1,596
9,883
0
31,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
43,354
257
Minions Killed
461
0
Camps Cleared
0
1,441,054
Distance Traveled
1,448,931
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,048
537
97
6
0
287,666
0
W
Merlin
9,591
639
141
9
0
280,216
4
W
King Arthur
9,033
602
98
7
0
291,648
0
L
Kumbhakarna
6,759
451
21
1
0
313,510
3
L
Apollo
4,994
333
16
1
0
238,795
0
W
Tsukuyomi
8,740
583
107
7
0
321,806
0
W
Ymir
7,942
529
18
1
0
267,595
5
L
Scylla
8,050
537
113
8
0
280,898
6
L
Odin
6,026
402
47
3
0
294,112
0
L
Thanatos
5,871
391
60
4
0
313,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role