Player Matchup

Thor
Thor
Awua
Thor
Level 129
God Stats
16W - 14L
1,507 SR
Queue Stats
194W - 195L
1,407 Elo+
Party 1
Scylla
Scylla
OrionSanguis
Scylla
Level 118
God Stats
2W - 2L
1,715 SR
Queue Stats
243W - 247L
1,523 Elo+
Party 1
Hercules
Hercules
SnogPipe
Hercules
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 33L
1,356 Elo+
Party 1
Team Averages
Level 123
1,574 SR
1,429 Elo+

VS

Team Averages
Level 62
1,443 SR
1,511 Elo+
Vulcan
Vulcan
BlackTemplar21
Vulcan
Level 107
God Stats
0W - 2L
1,334 SR
Queue Stats
116W - 112L
1,543 Elo+
Solo
Ymir
Ymir
PotatoPlaysYmir
Ymir
Level 49
God Stats
1W - 3L
1,495 SR
Queue Stats
3W - 7L
1,494 Elo+
Party 2
Thanatos
Thanatos
Weedbender
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Awua
Thor
12
3 / 0 / 3
7,302
730
5,600
3,905
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
13
1 / 0 / 5
7,040
704
5,056
2,522
809
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SnogPipe
Hercules
12
2 / 1 / 4
7,031
703
4,057
8,184
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,452
645
6,841
3,693
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 0 / 1
6,919
692
3,002
6,055
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Weedbender
Thanatos
10
1 / 4 / 0
6,256
626
2,184
8,725
3,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
Awua
Thor
3
0
3
4.5
L
0
2
1
0.25
W
Scylla
1
0
5
3.5
L
0
0
1
0.5
W
Hercules
SnogPipe
Hercules
2
1
4
4
L
Thanatos
Weedbender
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,713
Damage
12,027
14,611
Taken
18,473
7,001
Mitigated
10,215
2,603
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Awua
Thor
5,600
882
0
380
3,905
1,545
0
2,515
1,390
0
25,319
L
6,841
2,258
0
340
3,693
1,323
0
1,087
2,606
31,937
0
W
Scylla
5,056
354
0
1,452
2,522
809
0
1,683
839
34,912
301
L
3,002
95
0
963
6,055
5,409
0
2,002
4,053
10,043
0
W
Hercules
SnogPipe
Hercules
4,057
593
0
771
8,184
4,647
0
5,709
2,475
585
12,036
L
Thanatos
Weedbender
Thanatos
2,184
355
0
3,426
8,725
3,483
0
2,115
6,610
0
17,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
19,627
129
Minions Killed
109
0
Camps Cleared
0
527,724
Distance Traveled
563,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,302
730
42
4
0
167,428
0
L
Vulcan
6,452
645
69
7
0
199,107
0
W
Scylla
7,040
704
69
7
0
179,623
0
L
Ymir
6,919
692
17
2
0
192,874
0
W
Hercules
7,031
703
18
2
0
180,673
0
L
Thanatos
6,256
626
23
2
0
171,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role