Player Matchup

Surtr
Surtr
Dekses
Surtr
Level 155
God Stats
2W - 1L
1,493 SR
Queue Stats
118W - 82L
1,655 Elo+
Solo
Hun Batz
Hun Batz
MooseKnuckle561
Hun Batz
Level 88
God Stats
2W - 0L
1,779 SR
Queue Stats
110W - 156L
1,476 Elo+
Party 2
Hachiman
Hachiman
Quellsgod
Hachiman
Level 131
God Stats
5W - 7L
1,500 SR
Queue Stats
376W - 408L
1,537 Elo+
Solo
Nike
Nike
RequitedHail526
Nike
Level 100
God Stats
11W - 6L
1,500 SR
Queue Stats
117W - 153L
1,575 Elo+
Party 2
Janus
Janus
SquealTeam
Janus
Level 128
God Stats
12W - 10L
1,319 SR
Queue Stats
168W - 193L
1,569 Elo+
Party 2
Team Averages
Level 120
1,518 SR
1,562 Elo+

VS

Team Averages
Level 128
1,514 SR
1,553 Elo+
Osiris
Osiris
Diegoalax5
Osiris
Level 158
God Stats
9W - 7L
1,721 SR
Queue Stats
69W - 78L
1,658 Elo+
Solo
Izanami
Izanami
Duxous
Izanami
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 116L
1,486 Elo+
Party 1
Thanatos
Thanatos
WittySmallz5610
Thanatos
Level 26
God Stats
7W - 12L
1,454 SR
Queue Stats
18W - 26L
1,445 Elo+
Party 1
Hades
Hades
Young Simba2945
Hades
Level 158
God Stats
4W - 8L
1,536 SR
Queue Stats
231W - 206L
1,595 Elo+
Party 3
Ymir
Ymir
capIucky
Ymir
Level 157
God Stats
5W - 5L
1,358 SR
Queue Stats
233W - 215L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dekses
Surtr
11
1 / 2 / 2
6,675
445
10,600
15,641
13,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
12
1 / 3 / 2
7,403
494
6,605
11,843
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Quellsgod
Hachiman
15
5 / 1 / 1
8,960
597
6,912
12,732
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 0
9,208
614
12,197
14,569
15,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
12
1 / 2 / 2
7,440
496
8,532
7,998
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Diegoalax5
Osiris
13
2 / 3 / 1
7,979
532
5,759
16,812
16,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Duxous
Izanami
14
2 / 6 / 0
8,047
536
7,930
14,660
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
3 / 2 / 1
7,504
500
3,863
12,902
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 2
7,682
512
11,360
11,429
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 0 / 6
7,148
477
6,129
12,332
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
13
Kills
10
10
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
Dekses
Surtr
1
2
2
1
L
Osiris
Diegoalax5
Osiris
2
3
1
0.83
L
Izanami
Duxous
Izanami
2
6
0
0.33
W
Hun Batz
1
3
2
0.67
W
Hachiman
Quellsgod
Hachiman
5
1
1
5.5
W
5
2
0
2.5
W
Janus
1
2
2
1
L
Thanatos
3
2
1
1.75
L
3
2
2
2
L
Ymir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,846
Damage
35,041
62,783
Taken
68,135
40,803
Mitigated
47,866
15,184
Healing
33,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Dekses
Surtr
10,600
2,032
304
3,703
15,641
13,076
0
8,500
7,094
4,153
31,240
L
Osiris
Diegoalax5
Osiris
5,759
2,992
0
7,429
16,812
16,739
240
1,664
15,148
0
55,781
L
Izanami
Duxous
Izanami
7,930
5,075
0
4,156
14,660
5,684
208
562
14,098
0
73,587
W
Hun Batz
6,605
2,484
0
370
11,843
4,099
0
2,835
9,008
0
54,326
W
Hachiman
Quellsgod
Hachiman
6,912
3,102
0
6,069
12,732
5,267
594
564
12,168
0
75,212
W
12,197
2,260
0
3,420
14,569
15,132
0
1,588
12,981
5,604
64,114
W
Janus
8,532
301
0
1,318
7,998
3,229
0
4,745
3,227
59,424
480
L
Thanatos
3,863
707
0
11,916
12,902
6,528
0
2,298
10,604
0
54,226
L
11,360
330
1,446
5,137
11,429
7,194
53
5,037
6,392
72,403
0
L
Ymir
6,129
1,652
0
3,167
12,332
11,721
0
3,811
8,521
14,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
38,360
431
Minions Killed
439
0
Camps Cleared
0
1,411,086
Distance Traveled
1,403,530
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,675
445
46
3
0
271,019
0
L
Osiris
7,979
532
80
5
0
247,461
0
L
Izanami
8,047
536
120
8
0
269,877
1
W
Hun Batz
7,403
494
66
4
0
329,709
2
W
Hachiman
8,960
597
107
7
0
269,042
0
W
Nike
9,208
614
104
7
0
232,191
0
W
Janus
7,440
496
108
7
0
309,125
1
L
Thanatos
7,504
500
84
6
0
319,796
0
L
Hades
7,682
512
144
10
0
273,973
0
L
Ymir
7,148
477
11
1
0
292,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role