Player Matchup

Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Blackriver02
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,167 Elo+
Party 1
Aphrodite
Aphrodite
rhimaya
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,167 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,278 Elo+

VS

Team Averages
Level 84
1,484 SR
1,397 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
CoziestPuma268
Hera
Level 97
God Stats
123W - 161L
1,453 SR
Queue Stats
123W - 163L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 6 / 1
6,893
627
2,348
14,551
5,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 4 / 0
6,985
635
7,661
10,533
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
rhimaya
Aphrodite
13
1 / 4 / 0
7,346
668
2,065
12,056
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 0 / 8
9,635
876
17,762
7,948
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
 
Danzaburou
15
7 / 0 / 6
9,571
870
7,674
5,769
2,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 9
8,035
730
6,770
6,520
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
1
0.08
W
Baron Samedi
 
Baron Samedi
6
0
8
10
W
Danzaburou
 
Danzaburou
7
0
6
10
L
0
4
0
0
W
1
1
9
5.5
L
Aphrodite
rhimaya
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,074
Damage
32,206
37,140
Taken
20,237
15,192
Mitigated
9,463
11,151
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,348
846
0
2,271
14,551
5,608
0
8,134
6,417
0
16,767
W
Baron Samedi
 
Baron Samedi
17,762
715
1,412
3,928
7,948
4,005
239
3,562
4,338
51,223
2,228
W
Danzaburou
 
Danzaburou
7,674
2,784
300
1,683
5,769
2,521
2,317
2,748
2,947
0
32,679
L
7,661
397
0
193
10,533
3,936
0
7,348
3,185
31,452
0
W
6,770
1,469
0
250
6,520
2,937
194
3,279
3,201
22,783
522
L
Aphrodite
rhimaya
Aphrodite
2,065
90
3,417
5,270
12,056
5,648
0
8,023
4,033
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,224
Gold Earned
27,241
118
Minions Killed
153
0
Camps Cleared
0
632,261
Distance Traveled
651,225
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,893
627
27
2
0
222,951
0
W
Baron Samedi
9,635
876
70
6
0
219,207
0
W
Danzaburou
9,571
870
46
4
0
208,953
0
L
Janus
6,985
635
47
4
0
201,611
0
W
Hera
8,035
730
37
3
0
223,065
0
L
Aphrodite
7,346
668
44
4
0
207,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role