Player Matchup

Izanami
Izanami
MrGamerWTH
Izanami
Level 15
God Stats
4W - 6L
1,463 SR
Queue Stats
14W - 18L
1,424 Elo+
Party 3
Agni
Agni
Noruakk
Agni
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 33L
1,630 Elo+
Solo
Loki
Loki
WTFgoatman
Loki
Level 37
God Stats
6W - 5L
1,539 SR
Queue Stats
142W - 98L
1,428 Elo+
Party 3
Bellona
Bellona
smolsprout
Bellona
Level 35
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 21L
1,362 Elo+
Party 1
Ymir
Ymir
uchihafan99
Ymir
Level 37
God Stats
3W - 1L
1,719 SR
Queue Stats
51W - 50L
1,453 Elo+
Party 1
Team Averages
Level 34
1,501 SR
1,459 Elo+

VS

Team Averages
Level 124
1,424 SR
1,540 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Minyari
Bellona
Level 20
God Stats
2W - 1L
1,405 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 2
Bacchus
Bacchus
PropertyOfAnubis
Bacchus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 62L
1,706 Elo+
Party 2
Sol
Sol
xStank
Sol
Level 126
God Stats
1W - 2L
1,217 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrGamerWTH
Izanami
9
0 / 5 / 1
5,014
456
4,146
10,156
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Noruakk
Agni
11
2 / 4 / 1
6,550
595
3,583
7,427
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 3 / 2
7,093
645
6,077
9,940
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
smolsprout
Bellona
9
0 / 4 / 0
4,995
454
4,244
8,728
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,443
495
1,281
7,559
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 4
6,326
575
9,716
5,840
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nox
 
Nox
9
3 / 0 / 3
6,299
573
3,051
4,807
3,718
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Minyari
Bellona
12
5 / 1 / 0
7,444
677
6,000
12,294
12,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 2 / 2
6,633
603
2,759
8,609
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
xStank
Sol
11
4 / 3 / 2
6,913
628
6,492
7,317
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
17
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
W
Nox
 
Nox
3
0
3
4.5
W
Bellona
Minyari
Bellona
5
1
0
5
L
Izanami
MrGamerWTH
Izanami
0
5
1
0.1
L
Agni
Noruakk
Agni
2
4
1
0.63
W
2
2
2
1.5
L
5
3
2
2
L
Bellona
smolsprout
Bellona
0
4
0
0
L
0
1
1
0.5
W
Sol
xStank
Sol
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,331
Damage
28,018
43,810
Taken
38,867
27,428
Mitigated
26,452
11,199
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,716
4,487
0
2,219
5,840
2,587
0
731
5,109
0
46,733
W
Nox
 
Nox
3,051
1,064
0
2,195
4,807
3,718
0
550
4,257
17,650
0
W
Bellona
Minyari
Bellona
6,000
2,417
0
5,076
12,294
12,386
450
593
10,990
0
47,551
L
Izanami
MrGamerWTH
Izanami
4,146
3,337
0
2,037
10,156
3,700
0
2,034
8,122
0
36,624
L
Agni
Noruakk
Agni
3,583
211
0
250
7,427
2,873
295
5,083
2,344
40,189
332
W
2,759
566
0
4,779
8,609
5,344
0
784
7,825
44,865
0
L
6,077
2,250
0
4,210
9,940
3,504
0
3,619
6,321
0
36,567
L
Bellona
smolsprout
Bellona
4,244
1,021
0
2,217
8,728
9,991
0
0
8,728
1,920
25,026
L
1,281
402
0
2,485
7,559
7,360
0
1,566
5,993
15,863
0
W
Sol
xStank
Sol
6,492
1,200
0
2,313
7,317
2,417
820
2,750
4,567
38,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
33,615
249
Minions Killed
320
0
Camps Cleared
0
1,111,146
Distance Traveled
1,055,161
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,326
575
78
7
0
201,201
0
W
Nox
6,299
573
14
1
0
201,603
5
W
Bellona
7,444
677
87
8
0
191,854
0
L
Izanami
5,014
456
63
6
0
201,148
1
L
Agni
6,550
595
72
7
0
216,362
0
W
Bacchus
6,633
603
74
7
0
253,487
2
L
Loki
7,093
645
53
5
0
251,174
0
L
Bellona
4,995
454
37
3
0
223,855
0
L
Ymir
5,443
495
24
2
0
218,607
0
W
Sol
6,913
628
67
6
0
207,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role