Player Matchup

Hun Batz
Hun Batz
JuanPedro1102
Hun Batz
Level 40
God Stats
1W - 3L
1,265 SR
Queue Stats
8W - 12L
1,337 Elo+
Party 2
Horus
Horus
Source_SaiNt
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
herpesmagneten
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,690 Elo+
Party 2
Team Averages
Level 97
1,422 SR
1,489 Elo+

VS

Team Averages
Level 50
1,530 SR
1,439 Elo+
Anubis
Anubis
EIJoko
Anubis
Level 37
God Stats
5W - 3L
1,668 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 1
Chaac
Chaac
KILLCOD
Chaac
Level 49
God Stats
9W - 8L
1,641 SR
Queue Stats
14W - 20L
1,464 Elo+
Party 1
Fenrir
Fenrir
Xehamort
Fenrir
Level 63
God Stats
1W - 2L
1,280 SR
Queue Stats
9W - 13L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JuanPedro1102
Hun Batz
12
1 / 6 / 0
8,167
583
9,738
13,013
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 6 / 2
8,222
587
8,054
17,502
9,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
herpesmagneten
Morgan Le Fay
14
1 / 5 / 1
8,674
620
13,076
15,742
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EIJoko
Anubis
17
8 / 0 / 8
11,142
796
19,886
11,407
5,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
KILLCOD
Chaac
16
2 / 1 / 14
10,175
727
12,672
16,749
9,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Xehamort
Fenrir
16
7 / 1 / 10
11,232
802
9,763
12,418
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
17
17
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
EIJoko
Anubis
8
0
8
12
L
Hun Batz
JuanPedro1102
Hun Batz
1
6
0
0.17
W
Chaac
KILLCOD
Chaac
2
1
14
9
L
0
6
2
0.17
W
Fenrir
Xehamort
Fenrir
7
1
10
12
L
Morgan Le Fay
herpesmagneten
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
42,321
46,257
Taken
40,574
19,655
Mitigated
23,973
6,956
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EIJoko
Anubis
19,886
1,281
0
4,859
11,407
5,695
962
3,769
7,638
64,953
0
L
Hun Batz
JuanPedro1102
Hun Batz
9,738
977
0
231
13,013
3,990
0
6,199
6,628
0
20,279
W
Chaac
KILLCOD
Chaac
12,672
2,043
758
7,688
16,749
9,571
777
5,070
11,679
45
48,065
L
8,054
3,558
1,983
2,427
17,502
9,311
0
7,661
9,340
259
32,847
W
Fenrir
Xehamort
Fenrir
9,763
2,370
0
3,503
12,418
8,707
837
3,994
8,424
0
36,783
L
Morgan Le Fay
herpesmagneten
Morgan Le Fay
13,076
1,272
0
2,315
15,742
6,354
0
6,125
9,478
32,244
3,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
32,549
122
Minions Killed
194
0
Camps Cleared
0
678,220
Distance Traveled
757,519
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,142
796
80
6
0
209,319
0
L
Hun Batz
8,167
583
30
2
0
221,712
4
W
Chaac
10,175
727
70
5
0
274,407
0
L
Horus
8,222
587
49
4
0
236,358
0
W
Fenrir
11,232
802
44
3
0
273,793
0
L
Morgan Le Fay
8,674
620
43
3
0
220,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role