Player Matchup

Vulcan
Vulcan
Chaos-lordi
Vulcan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,643 Elo+
Party 1
Lancelot
Lancelot
Finalsmilie2k
Lancelot
Level 78
God Stats
7W - 6L
1,547 SR
Queue Stats
46W - 46L
1,660 Elo+
Party 1
Sobek
Sobek
Messerjekkt
Sobek
Level 19
God Stats
7W - 11L
1,664 SR
Queue Stats
25W - 33L
1,659 Elo+
Party 1
Achilles
Achilles
Raptor24
Achilles
Level 148
God Stats
6W - 6L
1,643 SR
Queue Stats
48W - 29L
1,654 Elo+
Party 2
Rama
Rama
Yekk0
Rama
Level 67
God Stats
6W - 6L
1,350 SR
Queue Stats
69W - 39L
1,629 Elo+
Party 2
Team Averages
Level 94
1,541 SR
1,649 Elo+

VS

Team Averages
Level 97
1,495 SR
1,502 Elo+
Ishtar
Ishtar
EmotionalRose
Ishtar
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 97L
1,413 Elo+
Solo
Yu Huang
Yu Huang
Fan乂
Yu Huang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,589 Elo+
Solo
Hercules
Hercules
Notetoques
Hercules
Level 153
God Stats
5W - 7L
1,366 SR
Queue Stats
94W - 77L
1,494 Elo+
Solo
Loki
Loki
Qualifier
Loki
Level 106
God Stats
10W - 14L
1,610 SR
Queue Stats
74W - 97L
1,524 Elo+
Solo
Jormungandr
Jormungandr
wOwDmTwOw
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 3 / 1
6,314
574
3,824
6,303
2,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Finalsmilie2k
Lancelot
11
4 / 0 / 1
6,621
602
5,394
5,523
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

9
1 / 0 / 4
6,093
554
3,431
7,119
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Raptor24
Achilles
12
5 / 0 / 0
7,577
689
7,415
8,008
8,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
Yekk0
Rama
10
2 / 1 / 3
6,057
551
6,234
9,486
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,907
446
3,623
5,779
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Fan乂
Yu Huang
10
2 / 2 / 1
5,890
535
3,989
7,155
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Notetoques
Hercules
10
0 / 4 / 0
4,882
444
2,683
10,544
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
10
2 / 4 / 1
5,485
499
4,977
10,805
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
wOwDmTwOw
Jormungandr
9
0 / 0 / 2
5,442
495
4,227
7,329
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
3
1
0.17
L
0
2
0
0
L
Yu Huang
Fan乂
Yu Huang
2
2
1
1.25
W
Lancelot
Finalsmilie2k
Lancelot
4
0
1
4.5
W
1
0
4
3
L
Hercules
Notetoques
Hercules
0
4
0
0
L
Loki
2
4
1
0.63
W
Achilles
Raptor24
Achilles
5
0
0
5
W
Rama
Yekk0
Rama
2
1
3
3.5
L
Jormungandr
wOwDmTwOw
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,298
Damage
19,499
36,439
Taken
41,612
21,793
Mitigated
22,519
12,004
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
3,824
1,235
0
1,167
6,303
2,278
74
3,496
2,807
43,647
0
L
3,623
2,140
0
2,114
5,779
2,170
0
1,342
4,437
0
28,232
L
Yu Huang
Fan乂
Yu Huang
3,989
467
0
1,520
7,155
2,453
53
2,904
4,251
41,565
0
W
Lancelot
Finalsmilie2k
Lancelot
5,394
659
0
625
5,523
2,050
0
837
4,686
26
39,174
W
3,431
424
0
2,360
7,119
5,659
0
1,133
5,986
10,364
0
L
Hercules
Notetoques
Hercules
2,683
908
0
4,208
10,544
8,974
0
790
9,754
0
26,693
L
Loki
4,977
1,410
0
3,413
10,805
3,279
0
1,834
8,971
0
29,145
W
Achilles
Raptor24
Achilles
7,415
1,470
0
1,708
8,008
8,154
0
0
7,546
2,621
51,642
W
Rama
Yekk0
Rama
6,234
5,270
0
6,144
9,486
3,652
0
2,750
6,736
0
50,428
L
Jormungandr
wOwDmTwOw
Jormungandr
4,227
1,379
0
1,912
7,329
5,643
0
1,201
6,128
25,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
26,606
323
Minions Killed
255
0
Camps Cleared
0
1,111,841
Distance Traveled
1,066,157
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,314
574
71
6
0
210,045
6
L
Ishtar
4,907
446
66
6
0
202,058
0
L
Yu Huang
5,890
535
74
7
0
205,014
2
W
Lancelot
6,621
602
57
5
0
250,882
1
W
Sobek
6,093
554
14
1
0
220,325
4
L
Hercules
4,882
444
40
4
0
209,501
0
L
Loki
5,485
499
53
5
0
243,179
3
W
Achilles
7,577
689
88
8
0
231,504
0
W
Rama
6,057
551
93
8
0
199,085
1
L
Jormungandr
5,442
495
22
2
0
206,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role