Player Matchup

Horus
Horus
DELTAFerrukito
Horus
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 180L
1,216 Elo+
Solo
Sobek
Sobek
IsahiCoronado
Sobek
Level 26
God Stats
3W - 2L
1,251 SR
Queue Stats
34W - 25L
1,385 Elo+
Solo
Izanami
Izanami
Shingaddor3000
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,407 Elo+
Solo
Ah Puch
Ah Puch
squishysodacans
Ah Puch
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 139L
1,453 Elo+
Solo
Skadi
Skadi
truELOCvE
Skadi
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 134L
1,627 Elo+
Solo
Team Averages
Level 89
1,450 SR
1,417 Elo+

VS

Team Averages
Level 37
1,500 SR
1,479 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ImDwightSchrute
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Chronos
Chronos
Sabutai
Chronos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,433 Elo+
Solo
Terra
Terra
Zerac2016
Terra
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 171L
1,462 Elo+
Solo
Cthulhu
Cthulhu
alienfranch
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
9,512
865
3,663
11,138
9,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 16
9,548
868
9,261
20,162
24,237
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 13
9,959
905
16,075
11,070
6,147
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 2 / 8
10,420
947
25,808
14,896
8,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
truELOCvE
Skadi
15
2 / 3 / 15
8,792
799
9,812
9,305
4,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 4 / 2
6,441
586
4,149
8,922
8,235
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ImDwightSchrute
Gilgamesh
16
7 / 6 / 2
9,542
867
18,934
18,793
20,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Sabutai
Chronos
16
1 / 4 / 3
8,232
748
14,170
13,261
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
Zerac2016
Terra
15
1 / 5 / 6
8,660
787
5,588
16,722
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cthulhu
alienfranch
Cthulhu
14
1 / 4 / 6
8,367
761
6,420
11,762
11,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
23
Kills
10
10
Deaths
23
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
2
0.25
W
4
1
12
10
L
Gilgamesh
ImDwightSchrute
Gilgamesh
7
6
2
1.33
W
1
2
16
4.5
L
Chronos
Sabutai
Chronos
1
4
3
0.63
W
5
2
13
5.75
L
Terra
Zerac2016
Terra
1
5
6
0.8
L
Cthulhu
alienfranch
Cthulhu
1
4
6
1
W
11
2
8
7.5
W
Skadi
truELOCvE
Skadi
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,619
Damage
49,261
66,571
Taken
69,460
53,229
Mitigated
60,946
34,765
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,149
905
69
139
8,922
8,235
0
2,516
6,406
10,126
0
W
3,663
1,949
9,143
4,361
11,138
9,235
479
6,874
4,264
0
6,405
L
Gilgamesh
ImDwightSchrute
Gilgamesh
18,934
3,211
463
878
18,793
20,685
0
8,846
9,947
0
28,513
W
9,261
631
3,890
8,468
20,162
24,237
162
6,803
13,359
17,146
0
L
Chronos
Sabutai
Chronos
14,170
2,833
1,640
2,429
13,261
7,883
0
8,516
4,745
28,323
0
W
16,075
8,971
502
1,248
11,070
6,147
1,402
4,124
6,946
0
35,758
L
Terra
Zerac2016
Terra
5,588
1,253
2,761
3,336
16,722
12,678
0
9,060
7,662
9,095
669
L
Cthulhu
alienfranch
Cthulhu
6,420
84
1,748
694
11,762
11,465
0
6,131
5,631
11,503
469
W
25,808
2,190
1,439
3,836
14,896
8,636
711
7,179
7,717
41,060
0
W
Skadi
truELOCvE
Skadi
9,812
4,089
860
1,018
9,305
4,974
2,734
4,701
4,604
0
20,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
41,242
134
Minions Killed
113
0
Camps Cleared
0
1,037,075
Distance Traveled
819,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,441
586
17
2
0
95,610
0
W
Horus
9,512
865
10
1
0
220,825
0
L
Gilgamesh
9,542
867
20
2
0
193,619
0
W
Sobek
9,548
868
9
1
0
245,355
0
L
Chronos
8,232
748
50
5
0
204,885
0
W
Izanami
9,959
905
61
6
0
196,720
0
L
Terra
8,660
787
8
1
0
178,232
0
L
Cthulhu
8,367
761
18
2
0
146,910
0
W
Ah Puch
10,420
947
26
2
0
190,726
0
W
Skadi
8,792
799
28
3
0
183,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role