Player Matchup

Chaac
Chaac
ANIMETIMEBOIS
Chaac
Level 46
God Stats
1W - 1L
1,158 SR
Queue Stats
17W - 9L
1,188 Elo+
Party 2
Izanami
Izanami
GalaxyMan12109
Izanami
Level 68
God Stats
11W - 10L
1,372 SR
Queue Stats
17W - 12L
1,188 Elo+
Party 2
Nu Wa
Nu Wa
mrgalp
Nu Wa
Level 7
God Stats
1W - 3L
1,342 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 2
Team Averages
Level 40
1,291 SR
1,244 Elo+

VS

Team Averages
Level 94
1,484 SR
1,318 Elo+
Vulcan
Vulcan
Lobotokox
Vulcan
Level 157
God Stats
64W - 55L
1,405 SR
Queue Stats
94W - 86L
1,363 Elo+
Solo
Ullr
Ullr
Tobx12
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,296 Elo+
Party 1
Hercules
Hercules
schnikki9000
Hercules
Level 60
God Stats
2W - 8L
1,547 SR
Queue Stats
10W - 18L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,098
610
3,006
8,546
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
1 / 3 / 2
7,127
713
3,672
8,495
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
mrgalp
Nu Wa
10
2 / 3 / 1
6,759
676
4,872
6,300
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lobotokox
Vulcan
12
3 / 1 / 3
7,584
758
8,409
6,164
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Tobx12
Ullr
12
2 / 1 / 6
7,683
768
5,293
6,078
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
schnikki9000
Hercules
13
3 / 1 / 5
7,774
777
3,265
6,239
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
3
2
0.67
W
Vulcan
Lobotokox
Vulcan
3
1
3
4.5
W
Ullr
Tobx12
Ullr
2
1
6
5
L
Nu Wa
mrgalp
Nu Wa
2
3
1
0.83
W
Hercules
schnikki9000
Hercules
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,550
Damage
16,967
23,341
Taken
18,481
10,050
Mitigated
8,964
2,669
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,006
363
0
1,596
8,546
4,304
36
2,686
5,860
0
13,028
L
3,672
2,040
0
778
8,495
3,531
1,250
3,549
4,946
0
31,039
W
Vulcan
Lobotokox
Vulcan
8,409
4,447
0
433
6,164
2,435
387
884
5,280
37,043
0
W
Ullr
Tobx12
Ullr
5,293
3,042
0
1,771
6,078
2,379
1,542
1,364
4,714
0
24,059
L
Nu Wa
mrgalp
Nu Wa
4,872
1,314
0
295
6,300
2,215
0
2,186
4,114
11,262
0
W
Hercules
schnikki9000
Hercules
3,265
1,077
0
1,518
6,239
4,150
488
2,673
3,566
0
13,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
23,041
104
Minions Killed
117
0
Camps Cleared
0
433,145
Distance Traveled
548,709
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,098
610
19
2
0
147,267
0
L
Izanami
7,127
713
73
7
0
156,581
0
W
Vulcan
7,584
758
55
6
0
190,676
0
W
Ullr
7,683
768
39
4
0
164,303
3
L
Nu Wa
6,759
676
12
1
0
129,297
0
W
Hercules
7,774
777
23
2
0
193,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role