Player Matchup

Nike
Nike
KingKenny777
Nike
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 122L
1,470 Elo+
Solo
Bastet
Bastet
Luvtemp_
Bastet
Level 39
God Stats
7W - 6L
1,569 SR
Queue Stats
225W - 249L
1,368 Elo+
Solo
Merlin
Merlin
SHWTYM
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,647 Elo+
Solo
Cthulhu
Cthulhu
Tay3ta3
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,490 Elo+
Solo
Ymir
Ymir
ragealphabo
Ymir
Level 128
God Stats
5W - 5L
1,800 SR
Queue Stats
116W - 114L
1,324 Elo+
Solo
Team Averages
Level 60
1,574 SR
1,460 Elo+

VS

Team Averages
Level 51
1,458 SR
1,351 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlatantDewch
Danzaburou
Level 26
God Stats
0W - 3L
1,298 SR
Queue Stats
38W - 71L
1,358 Elo+
Solo
Janus
Janus
DawgYoAce
Janus
Level 98
God Stats
3W - 9L
1,490 SR
Queue Stats
786W - 800L
1,394 Elo+
Solo
Poseidon
Poseidon
SymphonyRuLife
Poseidon
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 114L
1,280 Elo+
Solo
Odin
Odin
iSPARTAN Gabo
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
8,248
825
4,744
9,003
9,492
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
Luvtemp_
Bastet
13
2 / 2 / 11
7,772
777
6,237
7,357
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SHWTYM
Merlin
17
4 / 0 / 12
9,985
999
13,976
6,234
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Tay3ta3
Cthulhu
15
8 / 1 / 9
9,590
959
8,005
10,637
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 1 / 6
8,158
816
3,654
15,257
9,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 4 / 3
6,696
670
6,182
9,337
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
BlatantDewch
Danzaburou
12
0 / 0 / 2
6,744
674
185
2,007
1,522
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
DawgYoAce
Janus
12
1 / 4 / 1
6,632
663
6,538
6,311
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
14
1 / 6 / 3
8,124
812
5,844
9,974
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 6 / 0
6,607
661
2,099
10,989
6,121
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
20
Kills
5
6
Deaths
20
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
3
0.63
L
Danzaburou
BlatantDewch
Danzaburou
0
0
2
1
L
Janus
DawgYoAce
Janus
1
4
1
0.38
W
3
2
11
4.25
W
Bastet
Luvtemp_
Bastet
2
2
11
3.75
W
Merlin
SHWTYM
Merlin
4
0
12
10
L
Poseidon
1
6
3
0.42
W
Cthulhu
Tay3ta3
Cthulhu
8
1
9
12.5
L
2
6
0
0.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,616
Damage
20,848
48,488
Taken
38,618
35,478
Mitigated
18,272
24,306
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,182
2,940
0
2,679
9,337
4,033
0
6,164
3,173
0
14,550
L
Danzaburou
BlatantDewch
Danzaburou
185
0
0
518
2,007
1,522
0
1,370
637
0
1,744
L
Janus
DawgYoAce
Janus
6,538
456
441
1,118
6,311
2,418
0
3,334
2,977
13,594
237
W
4,744
42
2,345
1,783
9,003
9,492
347
1,590
7,413
0
9,933
W
Bastet
Luvtemp_
Bastet
6,237
1,625
1,286
712
7,357
3,501
353
1,734
5,623
0
7,752
W
Merlin
SHWTYM
Merlin
13,976
698
617
2,728
6,234
3,021
2,623
2,181
4,053
36,096
0
L
Poseidon
5,844
356
107
1,274
9,974
4,178
0
7,030
2,944
21,216
0
W
Cthulhu
Tay3ta3
Cthulhu
8,005
418
3,198
3,114
10,637
9,901
180
3,236
7,401
17,766
189
L
2,099
306
386
693
10,989
6,121
0
7,548
3,441
0
2,963
W
3,654
0
1,562
6,961
15,257
9,563
977
3,518
11,739
11,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
34,803
118
Minions Killed
75
0
Camps Cleared
0
897,873
Distance Traveled
706,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,696
670
15
2
0
175,589
0
L
Danzaburou
6,744
674
1
0
0
108,801
0
L
Janus
6,632
663
23
2
0
137,167
0
W
Nike
8,248
825
13
1
0
172,625
0
W
Bastet
7,772
777
3
0
0
209,831
0
W
Merlin
9,985
999
60
6
0
160,366
0
L
Poseidon
8,124
812
32
3
0
148,444
0
W
Cthulhu
9,590
959
26
3
0
191,841
0
L
Odin
6,607
661
4
0
0
136,909
0
W
Ymir
8,158
816
16
2
0
163,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role