Player Matchup

Kukulkan
Kukulkan
CharybÐeezNutz
Kukulkan
Level 155
God Stats
2W - 1L
1,715 SR
Queue Stats
36W - 18L
1,656 Elo+
Party 2
Terra
Terra
DontGiveMeTerra
Terra
Level 93
God Stats
3W - 2L
1,581 SR
Queue Stats
22W - 25L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Kimssie
Ne Zha
Level 157
God Stats
5W - 6L
1,852 SR
Queue Stats
224W - 196L
1,620 Elo+
Party 2
Heimdallr
Heimdallr
Predict
Heimdallr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,415 Elo+
Solo
Surtr
Surtr
adrianskand
Surtr
Level 158
God Stats
24W - 22L
1,377 SR
Queue Stats
228W - 195L
1,624 Elo+
Party 2
Team Averages
Level 142
1,605 SR
1,564 Elo+

VS

Team Averages
Level 120
1,584 SR
1,578 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
R3QU1R3
Olorun
Level 63
God Stats
11W - 4L
1,922 SR
Queue Stats
76W - 70L
1,551 Elo+
Party 1
Athena
Athena
Ravnemand
Athena
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 40L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
Sky8lu
Sun Wukong
Level 140
God Stats
3W - 0L
1,497 SR
Queue Stats
117W - 89L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 2 / 0
5,365
537
2,908
5,263
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,752
475
4,573
9,170
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Kimssie
Ne Zha
10
1 / 1 / 0
5,611
561
1,919
7,207
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Predict
Heimdallr
7
0 / 1 / 0
4,519
452
3,941
5,199
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 0
5,991
599
5,849
9,093
10,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 2
6,834
683
4,707
6,060
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
 
Fenrir
10
2 / 0 / 1
5,959
596
3,702
6,883
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
R3QU1R3
Olorun
11
3 / 0 / 2
6,782
678
6,792
5,911
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Ravnemand
Athena
9
2 / 0 / 5
5,837
584
3,196
6,996
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Sky8lu
Sun Wukong
11
0 / 0 / 0
6,255
626
4,151
7,036
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
2
2
W
Fenrir
 
Fenrir
2
0
1
2.5
L
Kukulkan
0
2
0
0
L
0
4
1
0.13
L
Ne Zha
Kimssie
Ne Zha
1
1
0
1
L
Heimdallr
Predict
Heimdallr
0
1
0
0
W
Olorun
R3QU1R3
Olorun
3
0
2
4
W
Athena
Ravnemand
Athena
2
0
5
4.5
W
Sun Wukong
Sky8lu
Sun Wukong
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
22,548
35,932
Taken
32,886
24,627
Mitigated
18,078
11,350
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,707
244
0
3,195
6,060
3,540
0
3,477
2,583
56,169
0
W
Fenrir
 
Fenrir
3,702
1,056
0
4,270
6,883
2,805
0
686
6,197
0
40,257
L
Kukulkan
2,908
35
0
750
5,263
1,657
0
2,580
2,683
44,236
0
L
4,573
1,150
466
2,371
9,170
7,735
0
7,958
1,212
8,571
0
L
Ne Zha
Kimssie
Ne Zha
1,919
1,048
0
1,498
7,207
2,526
0
1,778
5,429
0
38,520
L
Heimdallr
Predict
Heimdallr
3,941
1,808
0
1,594
5,199
2,120
0
2,379
2,820
0
28,742
W
Olorun
R3QU1R3
Olorun
6,792
4,447
232
3,681
5,911
2,277
1,191
1,419
4,492
57,885
0
W
Athena
Ravnemand
Athena
3,196
1,317
0
3,140
6,996
5,148
0
2,060
4,936
12,043
0
W
Sun Wukong
Sky8lu
Sun Wukong
4,151
1,330
0
2,441
7,036
4,308
0
965
6,071
586
52,283
L
5,849
2,219
0
4,671
9,093
10,589
0
95
8,998
2,516
49,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
31,667
309
Minions Killed
414
0
Camps Cleared
0
1,054,928
Distance Traveled
1,087,215
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,834
683
125
13
0
205,001
0
W
Fenrir
5,959
596
65
7
0
238,774
1
L
Kukulkan
5,365
537
78
8
0
198,988
0
L
Terra
4,752
475
8
1
0
208,525
2
L
Ne Zha
5,611
561
71
7
0
252,002
0
L
Heimdallr
4,519
452
55
6
0
187,062
0
W
Olorun
6,782
678
101
10
0
181,473
0
W
Athena
5,837
584
13
1
0
241,720
3
W
Sun Wukong
6,255
626
110
11
0
220,247
3
L
Surtr
5,991
599
97
10
0
208,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role