Player Matchup

Loki
Loki
LBJinx2005
Loki
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 57L
1,381 Elo+
Solo
Surtr
Surtr
SuckerPunchPapi
Surtr
Level 49
God Stats
1W - 5L
1,114 SR
Queue Stats
25W - 34L
1,403 Elo+
Solo
Lancelot
Lancelot
burgos32
Lancelot
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 54L
1,359 Elo+
Solo
Artemis
Artemis
emilio_rm17
Artemis
Level 80
God Stats
0W - 5L
1,153 SR
Queue Stats
93W - 88L
1,329 Elo+
Solo
Cerberus
Cerberus
moneyGo_Crazy101
Cerberus
Level 65
God Stats
0W - 1L
1,260 SR
Queue Stats
53W - 69L
1,400 Elo+
Solo
Team Averages
Level 55
1,305 SR
1,374 Elo+

VS

Team Averages
Level 52
1,529 SR
1,445 Elo+
Agni
Agni
EazyBlunt
Agni
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 145L
1,390 Elo+
Solo
Neith
Neith
Nisbet92
Neith
Level 47
God Stats
415W - 414L
1,384 SR
Queue Stats
451W - 459L
1,376 Elo+
Solo
Hades
Hades
SEN PLAGAAA
Hades
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
Smokin x TK
Kuzenbo
Level 66
God Stats
2W - 1L
1,761 SR
Queue Stats
86W - 85L
1,444 Elo+
Solo
Izanami
Izanami
cumpiras
Izanami
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,242
480
451
9,148
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 2
7,259
558
7,682
11,238
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
burgos32
Lancelot
14
5 / 1 / 0
8,267
636
7,142
9,985
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
emilio_rm17
Artemis
10
1 / 4 / 0
5,882
452
6,041
7,699
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
5,548
427
4,384
12,956
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 3 / 0
6,469
498
3,318
5,572
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nisbet92
Neith
10
2 / 2 / 1
6,177
475
5,017
7,687
2,194
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 1 / 2
8,246
634
8,962
9,099
4,155
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Smokin x TK
Kuzenbo
11
0 / 1 / 1
6,704
516
4,132
10,109
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
cumpiras
Izanami
13
1 / 0 / 3
7,225
556
6,804
9,453
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
7
Kills
9
10
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
0
3
0
0
L
0
4
0
0
W
Neith
Nisbet92
Neith
2
2
1
1.25
W
6
1
2
7
W
Kuzenbo
Smokin x TK
Kuzenbo
0
1
1
0.5
L
1
0
2
2
L
Lancelot
burgos32
Lancelot
5
1
0
5
W
Izanami
cumpiras
Izanami
1
0
3
2.5
L
Artemis
emilio_rm17
Artemis
1
4
0
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
28,233
51,026
Taken
41,920
27,797
Mitigated
18,569
16,407
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
3,318
136
61
1,027
5,572
1,732
0
81
5,491
39,140
0
L
451
36
0
2,175
9,148
3,104
568
2,162
6,986
0
36,472
W
Neith
Nisbet92
Neith
5,017
1,912
209
3,376
7,687
2,194
122
1,275
6,412
0
24,168
W
8,962
1,094
71
5,934
9,099
4,155
2,462
923
8,176
59,803
0
W
Kuzenbo
Smokin x TK
Kuzenbo
4,132
1,632
210
1,150
10,109
7,180
233
143
9,966
43,938
0
L
7,682
2,812
0
2,158
11,238
9,217
0
6,268
4,970
792
47,829
L
Lancelot
burgos32
Lancelot
7,142
1,727
0
5,296
9,985
4,446
0
3,112
6,873
0
69,809
W
Izanami
cumpiras
Izanami
6,804
3,622
0
5,091
9,453
3,308
0
2,186
7,267
0
60,386
L
Artemis
emilio_rm17
Artemis
6,041
1,788
0
682
7,699
2,673
0
1,780
5,919
0
33,907
L
4,384
143
194
5,902
12,956
8,357
0
3,090
9,866
16,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
34,821
354
Minions Killed
378
0
Camps Cleared
0
1,346,015
Distance Traveled
1,197,902
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,469
498
73
6
0
253,676
1
L
Loki
6,242
480
70
5
0
269,033
0
W
Neith
6,177
475
47
4
0
185,950
0
W
Hades
8,246
634
100
8
0
240,108
0
W
Kuzenbo
6,704
516
68
5
0
282,860
0
L
Surtr
7,259
558
87
7
0
272,173
0
L
Lancelot
8,267
636
101
8
0
320,706
0
W
Izanami
7,225
556
90
7
0
235,308
0
L
Artemis
5,882
452
61
5
0
223,445
0
L
Cerberus
5,548
427
35
3
0
260,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role