Player Matchup

Bacchus
Bacchus
Ob1toby-_-Uchiha
Bacchus
Level 42
God Stats
8W - 2L
1,859 SR
Queue Stats
105W - 102L
1,473 Elo+
Party 1
Arachne
Arachne
SSBBPanther4
Arachne
Level 33
God Stats
25W - 22L
1,322 SR
Queue Stats
315W - 371L
1,336 Elo+
Solo
Neith
Neith
Twi5t3dS4iNt
Neith
Level 69
God Stats
12W - 3L
1,785 SR
Queue Stats
362W - 373L
1,446 Elo+
Solo
Sol
Sol
Wolfie_Szy
Sol
Level 76
God Stats
7W - 5L
1,548 SR
Queue Stats
143W - 155L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
juniorjjalfa
Zhong Kui
Level 58
God Stats
6W - 4L
1,702 SR
Queue Stats
36W - 41L
1,435 Elo+
Party 1
Team Averages
Level 56
1,643 SR
1,429 Elo+

VS

Team Averages
Level 63
1,457 SR
1,445 Elo+
Athena
Athena
 
Athena
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AzazelBotch
Medusa
Level 41
God Stats
31W - 36L
1,387 SR
Queue Stats
38W - 61L
1,280 Elo+
Solo
Vulcan
Vulcan
BigPapaFortnite
Vulcan
Level 74
God Stats
3W - 5L
1,454 SR
Queue Stats
14W - 21L
1,475 Elo+
Party 2
Mulan
Mulan
Captain Stoudt
Mulan
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 22L
1,453 Elo+
Party 2
Thanatos
Thanatos
ace_ventura154
Thanatos
Level 48
God Stats
10W - 12L
1,444 SR
Queue Stats
215W - 172L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
9,028
564
9,746
16,554
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
SSBBPanther4
Arachne
13
4 / 3 / 1
8,738
546
5,109
10,431
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 4
8,780
549
14,224
10,478
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 6
8,861
554
15,739
16,332
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
juniorjjalfa
Zhong Kui
15
3 / 2 / 0
9,488
593
8,900
10,341
6,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 3 / 1
7,194
450
3,406
20,361
20,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
7
0 / 2 / 0
5,364
335
1,658
8,262
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 4 / 2
8,135
508
10,797
12,598
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 1
7,113
445
8,687
18,958
13,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
13
7 / 3 / 2
8,286
518
12,725
16,764
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
13
13
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
1
0.83
L
Medusa
0
2
0
0
L
2
4
2
0.75
L
2
4
1
0.63
W
4
4
5
1.63
W
Arachne
SSBBPanther4
Arachne
4
3
1
1.5
W
3
1
4
5
W
2
3
6
1.67
L
Thanatos
7
3
2
2.67
W
Zhong Kui
juniorjjalfa
Zhong Kui
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,718
Damage
37,273
64,136
Taken
76,943
35,318
Mitigated
48,732
24,661
Healing
30,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,406
726
161
4,115
20,361
20,118
0
6,674
13,687
27,787
0
L
Medusa
1,658
814
0
2,234
8,262
2,643
136
2,354
5,908
0
22,362
L
10,797
4,433
0
3,148
12,598
5,545
506
7,410
5,162
63,873
0
L
8,687
1,650
0
8,629
18,958
13,311
0
10,428
8,110
22
49,972
W
9,746
1,441
0
2,447
16,554
15,963
81
2,411
14,105
32,748
0
W
Arachne
SSBBPanther4
Arachne
5,109
4,020
0
1,473
10,431
3,766
0
3,050
7,229
0
48,505
W
14,224
8,435
0
5,241
10,478
3,720
2,759
2,091
8,315
0
69,764
W
15,739
3,938
86
9,966
16,332
5,390
991
5,677
10,303
73,496
0
L
Thanatos
12,725
2,065
0
11,920
16,764
7,115
0
6,949
9,691
0
43,355
W
Zhong Kui
juniorjjalfa
Zhong Kui
8,900
2,462
0
5,448
10,341
6,479
3,112
382
9,959
62,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
36,092
438
Minions Killed
287
0
Camps Cleared
0
1,493,265
Distance Traveled
1,439,225
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,194
450
30
2
0
288,078
0
L
Medusa
5,364
335
25
2
0
193,853
0
L
Vulcan
8,135
508
111
7
0
320,869
0
L
Mulan
7,113
445
77
5
0
273,275
0
W
Bacchus
9,028
564
29
2
0
318,116
0
W
Arachne
8,738
546
66
4
0
343,288
0
W
Neith
8,780
549
95
6
0
258,451
4
W
Sol
8,861
554
112
7
0
295,500
6
L
Thanatos
8,286
518
44
3
0
363,150
0
W
Zhong Kui
9,488
593
136
9
0
277,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role