Player Matchup

Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Dr Doozy PhD
Kukulkan
Bronze III
Level 94
God Stats
2W - 5L
1,735 SR
Queue Stats
135W - 143L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
QuickSilver-0_0
Jing Wei
Bronze III
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
gustavorf_103
Ne Zha
Gold IV
Level 159
God Stats
1W - 7L
1,500 SR
Queue Stats
285W - 292L
1,506 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,547 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,629 SR
1,501 MMR
Vulcan
Vulcan
Gold V
DaddyXanzz
Vulcan
Gold V
Level 158
God Stats
3W - 1L
1,724 SR
Queue Stats
69W - 66L
1,593 MMR
Party 1
Athena
Athena
Gold III
FBlitz
Athena
Gold III
Level 129
God Stats
11W - 8L
1,888 SR
Queue Stats
42W - 42L
1,584 MMR
Party 2
Sol
Sol
Silver I
Gm0neys
Sol
Silver I
Level 210
God Stats
5W - 0L
1,645 SR
Queue Stats
46W - 28L
1,417 MMR
Party 1
Awilix
Awilix
Gold V
MauroHF
Awilix
Gold V
Level 107
God Stats
12W - 11L
1,389 SR
Queue Stats
47W - 36L
1,409 MMR
Party 2
Tyr
Tyr
Silver II
thebigrube
Tyr
Silver II
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 112L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 3 / 1
6,079
507
8,645
11,816
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
 
Ares
8
0 / 3 / 1
5,245
437
2,725
8,194
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Dr Doozy PhD
Kukulkan
10
1 / 3 / 0
5,953
496
3,087
6,731
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
10
0 / 7 / 0
5,710
476
884
11,633
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
6,401
533
5,551
12,490
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
FenrirMauiThanatosAo Kuang

VS

Bans
He BoLancelotLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaddyXanzz
Vulcan
12
2 / 1 / 3
7,202
600
6,422
5,312
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
FBlitz
Athena
12
3 / 0 / 13
7,873
656
5,581
10,333
9,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sol
15
10 / 0 / 2
9,320
777
12,377
6,626
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
MauroHF
Awilix
14
5 / 0 / 5
7,951
663
8,034
7,686
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
7,377
615
5,039
12,269
9,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
21
21
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
L
Ares
 
Ares
0
3
1
0.17
W
Vulcan
DaddyXanzz
Vulcan
2
1
3
3.5
L
Kukulkan
Dr Doozy PhD
Kukulkan
1
3
0
0.33
W
Athena
FBlitz
Athena
3
0
13
9.5
W
Sol
10
0
2
11
W
Awilix
MauroHF
Awilix
5
0
5
7.5
L
Jing Wei
0
7
0
0
L
1
5
1
0.3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
37,453
50,864
Taken
42,226
30,925
Mitigated
26,199
9,033
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,645
2,388
0
3,645
11,816
12,122
0
2,907
8,909
41,521
0
L
Ares
 
Ares
2,725
208
0
1,714
8,194
6,762
0
5,570
2,624
11,935
0
W
Vulcan
DaddyXanzz
Vulcan
6,422
821
0
1,005
5,312
2,007
0
1,598
3,714
62,251
0
L
Kukulkan
Dr Doozy PhD
Kukulkan
3,087
240
0
430
6,731
2,517
0
3,900
2,831
42,954
0
W
Athena
FBlitz
Athena
5,581
1,596
2,682
3,195
10,333
9,186
0
3,509
6,735
19,642
0
W
Sol
12,377
6,542
0
3,886
6,626
2,621
722
765
5,817
90,835
0
W
Awilix
MauroHF
Awilix
8,034
2,964
0
533
7,686
3,188
0
1,910
5,729
0
63,769
L
Jing Wei
884
646
0
1,617
11,633
4,046
304
9,896
1,737
0
40,216
L
5,551
883
0
1,627
12,490
5,478
0
3,511
8,979
0
48,674
W
5,039
129
0
3,927
12,269
9,197
0
5,992
5,480
3,604
44,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
39,723
320
Minions Killed
449
0
Camps Cleared
0
1,190,746
Distance Traveled
1,330,857
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,079
507
63
5
0
194,341
2
L
Ares
5,245
437
8
1
0
253,023
2
W
Vulcan
7,202
600
102
9
0
260,572
0
L
Kukulkan
5,953
496
92
8
0
247,536
6
W
Athena
7,873
656
31
3
0
281,568
3
W
Sol
9,320
777
131
11
0
240,904
1
W
Awilix
7,951
663
94
8
0
335,157
0
L
Jing Wei
5,710
476
74
6
0
238,774
3
L
Ne Zha
6,401
533
83
7
0
257,072
0
W
Tyr
7,377
615
91
8
0
212,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role