Player Matchup

Jormungandr
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
Level 104
God Stats
72W - 68L
1,588 SR
Queue Stats
305W - 294L
1,447 Elo+
Solo
Persephone
Persephone
Heartless_HiElf
Persephone
Level 83
God Stats
1W - 0L
1,754 SR
Queue Stats
10W - 6L
1,486 Elo+
Solo
Neith
Neith
Nisbet92
Neith
Level 47
God Stats
415W - 414L
1,351 SR
Queue Stats
451W - 459L
1,344 Elo+
Solo
Bacchus
Bacchus
aquaman6398
Bacchus
Level 62
God Stats
23W - 8L
1,845 SR
Queue Stats
27W - 22L
1,630 Elo+
Solo
Bastet
Bastet
j_escott-beast
Bastet
Level 124
God Stats
25W - 26L
1,438 SR
Queue Stats
913W - 907L
1,369 Elo+
Solo
Team Averages
Level 84
1,595 SR
1,455 Elo+

VS

Team Averages
Level 63
1,497 SR
1,459 Elo+
Hades
Hades
SabrinaBJones
Hades
Level 65
God Stats
11W - 5L
1,504 SR
Queue Stats
313W - 296L
1,553 Elo+
Solo
Ne Zha
Ne Zha
TheMorbidSun
Ne Zha
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,668 Elo+
Solo
Izanami
Izanami
bEAsSStu
Izanami
Level 81
God Stats
218W - 172L
1,434 SR
Queue Stats
696W - 677L
1,373 Elo+
Solo
Bellona
Bellona
moneyGo_Crazy101
Bellona
Level 65
God Stats
1W - 3L
1,415 SR
Queue Stats
53W - 69L
1,409 Elo+
Solo
Bacchus
Bacchus
ta1ntch33s3
Bacchus
Level 49
God Stats
5W - 5L
1,632 SR
Queue Stats
14W - 28L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
14
5 / 0 / 9
8,977
561
11,923
14,106
11,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Heartless_HiElf
Persephone
13
2 / 2 / 7
8,404
525
9,061
10,199
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Nisbet92
Neith
13
3 / 0 / 5
8,147
509
7,859
4,637
1,580
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
aquaman6398
Bacchus
11
1 / 1 / 8
7,719
482
5,724
11,099
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 1 / 8
8,663
541
7,679
9,758
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,094
506
5,330
11,109
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
11
1 / 6 / 1
6,859
429
6,110
15,524
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
bEAsSStu
Izanami
12
0 / 3 / 3
7,071
442
6,094
9,229
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
5,772
361
3,569
9,582
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ta1ntch33s3
Bacchus
10
1 / 3 / 0
6,910
432
4,733
13,735
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
18
Kills
4
4
Deaths
18
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
5
0
9
9.5
W
Persephone
Heartless_HiElf
Persephone
2
2
7
2.75
W
Neith
Nisbet92
Neith
3
0
5
5.5
L
2
3
1
0.83
L
Ne Zha
1
6
1
0.25
W
Bacchus
aquaman6398
Bacchus
1
1
8
5
L
Izanami
bEAsSStu
Izanami
0
3
3
0.5
W
7
1
8
11
L
0
3
0
0
L
Bacchus
ta1ntch33s3
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
25,836
49,799
Taken
59,179
32,060
Mitigated
39,724
18,556
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
11,923
2,735
0
4,101
14,106
11,341
1,333
1,745
12,361
70,450
0
W
Persephone
Heartless_HiElf
Persephone
9,061
1,355
223
3,727
10,199
3,622
937
4,291
5,906
54,213
0
W
Neith
Nisbet92
Neith
7,859
4,008
599
2,500
4,637
1,580
456
676
3,961
0
51,804
L
5,330
211
292
3,866
11,109
5,800
0
6,144
4,617
51,803
0
L
Ne Zha
6,110
2,089
0
4,240
15,524
7,775
878
4,928
10,436
0
44,912
W
Bacchus
aquaman6398
Bacchus
5,724
770
344
4,261
11,099
10,937
134
2,310
8,789
20,465
0
L
Izanami
bEAsSStu
Izanami
6,094
4,665
0
1,545
9,229
3,722
0
4,631
4,598
0
58,947
W
7,679
1,994
0
2,801
9,758
4,580
1,519
1,040
8,718
0
45,829
L
3,569
819
0
2,869
9,582
7,803
0
4,911
4,627
0
20,084
L
Bacchus
ta1ntch33s3
Bacchus
4,733
553
342
4,051
13,735
14,624
0
5,483
8,193
19,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
34,706
388
Minions Killed
279
0
Camps Cleared
0
1,498,593
Distance Traveled
1,408,996
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,977
561
103
6
0
300,963
0
W
Persephone
8,404
525
77
5
0
312,091
2
W
Neith
8,147
509
105
7
0
268,317
0
L
Hades
8,094
506
85
5
0
249,522
1
L
Ne Zha
6,859
429
57
4
0
353,472
0
W
Bacchus
7,719
482
17
1
0
319,971
5
L
Izanami
7,071
442
93
6
0
264,498
0
W
Bastet
8,663
541
86
5
0
297,251
0
L
Bellona
5,772
361
22
1
0
238,964
0
L
Bacchus
6,910
432
22
1
0
302,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role