Player Matchup

Raijin
Raijin
ManderBird
Raijin
Level 69
God Stats
2W - 1L
1,539 SR
Queue Stats
336W - 194L
1,698 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheCerephim
Tsukuyomi
Level 37
God Stats
32W - 18L
1,446 SR
Queue Stats
106W - 99L
1,468 Elo+
Solo
Geb
Geb
Y0ungDadd
Geb
Level 108
God Stats
1W - 0L
1,762 SR
Queue Stats
212W - 127L
1,865 Elo+
Party 2
Team Averages
Level 71
1,582 SR
1,677 Elo+

VS

Team Averages
Level 86
1,563 SR
1,536 Elo+
Gilgamesh
Gilgamesh
Fabiruiz17
Gilgamesh
Level 104
God Stats
13W - 1L
1,675 SR
Queue Stats
85W - 16L
1,760 Elo+
Party 1
Kuzenbo
Kuzenbo
L9Alliege
Kuzenbo
Level 86
God Stats
43W - 12L
1,514 SR
Queue Stats
72W - 39L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OutDotaLOL4EVER
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ManderBird
Raijin
13
3 / 1 / 5
7,508
751
8,712
3,601
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
TheCerephim
Tsukuyomi
13
2 / 1 / 7
7,260
726
8,369
6,962
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
4 / 0 / 4
8,203
820
7,444
7,810
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fabiruiz17
Gilgamesh
11
1 / 3 / 1
6,629
663
4,508
10,274
7,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
L9Alliege
Kuzenbo
11
1 / 3 / 0
7,198
720
2,459
10,309
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
OutDotaLOL4EVER
Morgan Le Fay
10
0 / 3 / 1
6,357
636
6,176
7,202
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Fabiruiz17
Gilgamesh
1
3
1
0.5
L
Kuzenbo
L9Alliege
Kuzenbo
1
3
0
0.33
W
Raijin
ManderBird
Raijin
3
1
5
5.5
L
Morgan Le Fay
OutDotaLOL4EVER
Morgan Le Fay
0
3
1
0.17
W
Tsukuyomi
TheCerephim
Tsukuyomi
2
1
7
5.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
13,143
18,373
Taken
27,785
13,408
Mitigated
18,993
2,749
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Fabiruiz17
Gilgamesh
4,508
721
311
587
10,274
7,140
0
4,707
5,567
0
23,408
L
Kuzenbo
L9Alliege
Kuzenbo
2,459
1,079
484
1,282
10,309
9,350
45
6,475
3,834
10,456
0
W
Raijin
ManderBird
Raijin
8,712
946
0
282
3,601
1,414
0
1,362
2,239
23,013
1,945
L
Morgan Le Fay
OutDotaLOL4EVER
Morgan Le Fay
6,176
1,291
0
1,394
7,202
2,503
0
4,596
2,606
24,861
0
W
Tsukuyomi
TheCerephim
Tsukuyomi
8,369
1,449
0
398
6,962
3,175
0
3,353
3,609
0
32,818
W
7,444
858
305
1,764
7,810
8,819
27
3,940
3,870
23,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
20,184
131
Minions Killed
95
0
Camps Cleared
0
556,699
Distance Traveled
534,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,629
663
30
3
0
185,475
0
L
Kuzenbo
7,198
720
19
2
0
181,583
0
W
Raijin
7,508
751
50
5
0
144,076
0
L
Morgan Le Fay
6,357
636
46
5
0
167,813
0
W
Tsukuyomi
7,260
726
57
6
0
210,174
0
W
Geb
8,203
820
24
2
0
202,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role