Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold V
DANTE0077
Merlin
Gold V
Level 169
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 11L
1,644 MMR
Party 2
Ares
Ares
Gold V
lineks
Ares
Gold V
Level 172
God Stats
1W - 2L
1,365 SR
Queue Stats
34W - 25L
1,513 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 162
1,523 SR
1,553 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,630 SR
1,596 MMR
Baron Samedi
Baron Samedi
Gold V
LordJerk
Baron Samedi
Gold V
Level 157
God Stats
5W - 6L
1,890 SR
Queue Stats
289W - 317L
1,558 MMR
Solo
Bakasura
Bakasura
Gold IV
Murо
Bakasura
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,584 MMR
Party 1
Medusa
Medusa
Gold V
Psvchø
Medusa
Gold V
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 22L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 4 / 0
5,355
669
4,243
9,808
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
DANTE0077
Merlin
10
0 / 4 / 0
5,867
733
5,207
5,797
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
lineks
Ares
10
0 / 4 / 0
5,294
662
3,276
10,598
9,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ah Muzen CabGuan YuAgniAchillesHe Bo

VS

Bans
AtlasKumbhakarnaOdinMauiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordJerk
Baron Samedi
12
1 / 0 / 11
6,815
852
5,970
4,988
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Murо
Bakasura
13
5 / 0 / 7
7,633
954
6,272
8,306
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Psvchø
Medusa
13
6 / 0 / 6
7,598
950
11,570
6,814
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Merlin
DANTE0077
Merlin
0
4
0
0
W
Baron Samedi
LordJerk
Baron Samedi
1
0
11
6.5
W
Bakasura
Murо
Bakasura
5
0
7
8.5
W
Medusa
Psvchø
Medusa
6
0
6
9
L
Ares
lineks
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,726
Damage
23,812
26,203
Taken
20,108
18,634
Mitigated
9,477
2,604
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,243
848
0
1,523
9,808
7,503
0
2,734
6,777
2,211
10,770
L
Merlin
DANTE0077
Merlin
5,207
682
0
488
5,797
2,010
0
573
5,004
31,456
0
W
Baron Samedi
LordJerk
Baron Samedi
5,970
138
1,015
2,941
4,988
2,164
561
3,202
1,786
21,072
2,277
W
Bakasura
Murо
Bakasura
6,272
4,667
0
4,131
8,306
4,563
1,060
3,353
4,953
0
19,583
W
Medusa
Psvchø
Medusa
11,570
6,466
0
2,327
6,814
2,750
1,677
3,259
3,555
0
42,661
L
Ares
lineks
Ares
3,276
73
0
593
10,598
9,121
0
2,170
7,526
7,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,516
Gold Earned
22,046
86
Minions Killed
125
0
Camps Cleared
0
454,159
Distance Traveled
490,399
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,355
669
16
2
0
155,354
0
L
Merlin
5,867
733
59
7
0
141,860
0
W
Baron Samedi
6,815
852
37
5
0
155,889
5
W
Bakasura
7,633
954
45
6
0
183,954
0
W
Medusa
7,598
950
43
5
0
150,556
0
L
Ares
5,294
662
11
1
0
156,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role