Player Matchup

Rama
Rama
BigDeeej64
Rama
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 178L
1,364 Elo+
Party 1
Aphrodite
Aphrodite
Cradles lady
Aphrodite
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 246L
1,376 Elo+
Solo
Sol
Sol
LoneWolf425_
Sol
Level 101
God Stats
8W - 3L
1,715 SR
Queue Stats
164W - 162L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
RESURECTION2014
Cthulhu
Level 122
God Stats
7W - 7L
1,500 SR
Queue Stats
437W - 435L
1,431 Elo+
Solo
Cabrakan
Cabrakan
daimy1
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,186 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,347 Elo+

VS

Team Averages
Level 80
1,500 SR
1,454 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KenyaPlays
Skadi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,412 Elo+
Solo
Hel
Hel
Salobino
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,500 Elo+
Solo
Nox
Nox
kuroi_hosh6
Nox
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,428 Elo+
Solo
Susano
Susano
levelonepotato
Susano
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
9,340
934
10,193
11,134
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Cradles lady
Aphrodite
16
4 / 1 / 11
9,315
932
4,251
9,722
6,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 1 / 9
10,365
1,037
18,615
12,081
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 3 / 11
9,233
923
10,847
14,829
9,025
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
daimy1
Cabrakan
13
3 / 4 / 8
8,564
856
2,933
15,851
24,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 5 / 7
7,871
787
11,023
10,229
5,019
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
15
5 / 5 / 5
8,242
824
19,573
11,128
5,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 6
6,646
665
5,914
9,867
7,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 8 / 3
6,234
623
3,262
9,247
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 7
7,683
768
6,487
10,917
5,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
26
Kills
12
12
Deaths
26
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
7
1.3
W
4
3
13
3.5
W
Aphrodite
Cradles lady
Aphrodite
4
1
11
9.5
L
Skadi
5
5
5
1.5
W
9
1
9
13.5
W
6
3
11
3.83
L
0
4
6
0.75
W
Cabrakan
daimy1
Cabrakan
3
4
8
1.75
L
0
8
3
0.19
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,839
Damage
46,259
63,617
Taken
51,388
51,006
Mitigated
26,971
28,782
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,023
6,122
494
964
10,229
5,019
60
6,878
3,276
0
24,755
W
10,193
5,365
671
1,032
11,134
5,663
3,035
2,028
9,106
0
25,912
W
Aphrodite
Cradles lady
Aphrodite
4,251
541
8,916
5,351
9,722
6,619
1,318
722
9,000
13,669
0
L
Skadi
19,573
8,016
0
402
11,128
5,106
245
9,354
1,660
0
28,782
W
18,615
4,142
1,519
6,491
12,081
5,367
3,311
1,322
10,759
35,328
0
W
10,847
852
1,513
1,978
14,829
9,025
392
2,593
12,236
15,060
0
L
5,914
620
4,368
3,567
9,867
7,500
0
5,604
4,067
12,546
0
W
Cabrakan
daimy1
Cabrakan
2,933
284
122
1,189
15,851
24,332
150
2,511
13,340
6,349
0
L
3,262
1,081
406
24
9,247
4,023
0
7,002
2,177
7,218
0
L
6,487
1,489
0
2,175
10,917
5,323
0
7,321
3,562
0
11,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
36,676
114
Minions Killed
76
0
Camps Cleared
0
846,408
Distance Traveled
753,256
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,871
787
30
3
0
135,921
0
W
Rama
9,340
934
39
4
0
134,727
0
W
Aphrodite
9,315
932
20
2
0
186,743
0
L
Skadi
8,242
824
14
1
0
160,989
0
W
Sol
10,365
1,037
45
5
0
166,030
2
W
Cthulhu
9,233
923
7
1
0
176,224
0
L
Hel
6,646
665
18
2
0
147,845
0
W
Cabrakan
8,564
856
3
0
0
182,684
0
L
Nox
6,234
623
4
0
0
103,797
0
L
Susano
7,683
768
10
1
0
204,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role