Player Matchup

Cerberus
Cerberus
Mr_Konstant
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
N_u_d_l_a_u_g
Skadi
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
Shini-DN
Thanatos
Level 64
God Stats
68W - 57L
1,367 SR
Queue Stats
221W - 184L
1,391 Elo+
Solo
Poseidon
Poseidon
Weira_007
Poseidon
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Surtr
Surtr
sanfte_Lippe
Surtr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 103
1,473 SR
1,478 Elo+

VS

Team Averages
Level 75
1,414 SR
1,414 Elo+
Olorun
Olorun
KIRA-QUEN
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,393 Elo+
Solo
Poseidon
Poseidon
Oesterreicher17
Poseidon
Level 62
God Stats
1W - 3L
1,275 SR
Queue Stats
155W - 163L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
im_TheMasK
Baron Samedi
Level 89
God Stats
3W - 9L
1,149 SR
Queue Stats
35W - 59L
1,364 Elo+
Party 1
Surtr
Surtr
xKeLeS
Surtr
Level 97
God Stats
8W - 15L
1,492 SR
Queue Stats
37W - 61L
1,447 Elo+
Party 1
Fenrir
Fenrir
zZalera
Fenrir
Level 84
God Stats
6W - 4L
1,652 SR
Queue Stats
95W - 84L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mr_Konstant
Cerberus
12
6 / 0 / 4
8,225
548
5,903
15,403
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 9
7,111
474
6,583
9,971
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Shini-DN
Thanatos
15
9 / 1 / 6
9,577
638
15,433
14,961
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Weira_007
Poseidon
14
3 / 6 / 7
8,821
588
7,169
8,661
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 6
7,707
514
7,264
11,872
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KIRA-QUEN
Olorun
11
0 / 8 / 3
6,453
430
8,162
16,607
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
13
1 / 6 / 6
7,743
516
4,861
11,902
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
im_TheMasK
Baron Samedi
11
1 / 1 / 1
7,120
475
5,895
10,510
9,924
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
xKeLeS
Surtr
12
3 / 4 / 1
7,306
487
9,677
13,610
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
zZalera
Fenrir
12
5 / 5 / 3
7,511
501
10,954
15,667
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
22
Kills
10
10
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
KIRA-QUEN
Olorun
0
8
3
0.19
W
Cerberus
Mr_Konstant
Cerberus
6
0
4
8
W
2
3
9
2.17
L
Poseidon
1
6
6
0.67
W
Thanatos
Shini-DN
Thanatos
9
1
6
12
W
Poseidon
Weira_007
Poseidon
3
6
7
1.08
L
Baron Samedi
im_TheMasK
Baron Samedi
1
1
1
1.5
W
2
0
6
5
L
Surtr
xKeLeS
Surtr
3
4
1
0.88
L
Fenrir
zZalera
Fenrir
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,352
Damage
39,549
60,868
Taken
68,296
37,224
Mitigated
32,035
25,814
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
KIRA-QUEN
Olorun
8,162
4,724
260
5,493
16,607
5,717
0
3,586
13,021
49,637
0
W
Cerberus
Mr_Konstant
Cerberus
5,903
282
402
6,379
15,403
14,949
234
7,719
7,684
26,261
0
W
6,583
2,624
0
1,850
9,971
3,743
863
3,932
6,039
0
38,180
L
Poseidon
4,861
868
0
2,809
11,902
2,849
96
2,358
9,544
63,103
0
W
Thanatos
Shini-DN
Thanatos
15,433
4,589
0
12,273
14,961
6,928
0
3,163
11,798
0
73,413
W
Poseidon
Weira_007
Poseidon
7,169
392
0
688
8,661
3,180
88
3,398
5,263
58,094
2,033
L
Baron Samedi
im_TheMasK
Baron Samedi
5,895
758
341
4,334
10,510
9,924
150
3,477
7,033
24,365
0
W
7,264
3,128
0
4,222
11,872
8,424
0
923
10,949
567
42,304
L
Surtr
xKeLeS
Surtr
9,677
3,353
0
4,142
13,610
8,435
133
907
12,703
473
46,974
L
Fenrir
zZalera
Fenrir
10,954
1,817
0
3,602
15,667
5,110
0
2,594
13,073
0
43,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
36,133
366
Minions Killed
318
0
Camps Cleared
0
1,540,499
Distance Traveled
1,407,207
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,453
430
65
4
0
253,870
0
W
Cerberus
8,225
548
41
3
0
303,368
0
W
Skadi
7,111
474
48
3
0
288,681
5
L
Poseidon
7,743
516
114
8
0
281,387
0
W
Thanatos
9,577
638
93
6
0
378,334
0
W
Poseidon
8,821
588
117
8
0
294,175
4
L
Baron Samedi
7,120
475
18
1
0
265,297
5
W
Surtr
7,707
514
67
4
0
275,941
0
L
Surtr
7,306
487
67
4
0
269,578
2
L
Fenrir
7,511
501
54
4
0
337,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role