Player Matchup

Chiron
Chiron
Adrenalaine
Chiron
Level 88
God Stats
11W - 10L
1,255 SR
Queue Stats
574W - 529L
1,475 Elo+
Solo
Bakasura
Bakasura
DaddyTheKing
Bakasura
Level 65
God Stats
1W - 1L
1,297 SR
Queue Stats
79W - 77L
1,350 Elo+
Solo
Vulcan
Vulcan
Hanafi
Vulcan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,446 Elo+
Solo
Chang'e
Chang'e
MrNimbus3sm
Chang'e
Level 149
God Stats
7W - 9L
1,833 SR
Queue Stats
1,208W - 1,246L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
Robin120
Ratatoskr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,317 Elo+
Solo
Team Averages
Level 112
1,477 SR
1,412 Elo+

VS

Team Averages
Level 77
1,535 SR
1,501 Elo+
Baba Yaga
Baba Yaga
BigDaddyNC2619
Baba Yaga
Level 112
God Stats
21W - 9L
1,715 SR
Queue Stats
897W - 916L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
L4VA
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Solo
Chang'e
Chang'e
Un PandaxD mas
Chang'e
Level 89
God Stats
2W - 1L
1,459 SR
Queue Stats
104W - 91L
1,784 Elo+
Solo
Gilgamesh
Gilgamesh
immaloser
Gilgamesh
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 192L
1,340 Elo+
Solo
Neith
Neith
trashbag1017
Neith
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 327L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 0 / 18
11,203
862
14,003
12,361
5,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
DaddyTheKing
Bakasura
17
9 / 6 / 18
10,866
836
19,576
19,800
25,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Hanafi
Vulcan
19
3 / 0 / 20
11,042
849
17,398
10,600
5,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
MrNimbus3sm
Chang'e
18
10 / 2 / 18
11,243
865
16,373
21,288
12,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Robin120
Ratatoskr
17
5 / 3 / 21
10,427
802
11,616
17,690
10,156
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigDaddyNC2619
Baba Yaga
16
0 / 5 / 6
9,205
708
17,233
17,826
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
L4VA
Sun Wukong
17
3 / 6 / 4
9,953
766
10,205
14,598
11,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 7 / 2
9,023
694
12,243
17,559
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
immaloser
Gilgamesh
15
1 / 7 / 6
8,788
676
6,954
20,302
14,695
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 8 / 2
8,218
632
10,022
15,037
6,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
31
33
Kills
11
11
Deaths
33
95
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
0
18
15
L
Baba Yaga
BigDaddyNC2619
Baba Yaga
0
5
6
0.6
W
Bakasura
DaddyTheKing
Bakasura
9
6
18
3
W
Vulcan
Hanafi
Vulcan
3
0
20
13
L
Sun Wukong
L4VA
Sun Wukong
3
6
4
0.83
W
Chang'e
MrNimbus3sm
Chang'e
10
2
18
9.5
W
Ratatoskr
Robin120
Ratatoskr
5
3
21
5.17
L
5
7
2
0.86
L
Gilgamesh
immaloser
Gilgamesh
1
7
6
0.57
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,966
Damage
56,657
81,739
Taken
85,322
58,763
Mitigated
48,379
50,219
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
14,003
1,503
5,521
4,521
12,361
5,639
3,143
3,308
9,053
0
31,509
L
Baba Yaga
BigDaddyNC2619
Baba Yaga
17,233
1,179
487
6,422
17,826
8,215
0
8,060
9,186
41,429
2,631
W
Bakasura
DaddyTheKing
Bakasura
19,576
12,070
99
3,950
19,800
25,398
321
7,698
12,102
0
25,004
W
Vulcan
Hanafi
Vulcan
17,398
8,066
3,682
4,099
10,600
5,346
1,414
3,705
6,895
43,177
0
L
Sun Wukong
L4VA
Sun Wukong
10,205
2,877
0
30
14,598
11,648
0
4,706
9,588
0
28,112
W
Chang'e
MrNimbus3sm
Chang'e
16,373
690
10,176
9,240
21,288
12,224
129
7,075
14,213
30,125
0
W
Ratatoskr
Robin120
Ratatoskr
11,616
1,945
2,311
6,620
17,690
10,156
2,402
5,380
12,310
0
17,971
L
12,243
530
4,745
5,507
17,559
7,238
0
7,454
9,379
18,611
1,391
L
Gilgamesh
immaloser
Gilgamesh
6,954
1,422
0
691
20,302
14,695
0
8,507
11,655
0
15,468
L
10,022
4,852
646
1,494
15,037
6,583
0
5,044
9,411
0
18,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,781
Gold Earned
45,187
158
Minions Killed
135
0
Camps Cleared
0
1,327,048
Distance Traveled
1,035,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,203
862
37
3
0
264,382
0
L
Baba Yaga
9,205
708
37
3
0
241,139
0
W
Bakasura
10,866
836
22
2
0
266,046
0
W
Vulcan
11,042
849
59
5
0
250,070
0
L
Sun Wukong
9,953
766
30
2
0
233,173
0
W
Chang'e
11,243
865
31
2
0
259,984
0
W
Ratatoskr
10,427
802
9
1
0
286,566
0
L
Chang'e
9,023
694
19
1
0
186,753
0
L
Gilgamesh
8,788
676
18
1
0
190,546
0
L
Neith
8,218
632
31
2
0
183,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role