Player Matchup

Surtr
Surtr
 
Surtr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Acquisitive8
Sol
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
49W - 63L
1,389 Elo+
Solo
Fenrir
Fenrir
ArmorCrow
Fenrir
Level 146
God Stats
4W - 2L
1,636 SR
Queue Stats
44W - 46L
1,451 Elo+
Solo
Thoth
Thoth
BeastyBear68
Thoth
Level 108
God Stats
5W - 3L
1,739 SR
Queue Stats
44W - 35L
1,548 Elo+
Party 1
Nemesis
Nemesis
bradley8000
Nemesis
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 166L
1,557 Elo+
Party 1
Team Averages
Level 130
1,575 SR
1,489 Elo+

VS

Team Averages
Level 130
1,656 SR
1,561 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
NoPaSaRaN
Ishtar
Level 157
God Stats
22W - 15L
1,900 SR
Queue Stats
73W - 68L
1,723 Elo+
Solo
Gilgamesh
Gilgamesh
NotChicui
Gilgamesh
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
90W - 96L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
TropicalVampire
Sun Wukong
Level 90
God Stats
5W - 4L
1,782 SR
Queue Stats
102W - 79L
1,567 Elo+
Solo
Hera
Hera
YimiutSetna
Hera
Level 122
God Stats
7W - 4L
1,596 SR
Queue Stats
184W - 158L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 0 / 1
6,730
673
7,260
8,571
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 3 / 5
6,806
681
8,010
9,072
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ArmorCrow
Fenrir
9
2 / 2 / 6
5,875
588
2,550
8,991
6,131
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 2 / 1
7,120
712
5,162
4,298
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nemesis
bradley8000
Nemesis
11
5 / 1 / 3
6,516
652
6,831
10,554
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 1 / 0
5,386
539
781
6,713
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
NoPaSaRaN
Ishtar
10
2 / 5 / 1
5,945
595
4,858
8,454
2,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NotChicui
Gilgamesh
9
2 / 4 / 5
5,548
555
7,370
11,232
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
TropicalVampire
Sun Wukong
11
1 / 2 / 1
6,242
624
5,387
10,128
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 4 / 2
6,479
648
4,940
8,070
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
8
8
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
L
Ao Kuang
 
Ao Kuang
1
1
0
1
W
3
3
5
1.83
W
Fenrir
ArmorCrow
Fenrir
2
2
6
2.5
W
4
2
1
2.25
L
Ishtar
NoPaSaRaN
Ishtar
2
5
1
0.5
L
Gilgamesh
NotChicui
Gilgamesh
2
4
5
1.13
L
Sun Wukong
TropicalVampire
Sun Wukong
1
2
1
0.75
L
2
4
2
0.75
W
Nemesis
bradley8000
Nemesis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
23,336
41,486
Taken
44,597
19,806
Mitigated
24,304
14,243
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,260
2,651
0
3,947
8,571
4,896
0
779
7,748
1,546
52,636
L
Ao Kuang
 
Ao Kuang
781
135
0
744
6,713
2,017
0
787
5,926
27,122
0
W
8,010
3,909
0
4,244
9,072
3,810
1,137
251
8,638
47,083
6,197
W
Fenrir
ArmorCrow
Fenrir
2,550
715
0
2,141
8,991
6,131
0
1,030
7,610
0
11,204
W
5,162
78
0
500
4,298
1,457
0
1,454
2,761
52,304
0
L
Ishtar
NoPaSaRaN
Ishtar
4,858
3,124
0
1,090
8,454
2,931
0
4,390
4,057
0
39,676
L
Gilgamesh
NotChicui
Gilgamesh
7,370
2,542
0
1,491
11,232
9,945
0
3,928
7,294
0
18,761
L
Sun Wukong
TropicalVampire
Sun Wukong
5,387
1,511
0
3,206
10,128
6,929
0
1,055
9,073
0
48,401
L
4,940
982
0
1,958
8,070
2,482
12
3,072
4,997
45,223
0
W
Nemesis
bradley8000
Nemesis
6,831
3,214
0
3,411
10,554
3,512
0
2,207
8,223
0
39,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
29,600
337
Minions Killed
337
0
Camps Cleared
0
1,098,610
Distance Traveled
1,019,373
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,730
673
92
9
0
207,654
0
L
Ao Kuang
5,386
539
48
5
0
175,998
0
W
Sol
6,806
681
90
9
0
202,523
4
W
Fenrir
5,875
588
13
1
0
235,778
5
W
Thoth
7,120
712
93
9
0
209,324
0
L
Ishtar
5,945
595
79
8
0
201,045
0
L
Gilgamesh
5,548
555
15
2
0
224,366
0
L
Sun Wukong
6,242
624
104
10
0
205,770
0
L
Hera
6,479
648
91
9
0
212,194
0
W
Nemesis
6,516
652
49
5
0
243,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role