Player Matchup

Scylla
Scylla
Gold IV
Mu7ed
Scylla
Gold IV
Level 128
God Stats
7W - 4L
1,596 SR
Queue Stats
15W - 13L
1,557 MMR
Party 1
Bastet
Bastet
Silver I
MutedProbably
Bastet
Silver I
Level 138
God Stats
9W - 7L
1,408 SR
Queue Stats
16W - 15L
1,438 MMR
Party 1
Artio
Artio
Gold IV
Oh No Not Musty
Artio
Gold IV
Level 128
God Stats
16W - 13L
1,684 SR
Queue Stats
367W - 376L
1,476 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,563 SR
1,490 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,447 SR
1,470 MMR
Aphrodite
Aphrodite
Bronze III
THEEGGEMPEROR
Aphrodite
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,504 MMR
Solo
Khepri
Khepri
Bronze III
hellhoend
Khepri
Bronze III
Level 85
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
xXAlucardXx3863
Hachiman
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mu7ed
Scylla
15
2 / 1 / 12
9,651
804
9,155
5,551
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
11 / 1 / 4
10,977
915
12,118
10,368
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 11
8,969
747
6,567
12,707
16,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaGaneshaJanusHorusDanzaburou

VS

Bans
HeraCharybdisAh Muzen CabIshtarUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
THEEGGEMPEROR
Aphrodite
14
2 / 6 / 0
9,393
783
9,860
10,232
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
hellhoend
Khepri
12
0 / 5 / 2
8,706
726
5,047
15,123
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
11
0 / 4 / 0
7,261
605
4,675
8,314
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
2
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Mu7ed
Scylla
2
1
12
8
W
11
1
4
13
W
2
0
11
7.5
L
Aphrodite
THEEGGEMPEROR
Aphrodite
2
6
0
0.33
L
Khepri
hellhoend
Khepri
0
5
2
0.2
L
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
19,582
28,626
Taken
33,669
23,785
Mitigated
19,137
9,404
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Mu7ed
Scylla
9,155
1,214
0
1,444
5,551
2,450
1,035
3,607
1,944
41,246
647
W
12,118
3,347
0
2,771
10,368
5,157
1,599
5,765
4,603
0
62,990
W
6,567
369
1,078
4,111
12,707
16,178
586
5,595
7,112
15,675
0
L
Aphrodite
THEEGGEMPEROR
Aphrodite
9,860
255
3,604
3,305
10,232
4,073
244
4,242
5,601
46,061
0
L
Khepri
hellhoend
Khepri
5,047
675
192
1,051
15,123
12,575
53
6,228
8,584
14,755
0
L
Hachiman
4,675
2,470
0
0
8,314
2,489
294
4,314
3,914
0
21,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
25,360
181
Minions Killed
134
0
Camps Cleared
0
716,139
Distance Traveled
606,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,651
804
89
7
0
201,059
0
W
Bastet
10,977
915
81
7
0
271,824
0
W
Artio
8,969
747
11
1
0
243,256
0
L
Aphrodite
9,393
783
69
6
0
204,316
0
L
Khepri
8,706
726
27
2
0
227,513
0
L
Hachiman
7,261
605
38
3
0
174,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role