Player Matchup

Sol
Sol
Ambushflux13
Sol
Level 72
God Stats
6W - 6L
1,561 SR
Queue Stats
31W - 41L
1,500 Elo+
Party 3
Apollo
Apollo
Pharmastun
Apollo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,447 Elo+
Party 1
Ymir
Ymir
bishbashbosh05
Ymir
Level 69
God Stats
5W - 5L
1,611 SR
Queue Stats
19W - 31L
1,470 Elo+
Party 3
Anubis
Anubis
exnihilo83
Anubis
Level 61
God Stats
41W - 35L
1,610 SR
Queue Stats
421W - 435L
1,503 Elo+
Solo
Artio
Artio
thedeadbomb
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,447 Elo+
Party 1
Team Averages
Level 60
1,556 SR
1,474 Elo+

VS

Team Averages
Level 65
1,540 SR
1,492 Elo+
Janus
Janus
Fortiethgg
Janus
Level 102
God Stats
7W - 10L
1,499 SR
Queue Stats
110W - 107L
1,443 Elo+
Party 2
Izanami
Izanami
Lofyr
Izanami
Level 44
God Stats
12W - 11L
1,739 SR
Queue Stats
135W - 118L
1,721 Elo+
Solo
Thanatos
Thanatos
Shini-DN
Thanatos
Level 64
God Stats
68W - 57L
1,390 SR
Queue Stats
221W - 184L
1,404 Elo+
Solo
Chaac
Chaac
chirpy_lava0
Chaac
Level 40
God Stats
17W - 14L
1,574 SR
Queue Stats
580W - 568L
1,424 Elo+
Party 2
Anhur
Anhur
knight_donbass
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 85L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,185
619
7,116
7,827
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Pharmastun
Apollo
8
0 / 1 / 5
4,634
463
4,819
6,937
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
5 / 1 / 4
6,223
622
6,130
7,887
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
exnihilo83
Anubis
13
8 / 0 / 0
7,133
713
7,667
5,260
2,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 4
5,272
527
915
8,239
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 4 / 1
5,496
550
4,840
5,661
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Lofyr
Izanami
8
0 / 3 / 3
4,645
465
3,666
7,012
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Shini-DN
Thanatos
10
1 / 2 / 2
5,453
545
4,697
8,911
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 0
5,645
565
5,047
11,131
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 2
4,796
480
4,381
8,508
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
4
4
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Janus
1
4
1
0.38
L
Izanami
Lofyr
Izanami
0
3
3
0.5
W
Apollo
Pharmastun
Apollo
0
1
5
2.5
L
Thanatos
Shini-DN
Thanatos
1
2
2
1
W
5
1
4
7
L
1
1
0
1
W
Anubis
exnihilo83
Anubis
8
0
0
8
L
1
4
2
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
22,631
36,150
Taken
41,223
15,486
Mitigated
14,668
17,819
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,116
2,390
0
4,832
7,827
3,374
0
0
7,827
46,154
5,090
L
Janus
4,840
341
0
1,075
5,661
1,269
0
3,976
1,681
40,032
0
L
Izanami
Lofyr
Izanami
3,666
2,886
0
2,383
7,012
2,211
76
4,090
2,915
0
31,807
W
Apollo
Pharmastun
Apollo
4,819
2,575
187
2,542
6,937
1,627
114
1,406
5,531
0
29,061
L
Thanatos
Shini-DN
Thanatos
4,697
1,470
0
5,132
8,911
3,104
0
2,660
6,242
0
37,077
W
6,130
2,248
0
2,404
7,887
3,715
0
977
6,910
29,517
0
L
5,047
957
0
4,576
11,131
5,964
0
6,969
4,162
0
39,470
W
Anubis
exnihilo83
Anubis
7,667
312
0
3,776
5,260
2,288
0
1,106
4,154
63,019
0
L
4,381
2,723
0
1,670
8,508
2,120
0
3,734
4,774
0
14,605
W
915
196
510
3,568
8,239
4,482
0
1,351
6,888
7,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
26,035
274
Minions Killed
249
0
Camps Cleared
0
990,844
Distance Traveled
1,056,099
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,185
619
87
9
0
198,088
0
L
Janus
5,496
550
64
6
0
206,668
0
L
Izanami
4,645
465
55
6
0
176,905
2
W
Apollo
4,634
463
31
3
0
191,401
0
L
Thanatos
5,453
545
55
6
0
245,103
0
W
Ymir
6,223
622
43
4
0
211,485
0
L
Chaac
5,645
565
60
6
0
242,632
0
W
Anubis
7,133
713
101
10
0
189,634
0
L
Anhur
4,796
480
15
2
0
184,791
0
W
Artio
5,272
527
12
1
0
200,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role