Player Matchup

Xing Tian
Xing Tian
Silver I
LChuck-
Xing Tian
Silver I
Level 142
God Stats
8W - 5L
1,810 SR
Queue Stats
25W - 18L
1,524 MMR
Party 2
Chronos
Chronos
Silver I
MatthewG-S
Chronos
Silver I
Level 201
God Stats
7W - 3L
1,810 SR
Queue Stats
29W - 20L
1,524 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Synthetika
Danzaburou
Silver I
Level 240
God Stats
1W - 1L
1,630 SR
Queue Stats
19W - 18L
1,524 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 194
1,750 SR
1,524 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,500 SR
1,500 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Bronze III
 
He Bo
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LChuck-
Xing Tian
13
0 / 2 / 1
8,926
687
7,374
12,009
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
MatthewG-S
Chronos
14
1 / 4 / 0
8,763
674
7,125
13,053
5,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Synthetika
Danzaburou
14
0 / 2 / 1
8,150
627
5,467
8,587
4,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CabrakanAo KuangAchillesNe ZhaThoth

VS

Bans
AtlasSobekScyllaGuan YuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 0 / 5
10,661
820
8,474
12,737
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
16
4 / 0 / 4
9,859
758
5,905
9,635
10,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
16
1 / 1 / 7
9,422
725
15,462
6,661
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
5
5.5
W
Fenrir
 
Fenrir
4
0
4
6
W
He Bo
 
He Bo
1
1
7
4.5
L
Xing Tian
LChuck-
Xing Tian
0
2
1
0.25
L
Chronos
MatthewG-S
Chronos
1
4
0
0.25
L
Danzaburou
Synthetika
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,966
Damage
29,841
33,649
Taken
29,033
24,680
Mitigated
28,363
9,125
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,474
1,045
0
7,371
12,737
14,808
1,861
5,272
7,465
0
28,283
W
Fenrir
 
Fenrir
5,905
832
0
1,703
9,635
10,189
989
4,802
4,833
1,789
23,405
W
He Bo
 
He Bo
15,462
823
0
1,964
6,661
3,366
519
4,442
2,219
69,944
0
L
Xing Tian
LChuck-
Xing Tian
7,374
72
339
3,096
12,009
14,467
0
5,893
6,116
22,467
0
L
Chronos
MatthewG-S
Chronos
7,125
1,713
0
3,093
13,053
5,936
0
6,413
6,640
47,234
0
L
Danzaburou
Synthetika
Danzaburou
5,467
1,356
0
2,597
8,587
4,277
0
4,574
4,013
0
31,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
29,942
171
Minions Killed
195
0
Camps Cleared
0
720,377
Distance Traveled
828,747
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,661
820
37
3
0
294,931
0
W
Fenrir
9,859
758
44
3
0
287,274
1
W
He Bo
9,422
725
114
9
0
246,542
0
L
Xing Tian
8,926
687
20
2
0
250,688
0
L
Chronos
8,763
674
112
9
0
233,622
4
L
Danzaburou
8,150
627
39
3
0
236,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role