Player Matchup

Hera
Hera
Alfar Vidar
Hera
Level 146
God Stats
14W - 16L
1,577 SR
Queue Stats
363W - 410L
1,388 Elo+
Solo
Kali
Kali
FlawlessShade92
Kali
Level 39
God Stats
0W - 2L
1,813 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Artemis
Artemis
PurpleTiger731
Artemis
Level 120
God Stats
76W - 64L
1,595 SR
Queue Stats
276W - 244L
1,502 Elo+
Solo
Yemoja
Yemoja
Quixrhyno
Yemoja
Level 116
God Stats
8W - 9L
1,573 SR
Queue Stats
192W - 155L
1,703 Elo+
Solo
Surtr
Surtr
Xxassasinox
Surtr
Level 122
God Stats
51W - 50L
1,564 SR
Queue Stats
339W - 335L
1,517 Elo+
Solo
Team Averages
Level 109
1,625 SR
1,455 Elo+

VS

Team Averages
Level 111
1,487 SR
1,443 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AtomicSquid420
Terra
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 253L
1,511 Elo+
Solo
Surtr
Surtr
Straight_Goated0
Surtr
Level 125
God Stats
9W - 2L
1,617 SR
Queue Stats
54W - 54L
1,409 Elo+
Solo
Chaac
Chaac
dedpool4lif3
Chaac
Level 43
God Stats
4W - 2L
1,318 SR
Queue Stats
211W - 222L
1,344 Elo+
Solo
Freya
Freya
ignamateo
Freya
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,145
629
1,426
3,274
919
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
918
184
0
0
0
5
0 / 1 / 0
2,829
566
1,026
2,864
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Quixrhyno
Yemoja
5
0 / 0 / 0
3,193
639
759
3,356
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,344
669
2,283
5,100
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
1 / 0 / 0
3,388
678
3,009
2,424
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 1
3,470
694
758
3,802
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 0 / 1
3,541
708
546
3,648
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 1
3,527
705
2,408
4,665
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
ignamateo
Freya
7
2 / 0 / 0
4,178
836
1,612
2,652
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
0
1
L
0
2
0
0
W
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
L
Yemoja
Quixrhyno
Yemoja
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0
W
0
0
1
0.5
W
Freya
ignamateo
Freya
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,494
Damage
8,333
14,594
Taken
17,191
5,614
Mitigated
6,640
5,983
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,009
2,268
0
1,385
2,424
667
0
440
1,984
0
20,875
L
1,426
205
0
709
3,274
919
0
1,450
1,662
12,063
0
W
758
67
737
1,094
3,802
1,516
0
291
3,511
8,996
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,026
513
0
884
2,864
729
0
269
2,595
0
11,034
L
Yemoja
Quixrhyno
Yemoja
759
196
373
2,143
3,356
1,833
0
489
2,867
8,679
0
W
546
234
0
1,656
3,648
1,465
0
28
3,620
81
17,315
L
2,283
780
0
1,874
5,100
2,133
0
22
5,078
253
18,685
W
2,408
321
0
1,814
4,665
2,080
0
80
4,585
0
18,775
W
Freya
ignamateo
Freya
1,612
562
0
1,173
2,652
912
0
1,426
1,226
17,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,429
Gold Earned
18,104
71
Minions Killed
156
0
Camps Cleared
0
368,486
Distance Traveled
512,171
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,388
678
44
9
0
87,554
0
L
Hera
3,145
629
20
4
0
89,080
0
W
Terra
3,470
694
5
1
0
123,704
0
L
Kali
918
184
0
0
0
0
0
L
Artemis
2,829
566
19
4
0
93,159
1
L
Yemoja
3,193
639
6
1
0
89,070
0
W
Surtr
3,541
708
33
7
0
100,427
0
L
Surtr
3,344
669
26
5
0
97,177
0
W
Chaac
3,527
705
43
9
0
101,638
0
W
Freya
4,178
836
31
6
0
98,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role