Player Matchup

Medusa
Medusa
DamnThySouls
Medusa
Level 105
God Stats
8W - 4L
1,500 SR
Queue Stats
607W - 640L
1,498 Elo+
Solo
Achilles
Achilles
Sono_Raiju
Achilles
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,315 Elo+
Solo
Olorun
Olorun
TR iDance
Olorun
Level 44
God Stats
4W - 2L
1,497 SR
Queue Stats
146W - 139L
1,445 Elo+
Solo
Atlas
Atlas
kushmin12
Atlas
Level 61
God Stats
1W - 1L
1,270 SR
Queue Stats
79W - 78L
1,366 Elo+
Solo
Ravana
Ravana
sebacsrMDQ
Ravana
Level 88
God Stats
2W - 0L
1,776 SR
Queue Stats
24W - 16L
1,571 Elo+
Solo
Team Averages
Level 88
1,509 SR
1,439 Elo+

VS

Team Averages
Level 83
1,527 SR
1,355 Elo+
Danzaburou
Danzaburou
DiaTagg
Danzaburou
Level 15
God Stats
1W - 3L
1,477 SR
Queue Stats
6W - 15L
1,273 Elo+
Party 1
Anubis
Anubis
Ghost7210_YT
Anubis
Level 118
God Stats
5W - 4L
1,812 SR
Queue Stats
159W - 154L
1,499 Elo+
Solo
Ymir
Ymir
SOULeag1e
Ymir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,275 Elo+
Party 1
Agni
Agni
deadeyejake-
Agni
Level 118
God Stats
7W - 13L
1,505 SR
Queue Stats
176W - 196L
1,498 Elo+
Solo
Arachne
Arachne
huntf0rt
Arachne
Level 104
God Stats
4W - 8L
1,341 SR
Queue Stats
15W - 23L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
8 / 2 / 4
7,809
521
11,577
9,505
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Sono_Raiju
Achilles
13
1 / 1 / 0
7,345
490
4,823
14,333
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
TR iDance
Olorun
13
1 / 4 / 1
7,477
498
5,555
12,011
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
kushmin12
Atlas
11
1 / 2 / 12
7,749
517
8,404
11,681
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
sebacsrMDQ
Ravana
15
7 / 3 / 5
8,838
589
11,319
8,129
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiaTagg
Danzaburou
12
2 / 6 / 2
7,538
503
3,246
9,470
2,639
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
6 / 1 / 2
9,051
603
11,837
9,705
4,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
1 / 6 / 1
6,977
465
3,274
16,220
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 1 / 0
8,780
585
9,891
6,663
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
huntf0rt
Arachne
10
1 / 4 / 4
7,209
481
9,827
16,902
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
12
12
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
4
5
L
Danzaburou
DiaTagg
Danzaburou
2
6
2
0.5
L
Anubis
6
1
2
7
L
Ymir
1
6
1
0.25
W
Achilles
Sono_Raiju
Achilles
1
1
0
1
W
Olorun
TR iDance
Olorun
1
4
1
0.38
L
2
1
0
2
L
Arachne
huntf0rt
Arachne
1
4
4
0.75
W
Atlas
kushmin12
Atlas
1
2
12
3.5
W
Ravana
sebacsrMDQ
Ravana
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
38,075
55,659
Taken
58,960
30,408
Mitigated
30,058
13,576
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,577
4,549
0
480
9,505
3,206
513
3,959
5,524
0
47,852
L
Danzaburou
DiaTagg
Danzaburou
3,246
1,564
0
852
9,470
2,639
792
2,737
6,733
0
28,193
L
Anubis
11,837
689
0
6,040
9,705
4,949
348
3,274
6,431
63,459
0
L
Ymir
3,274
88
335
1,803
16,220
12,985
323
4,240
11,980
28,290
0
W
Achilles
Sono_Raiju
Achilles
4,823
507
0
4,210
14,333
9,185
0
8,331
5,170
0
48,725
W
Olorun
TR iDance
Olorun
5,555
1,955
224
4,527
12,011
3,647
684
5,822
6,189
49,338
0
L
9,891
1,117
0
956
6,663
2,016
0
0
6,002
57,379
4,827
L
Arachne
huntf0rt
Arachne
9,827
6,720
0
4,431
16,902
7,469
0
3,708
13,194
0
48,066
W
Atlas
kushmin12
Atlas
8,404
3,167
302
2,802
11,681
11,308
160
2,715
8,966
30,643
0
W
Ravana
sebacsrMDQ
Ravana
11,319
3,106
0
1,031
8,129
3,062
0
3,000
5,069
0
76,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
39,555
397
Minions Killed
367
0
Camps Cleared
0
1,447,829
Distance Traveled
1,472,272
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,809
521
74
5
0
285,768
4
L
Danzaburou
7,538
503
54
4
0
275,707
0
L
Anubis
9,051
603
101
7
0
316,601
0
L
Ymir
6,977
465
35
2
0
278,827
3
W
Achilles
7,345
490
91
6
0
301,431
0
W
Olorun
7,477
498
92
6
0
247,756
0
L
Agni
8,780
585
124
8
0
251,222
0
L
Arachne
7,209
481
53
4
0
349,915
0
W
Atlas
7,749
517
28
2
0
292,381
0
W
Ravana
8,838
589
112
7
0
320,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role