Player Matchup

Serqet
Serqet
BLIZGO
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,392 Elo+
Party 1
Odin
Odin
DarkRaios
Odin
Level 47
God Stats
6W - 2L
1,500 SR
Queue Stats
405W - 441L
1,401 Elo+
Solo
Hercules
Hercules
Fabricius
Hercules
Level 159
God Stats
6W - 8L
1,500 SR
Queue Stats
308W - 304L
1,586 Elo+
Solo
Zeus
Zeus
Kaliim
Zeus
Level 154
God Stats
7W - 9L
1,500 SR
Queue Stats
520W - 531L
1,403 Elo+
Solo
Geb
Geb
RiskoKingo
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,392 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,435 Elo+

VS

Team Averages
Level 114
1,503 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Dragoncreepy99
Maui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,710 Elo+
Solo
Hachiman
Hachiman
Lilyly
Hachiman
Level 122
God Stats
4W - 1L
1,715 SR
Queue Stats
153W - 148L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Sanglier_Alpha
Ne Zha
Level 154
God Stats
13W - 12L
1,297 SR
Queue Stats
581W - 599L
1,442 Elo+
Solo
Scylla
Scylla
Twiqq
Scylla
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 153L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BLIZGO
Serqet
13
1 / 3 / 2
7,622
693
3,873
12,149
13,213
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
12
0 / 4 / 1
6,445
586
2,173
11,924
11,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Fabricius
Hercules
10
1 / 4 / 3
6,833
621
4,296
8,537
8,684
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Kaliim
Zeus
15
2 / 3 / 2
8,139
740
18,431
7,646
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 4
8,228
748
7,570
13,762
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 1 / 11
8,895
809
7,418
15,679
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 14
8,488
772
4,141
10,600
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Lilyly
Hachiman
14
3 / 1 / 14
8,776
798
9,367
8,549
4,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 13
9,034
821
14,868
8,686
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Twiqq
Scylla
16
6 / 0 / 12
9,538
867
11,992
5,777
2,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
5
Kills
17
18
Deaths
5
12
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
11
9.5
L
Serqet
BLIZGO
Serqet
1
3
2
0.67
L
Odin
0
4
1
0.13
W
0
2
14
3.5
L
Hercules
Fabricius
Hercules
1
4
3
0.63
L
Zeus
Kaliim
Zeus
2
3
2
1
W
Hachiman
Lilyly
Hachiman
3
1
14
10
L
1
4
4
0.75
W
4
1
13
10.5
W
Scylla
Twiqq
Scylla
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,343
Damage
47,786
54,018
Taken
49,291
50,070
Mitigated
37,481
8,495
Healing
24,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,418
1,208
905
7,412
15,679
13,595
90
6,955
8,724
15,004
0
L
Serqet
BLIZGO
Serqet
3,873
361
0
825
12,149
13,213
0
7,306
4,655
0
5,080
L
Odin
2,173
221
709
872
11,924
11,219
0
5,179
6,463
388
5,989
W
4,141
750
917
1,958
10,600
12,018
0
5,806
4,564
6,037
0
L
Hercules
Fabricius
Hercules
4,296
1,688
559
2,258
8,537
8,684
0
4,312
4,094
0
7,857
L
Zeus
Kaliim
Zeus
18,431
272
905
135
7,646
2,792
0
1,898
5,648
36,817
0
W
Hachiman
Lilyly
Hachiman
9,367
3,823
2,219
2,805
8,549
4,238
1,320
5,619
2,834
0
16,251
L
7,570
523
494
1,738
13,762
14,162
0
3,924
9,607
16,454
0
W
14,868
2,334
2,071
1,567
8,686
4,794
1,285
3,810
4,636
0
29,280
W
Scylla
Twiqq
Scylla
11,992
2,132
2,968
1,624
5,777
2,836
1,081
4,013
1,764
28,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
44,731
86
Minions Killed
114
0
Camps Cleared
0
875,262
Distance Traveled
1,057,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,895
809
30
3
0
201,111
0
L
Serqet
7,622
693
10
1
0
191,107
0
L
Odin
6,445
586
3
0
0
200,897
0
W
Maui
8,488
772
4
0
0
220,521
0
L
Hercules
6,833
621
2
0
0
84,864
0
L
Zeus
8,139
740
56
5
0
198,785
0
W
Hachiman
8,776
798
20
2
0
218,431
0
L
Geb
8,228
748
15
1
0
199,609
0
W
Ne Zha
9,034
821
17
2
0
213,348
0
W
Scylla
9,538
867
43
4
0
204,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role