Player Matchup

Ah Puch
Ah Puch
AstroDak
Ah Puch
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 36L
1,477 Elo+
Solo
Medusa
Medusa
GuimPa
Medusa
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 36L
1,694 Elo+
Solo
Ne Zha
Ne Zha
Jeopard
Ne Zha
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 135L
1,614 Elo+
Solo
Surtr
Surtr
smurfysmurfin
Surtr
Level 65
God Stats
20W - 5L
1,721 SR
Queue Stats
25W - 11L
1,797 Elo+
Solo
Nemesis
Nemesis
tech71150
Nemesis
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 36L
1,570 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,630 Elo+

VS

Team Averages
Level 69
1,561 SR
1,411 Elo+
Hercules
Hercules
 
Hercules
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Golotinja13
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,246 Elo+
Solo
Loki
Loki
Pipeamaya2210
Loki
Level 32
God Stats
4W - 7L
1,500 SR
Queue Stats
76W - 87L
1,356 Elo+
Solo
Janus
Janus
StevieSkyWalker
Janus
Level 149
God Stats
7W - 12L
1,500 SR
Queue Stats
146W - 154L
1,641 Elo+
Solo
Danzaburou
Danzaburou
meteorkid
Danzaburou
Level 43
God Stats
1W - 4L
1,805 SR
Queue Stats
16W - 41L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AstroDak
Ah Puch
11
1 / 0 / 0
6,636
603
2,825
3,091
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
GuimPa
Medusa
11
2 / 0 / 2
6,490
590
4,036
6,721
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Jeopard
Ne Zha
9
3 / 1 / 3
6,206
564
3,447
8,586
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 2
7,104
646
11,104
6,816
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
tech71150
Nemesis
11
0 / 0 / 3
6,318
574
2,016
7,967
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 0
4,788
435
3,057
8,816
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
10
0 / 1 / 0
5,388
490
1,390
8,241
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
5,731
521
3,320
10,455
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 1
6,239
567
3,924
4,057
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
meteorkid
Danzaburou
8
0 / 0 / 0
4,885
444
1,781
5,465
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
W
Ah Puch
AstroDak
Ah Puch
1
0
0
1
L
Khepri
0
1
0
0
W
Medusa
GuimPa
Medusa
2
0
2
3
W
Ne Zha
Jeopard
Ne Zha
3
1
3
4.5
L
1
3
0
0.33
L
0
1
1
0.5
L
Danzaburou
meteorkid
Danzaburou
0
0
0
0
W
2
0
2
3
W
Nemesis
tech71150
Nemesis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
13,472
33,181
Taken
37,034
17,532
Mitigated
18,101
11,263
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,057
581
0
2,664
8,816
5,024
0
245
8,571
0
21,786
W
Ah Puch
AstroDak
Ah Puch
2,825
250
0
1,542
3,091
1,120
355
1,327
1,764
52,241
987
L
Khepri
1,390
176
0
966
8,241
5,864
0
532
7,709
23,450
0
W
Medusa
GuimPa
Medusa
4,036
2,104
0
3,952
6,721
2,296
640
344
6,211
0
38,686
W
Ne Zha
Jeopard
Ne Zha
3,447
1,340
0
2,171
8,586
6,075
20
1,862
6,724
0
19,767
L
3,320
1,061
0
4,354
10,455
3,426
0
1,541
8,914
0
38,748
L
3,924
38
0
823
4,057
1,450
0
1,333
2,724
55,519
0
L
Danzaburou
meteorkid
Danzaburou
1,781
605
0
1,834
5,465
2,337
0
384
5,081
0
29,015
W
11,104
4,000
0
2,439
6,816
5,131
135
795
5,689
4,695
48,888
W
Nemesis
tech71150
Nemesis
2,016
683
0
1,159
7,967
2,910
0
986
6,981
0
54,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
27,031
363
Minions Killed
285
0
Camps Cleared
0
1,174,393
Distance Traveled
1,150,138
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,788
435
38
3
0
236,963
5
W
Ah Puch
6,636
603
105
10
0
211,486
2
L
Khepri
5,388
490
40
4
0
205,226
0
W
Medusa
6,490
590
75
7
0
204,460
0
W
Ne Zha
6,206
564
20
2
0
236,953
1
L
Loki
5,731
521
62
6
0
244,900
0
L
Janus
6,239
567
106
10
0
236,672
1
L
Danzaburou
4,885
444
39
4
0
226,377
0
W
Surtr
7,104
646
81
7
0
240,317
0
W
Nemesis
6,318
574
82
7
0
281,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role