Player Matchup

Freya
Freya
 
Freya
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AyeJayAytch
Neith
Level 195
God Stats
16W - 2L
1,486 SR
Queue Stats
108W - 110L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
KoiToUsoo
Cthulhu
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 24L
1,398 Elo+
Solo
Atlas
Atlas
MIDNEEDDIE
Atlas
Level 99
God Stats
12W - 11L
1,517 SR
Queue Stats
312W - 317L
1,368 Elo+
Solo
Chang'e
Chang'e
Retrozaur
Chang'e
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,462 Elo+
Party 1
Team Averages
Level 135
1,501 SR
1,450 Elo+

VS

Team Averages
Level 79
1,546 SR
1,503 Elo+
Freya
Freya
DrizzySZN
Freya
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
105W - 108L
1,402 Elo+
Party 2
Bacchus
Bacchus
FiggisSZN
Bacchus
Level 28
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 6L
1,623 Elo+
Party 2
Loki
Loki
Hamurabi320
Loki
Level 88
God Stats
3W - 5L
1,292 SR
Queue Stats
28W - 33L
1,360 Elo+
Solo
Artio
Artio
StaySolo32
Artio
Level 126
God Stats
3W - 3L
1,744 SR
Queue Stats
292W - 255L
1,538 Elo+
Solo
Kukulkan
Kukulkan
ghoul striker
Kukulkan
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 64L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 1 / 4
6,049
504
5,668
6,583
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
11 / 0 / 1
8,296
691
8,978
6,169
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KoiToUsoo
Cthulhu
10
2 / 0 / 3
6,036
503
3,802
9,431
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
11
1 / 2 / 1
6,558
547
6,415
11,203
7,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Retrozaur
Chang'e
11
2 / 1 / 6
6,602
550
9,100
10,719
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DrizzySZN
Freya
8
1 / 3 / 0
5,238
437
5,486
5,921
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
FiggisSZN
Bacchus
8
0 / 3 / 1
5,391
449
4,701
12,212
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 3 / 0
5,990
499
5,797
10,718
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
11
1 / 2 / 1
6,266
522
6,026
12,204
8,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ghoul striker
Kukulkan
10
0 / 6 / 1
5,770
481
3,206
8,538
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
4
3
W
11
0
1
11.5
L
Freya
DrizzySZN
Freya
1
3
0
0.33
L
Bacchus
FiggisSZN
Bacchus
0
3
1
0.17
L
2
3
0
0.67
W
Cthulhu
KoiToUsoo
Cthulhu
2
0
3
3.5
W
Atlas
1
2
1
0.75
W
Chang'e
Retrozaur
Chang'e
2
1
6
5
L
Artio
1
2
1
0.75
L
Kukulkan
ghoul striker
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
25,216
44,105
Taken
49,593
23,521
Mitigated
28,733
17,014
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,668
1,956
0
3,304
6,583
2,708
0
2,716
3,663
38,012
3,824
W
8,978
4,390
0
2,236
6,169
2,417
668
2,115
4,008
0
56,311
L
Freya
DrizzySZN
Freya
5,486
1,708
0
1,174
5,921
2,282
0
4,239
1,682
25,781
0
L
Bacchus
FiggisSZN
Bacchus
4,701
790
0
2,808
12,212
9,973
0
7,285
4,927
12,416
0
L
5,797
2,110
0
3,640
10,718
3,888
0
4,719
5,999
0
33,648
W
Cthulhu
KoiToUsoo
Cthulhu
3,802
395
234
1,656
9,431
7,061
0
4,827
4,254
19,230
0
W
Atlas
6,415
2,526
0
5,439
11,203
7,536
0
5,314
5,177
42,490
0
W
Chang'e
Retrozaur
Chang'e
9,100
675
642
3,503
10,719
3,799
0
3,035
7,584
51,758
0
L
Artio
6,026
360
86
4,859
12,204
8,992
0
5,983
6,221
34,864
0
L
Kukulkan
ghoul striker
Kukulkan
3,206
613
0
610
8,538
3,598
0
2,444
6,094
39,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
28,655
346
Minions Killed
262
0
Camps Cleared
0
1,132,477
Distance Traveled
1,124,880
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,049
504
73
6
0
201,652
0
W
Neith
8,296
691
101
8
0
207,176
0
L
Freya
5,238
437
47
4
0
206,715
0
L
Bacchus
5,391
449
23
2
0
230,302
0
L
Loki
5,990
499
56
5
0
245,722
0
W
Cthulhu
6,036
503
16
1
0
263,951
0
W
Atlas
6,558
547
83
7
0
202,160
0
W
Chang'e
6,602
550
73
6
0
257,538
2
L
Artio
6,266
522
68
6
0
237,846
0
L
Kukulkan
5,770
481
68
6
0
204,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role