Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DeadEver
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,801 Elo+
Solo
Thor
Thor
E-Girl-NotFree_
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,447 Elo+
Solo
Heimdallr
Heimdallr
ThanatosDeath2
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,550 Elo+

VS

Team Averages
Level 85
1,578 SR
1,504 Elo+
Baron Samedi
Baron Samedi
LifesEntropy
Baron Samedi
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
310W - 226L
1,648 Elo+
Solo
Arachne
Arachne
Niteerii
Arachne
Level 58
God Stats
28W - 21L
1,629 SR
Queue Stats
215W - 206L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
OsMaRiAnAXD
Cu Chulainn
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,353 Elo+
Solo
Discordia
Discordia
RitzySareena
Discordia
Level 125
God Stats
5W - 7L
1,423 SR
Queue Stats
64W - 82L
1,219 Elo+
Solo
Terra
Terra
lomelojoemelo
Terra
Level 21
God Stats
19W - 8L
1,836 SR
Queue Stats
54W - 25L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 1
6,840
684
8,541
11,565
9,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
 
Yu Huang
13
0 / 0 / 0
6,803
680
6,045
7,225
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
DeadEver
Olorun
13
1 / 7 / 1
7,329
733
6,927
13,333
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 0 / 0
7,044
704
5,932
9,449
9,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Heimdallr
ThanatosDeath2
Heimdallr
11
0 / 7 / 1
6,301
630
978
11,812
4,647
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LifesEntropy
Baron Samedi
15
5 / 0 / 5
7,995
800
13,674
5,535
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Niteerii
Arachne
15
2 / 1 / 7
8,149
815
10,451
8,885
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
OsMaRiAnAXD
Cu Chulainn
15
4 / 1 / 3
8,162
816
8,475
14,074
12,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
RitzySareena
Discordia
14
1 / 0 / 6
7,351
735
4,119
3,687
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 0 / 4
7,873
787
11,176
9,632
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Yu Huang
 
Yu Huang
0
0
0
0
L
Olorun
DeadEver
Olorun
1
7
1
0.21
L
1
0
0
1
W
Baron Samedi
LifesEntropy
Baron Samedi
5
0
5
7.5
W
Arachne
Niteerii
Arachne
2
1
7
5.5
W
Cu Chulainn
OsMaRiAnAXD
Cu Chulainn
4
1
3
5.5
W
Discordia
RitzySareena
Discordia
1
0
6
4
L
Heimdallr
ThanatosDeath2
Heimdallr
0
7
1
0.07
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,423
Damage
47,895
53,384
Taken
41,813
32,058
Mitigated
32,950
8,619
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,541
229
361
1,935
11,565
9,733
0
5,004
6,189
27,874
0
L
Yu Huang
 
Yu Huang
6,045
516
0
961
7,225
3,108
0
4,076
3,100
27,715
0
L
Olorun
DeadEver
Olorun
6,927
2,764
299
1,994
13,333
5,542
0
7,413
5,656
21,975
0
L
5,932
822
0
3,069
9,449
9,028
0
4,794
4,430
1,381
20,181
W
Baron Samedi
LifesEntropy
Baron Samedi
13,674
513
2,273
3,007
5,535
2,804
930
2,022
3,513
29,585
487
W
Arachne
Niteerii
Arachne
10,451
7,887
0
3,587
8,885
5,288
250
5,479
3,406
0
34,638
W
Cu Chulainn
OsMaRiAnAXD
Cu Chulainn
8,475
1,360
0
2,661
14,074
12,327
0
6,283
7,791
0
33,842
W
Discordia
RitzySareena
Discordia
4,119
480
165
307
3,687
1,521
932
2,446
1,241
22,866
0
L
Heimdallr
ThanatosDeath2
Heimdallr
978
886
0
0
11,812
4,647
0
6,544
5,091
0
5,523
W
11,176
1,680
1,258
3,183
9,632
11,010
0
6,196
3,436
19,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
39,530
191
Minions Killed
241
0
Camps Cleared
0
876,386
Distance Traveled
1,096,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,840
684
46
5
0
210,952
0
L
Yu Huang
6,803
680
47
5
0
201,634
0
L
Olorun
7,329
733
41
4
0
165,332
0
L
Thor
7,044
704
45
5
0
184,303
0
W
Baron Samedi
7,995
800
57
6
0
214,094
0
W
Arachne
8,149
815
68
7
0
217,479
0
W
Cu Chulainn
8,162
816
56
6
0
237,972
0
W
Discordia
7,351
735
34
3
0
186,871
0
L
Heimdallr
6,301
630
12
1
0
114,165
0
W
Terra
7,873
787
26
3
0
239,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role