Player Matchup

Horus
Horus
JarlLende
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,429 Elo+
Solo
Rama
Rama
Nebzki
Rama
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 108L
1,404 Elo+
Solo
Bacchus
Bacchus
Retatered
Bacchus
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 67L
1,411 Elo+
Party 2
Serqet
Serqet
YourWorstEnema
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 81L
1,411 Elo+
Party 2
Awilix
Awilix
jazzy_5
Awilix
Level 146
God Stats
3W - 10L
1,281 SR
Queue Stats
246W - 249L
1,400 Elo+
Solo
Team Averages
Level 89
1,456 SR
1,411 Elo+

VS

Team Averages
Level 117
1,421 SR
1,486 Elo+
Yu Huang
Yu Huang
Big Smoke6073
Yu Huang
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 196L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
LazUSMC
Ao Kuang
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 278L
1,529 Elo+
Solo
Anhur
Anhur
Leftbigtoe420
Anhur
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 159L
1,463 Elo+
Party 1
Persephone
Persephone
Shoegrow420
Persephone
Level 99
God Stats
3W - 6L
1,105 SR
Queue Stats
112W - 109L
1,505 Elo+
Party 1
Terra
Terra
SmileyBoiPrime
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 110L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JarlLende
Horus
14
1 / 6 / 10
9,551
682
8,274
26,819
25,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Nebzki
Rama
17
2 / 5 / 5
10,255
733
12,772
15,632
8,844
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Retatered
Bacchus
17
4 / 6 / 10
11,047
789
12,414
24,669
35,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 11
11,573
827
9,777
23,022
34,758
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
jazzy_5
Awilix
18
7 / 6 / 7
11,007
786
18,230
16,932
11,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Big Smoke6073
Yu Huang
16
2 / 4 / 12
9,765
698
14,354
11,511
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
LazUSMC
Ao Kuang
20
19 / 6 / 3
12,766
912
28,324
18,918
11,280
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 3 / 19
10,484
749
17,222
15,051
6,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Shoegrow420
Persephone
19
4 / 2 / 16
11,461
819
21,558
11,206
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 4 / 18
9,992
714
10,079
17,088
22,421
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
95
18
Kills
27
27
Deaths
19
43
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Big Smoke6073
Yu Huang
2
4
12
2
L
Horus
JarlLende
Horus
1
6
10
1
W
Ao Kuang
LazUSMC
Ao Kuang
19
6
3
3.42
W
2
3
19
3.83
L
Rama
Nebzki
Rama
2
5
5
0.9
L
Bacchus
Retatered
Bacchus
4
6
10
1.5
W
Persephone
Shoegrow420
Persephone
4
2
16
6
W
0
4
18
2.25
L
4
4
11
2.38
L
Awilix
jazzy_5
Awilix
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,467
Damage
91,537
107,074
Taken
73,774
114,924
Mitigated
49,156
33,908
Healing
31,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Big Smoke6073
Yu Huang
14,354
1,741
2,850
1,847
11,511
4,731
540
1,681
9,830
23,489
1,926
L
Horus
JarlLende
Horus
8,274
2,687
5,374
6,829
26,819
25,044
33
19,252
7,567
0
13,441
W
Ao Kuang
LazUSMC
Ao Kuang
28,324
8,125
901
5,020
18,918
11,280
2,728
2,893
15,854
37,580
0
W
17,222
8,139
842
4,773
15,051
6,108
336
2,329
12,376
0
27,481
L
Rama
Nebzki
Rama
12,772
10,295
1,071
1,688
15,632
8,844
1,029
12,769
2,863
0
41,994
L
Bacchus
Retatered
Bacchus
12,414
1,729
611
3,745
24,669
35,095
158
15,875
8,794
19,094
0
W
Persephone
Shoegrow420
Persephone
21,558
1,390
3,342
3,913
11,206
4,616
352
2,312
8,520
45,575
0
W
10,079
1,391
4,879
3,422
17,088
22,421
424
3,199
13,505
16,089
0
L
9,777
1,714
2,831
6,346
23,022
34,758
147
14,714
8,308
0
13,862
L
Awilix
jazzy_5
Awilix
18,230
5,052
2,409
3,004
16,932
11,183
683
10,329
6,603
0
28,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
54,468
119
Minions Killed
129
0
Camps Cleared
0
1,254,838
Distance Traveled
1,249,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,765
698
26
2
0
226,060
0
L
Horus
9,551
682
5
0
0
239,503
0
W
Ao Kuang
12,766
912
22
2
0
225,719
0
W
Anhur
10,484
749
30
2
0
247,355
0
L
Rama
10,255
733
75
5
0
210,232
0
L
Bacchus
11,047
789
11
1
0
274,713
0
W
Persephone
11,461
819
37
3
0
279,674
0
W
Terra
9,992
714
14
1
0
271,100
0
L
Serqet
11,573
827
14
1
0
264,670
0
L
Awilix
11,007
786
14
1
0
265,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role