Player Matchup

Charybdis
Charybdis
BrizzlyBear42
Charybdis
Level 101
God Stats
11W - 3L
1,817 SR
Queue Stats
125W - 140L
1,421 Elo+
Party 1
Chaac
Chaac
DrDude42
Chaac
Level 65
God Stats
23W - 27L
1,634 SR
Queue Stats
46W - 62L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
SeraphAzael
Cabrakan
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 163L
1,515 Elo+
Solo
Pele
Pele
Zashxia
Pele
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 68L
1,416 Elo+
Party 1
Sol
Sol
mMagiya
Sol
Level 81
God Stats
1W - 3L
1,262 SR
Queue Stats
65W - 89L
1,447 Elo+
Party 1
Team Averages
Level 90
1,543 SR
1,447 Elo+

VS

Team Averages
Level 93
1,565 SR
1,412 Elo+
Hades
Hades
Allaboutthc
Hades
Level 136
God Stats
118W - 75L
1,588 SR
Queue Stats
901W - 912L
1,454 Elo+
Solo
Khepri
Khepri
Casually-A-F2P
Khepri
Level 69
God Stats
2W - 5L
1,524 SR
Queue Stats
9W - 14L
1,367 Elo+
Solo
Fafnir
Fafnir
Daytonna
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,384 Elo+
Solo
Freya
Freya
Garatina--
Freya
Level 47
God Stats
1W - 2L
1,698 SR
Queue Stats
51W - 59L
1,466 Elo+
Solo
Fenrir
Fenrir
INNUENDRIZZL3
Fenrir
Level 117
God Stats
6W - 8L
1,514 SR
Queue Stats
197W - 204L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrizzlyBear42
Charybdis
7
2 / 1 / 1
4,571
653
3,487
5,532
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
DrDude42
Chaac
7
0 / 3 / 1
4,130
590
3,203
7,851
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
SeraphAzael
Cabrakan
7
1 / 1 / 2
4,668
667
1,391
6,425
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
Zashxia
Pele
8
3 / 0 / 0
4,833
690
2,878
4,693
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
7
0 / 2 / 1
4,394
628
3,033
3,515
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,947
707
5,527
6,447
2,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
1 / 1 / 1
3,882
555
2,743
4,664
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Daytonna
Fafnir
7
1 / 0 / 1
4,533
648
2,762
6,272
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
2
0 / 2 / 0
3,124
446
724
1,683
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
3 / 2 / 1
4,796
685
2,448
6,727
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
7
7
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Charybdis
BrizzlyBear42
Charybdis
2
1
1
2.5
L
1
1
1
1.5
L
Fafnir
Daytonna
Fafnir
1
0
1
1.5
W
Chaac
DrDude42
Chaac
0
3
1
0.17
L
Freya
0
2
0
0
L
3
2
1
1.75
W
Cabrakan
SeraphAzael
Cabrakan
1
1
2
2
W
Pele
Zashxia
Pele
3
0
0
3
W
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
14,204
28,016
Taken
25,793
12,456
Mitigated
10,891
10,644
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,527
1,074
107
3,794
6,447
2,730
0
0
5,933
28,698
0
W
Charybdis
BrizzlyBear42
Charybdis
3,487
2,397
0
3,183
5,532
1,716
743
2,136
3,357
0
30,275
L
2,743
372
0
0
4,664
1,981
0
505
4,159
14,023
0
L
Fafnir
Daytonna
Fafnir
2,762
426
124
3,159
6,272
3,499
0
2,577
3,695
13,929
305
W
Chaac
DrDude42
Chaac
3,203
982
0
2,783
7,851
4,244
0
4,532
3,319
0
18,163
L
Freya
724
363
0
102
1,683
441
0
244
1,439
3,228
0
L
2,448
670
0
1,000
6,727
2,240
0
920
5,807
0
18,304
W
Cabrakan
SeraphAzael
Cabrakan
1,391
413
0
1,843
6,425
3,971
0
1,515
4,853
12,117
0
W
Pele
Zashxia
Pele
2,878
963
0
1,412
4,693
1,387
0
1,354
3,339
0
16,926
W
Sol
3,033
1,073
0
1,423
3,515
1,138
0
2,085
1,430
20,137
3,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
21,282
174
Minions Killed
144
0
Camps Cleared
0
677,744
Distance Traveled
650,800
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,947
707
55
8
0
120,426
0
W
Charybdis
4,571
653
45
6
0
107,110
0
L
Khepri
3,882
555
15
2
0
158,791
0
L
Fafnir
4,533
648
30
4
0
146,823
0
W
Chaac
4,130
590
24
3
0
126,781
0
L
Freya
3,124
446
13
2
0
57,352
0
L
Fenrir
4,796
685
31
4
0
167,408
1
W
Cabrakan
4,668
667
23
3
0
130,240
0
W
Pele
4,833
690
32
5
0
187,540
0
W
Sol
4,394
628
50
7
0
126,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role