Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Nat0999
Chang'e
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 116L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
WatLightyear
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Osiris
Osiris
monsterjack4621
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
radraider123
Nu Wa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,480 Elo+

VS

Team Averages
Level 125
1,371 SR
1,397 Elo+
Izanami
Izanami
AnnihilatedSoul
Izanami
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
185W - 206L
1,269 Elo+
Party 1
Raijin
Raijin
R3ap3rsArmy
Raijin
Level 143
God Stats
5W - 5L
1,176 SR
Queue Stats
306W - 329L
1,424 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sleepingsamuri
Ah Muzen Cab
Level 109
God Stats
7W - 3L
1,176 SR
Queue Stats
194W - 204L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
TF9527
Sylvanus
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
715W - 764L
1,401 Elo+
Solo
Chaac
Chaac
jmfs_501
Chaac
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
1
0 / 1 / 0
2,836
258
0
642
153
Chang'e
Nat0999
Chang'e
16
0 / 5 / 6
7,264
660
5,735
17,627
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
WatLightyear
Zhong Kui
18
7 / 3 / 2
8,975
816
10,198
15,077
11,131
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 5
8,589
781
6,294
15,375
16,058
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 8 / 7
7,394
672
14,157
13,906
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 12
8,967
815
8,223
11,335
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
17
3 / 1 / 18
9,930
903
12,154
10,736
5,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Sleepingsamuri
Ah Muzen Cab
17
1 / 1 / 17
9,758
887
16,321
9,858
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TF9527
Sylvanus
17
10 / 2 / 8
10,706
973
9,261
16,278
14,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
jmfs_501
Chaac
16
5 / 2 / 12
9,384
853
11,838
13,201
16,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
10
Kills
23
23
Deaths
11
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
4
5
12
2
L
Chang'e
Nat0999
Chang'e
0
5
6
0.6
W
Raijin
3
1
18
12
W
Ah Muzen Cab
Sleepingsamuri
Ah Muzen Cab
1
1
17
9.5
W
Sylvanus
TF9527
Sylvanus
10
2
8
7
L
Zhong Kui
WatLightyear
Zhong Kui
7
3
2
2.67
W
Chaac
jmfs_501
Chaac
5
2
12
5.5
L
3
6
5
0.92
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
57,797
62,627
Taken
61,408
38,837
Mitigated
46,509
19,563
Healing
31,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
0
0
0
0
642
153
0
0
642
0
0
W
8,223
4,144
672
1,201
11,335
4,434
2,518
6,089
5,246
0
17,521
L
Chang'e
Nat0999
Chang'e
5,735
986
6,807
5,894
17,627
6,590
0
6,855
10,772
16,705
0
W
Raijin
12,154
1,387
874
2,709
10,736
5,554
1,626
4,871
5,865
31,616
0
W
Ah Muzen Cab
Sleepingsamuri
Ah Muzen Cab
16,321
5,191
707
3,963
9,858
5,290
1,918
5,166
4,692
0
41,688
W
Sylvanus
TF9527
Sylvanus
9,261
2,395
9,500
7,739
16,278
14,760
1,035
6,053
10,225
19,671
0
L
Zhong Kui
WatLightyear
Zhong Kui
10,198
2,228
1,350
4,188
15,077
11,131
0
4,641
10,436
26,862
0
W
Chaac
jmfs_501
Chaac
11,838
753
367
4,106
13,201
16,471
543
5,988
7,213
0
25,902
L
6,294
1,720
184
238
15,375
16,058
0
5,925
9,450
0
10,658
L
14,157
3,173
93
809
13,906
4,905
0
3,994
9,912
17,086
2,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
48,745
113
Minions Killed
153
0
Camps Cleared
0
741,225
Distance Traveled
1,063,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
2,836
258
0
0
0
0
0
W
Izanami
8,967
815
19
2
0
162,690
0
L
Chang'e
7,264
660
33
3
0
196,733
0
W
Raijin
9,930
903
35
3
0
218,718
0
W
Ah Muzen Cab
9,758
887
59
5
0
250,863
0
W
Sylvanus
10,706
973
21
2
0
186,108
0
L
Zhong Kui
8,975
816
60
5
0
184,111
0
W
Chaac
9,384
853
19
2
0
245,305
0
L
Osiris
8,589
781
10
1
0
189,707
0
L
Nu Wa
7,394
672
10
1
0
170,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role