Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Ghostii11
Baba Yaga
Level 127
God Stats
3W - 4L
1,810 SR
Queue Stats
166W - 154L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nvgg_paragon
Ah Muzen Cab
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 133L
1,356 Elo+
Party 2
Maui
Maui
lowkeyhyperr
Maui
Level 79
God Stats
2W - 4L
1,705 SR
Queue Stats
151W - 159L
1,379 Elo+
Party 2
Team Averages
Level 108
1,603 SR
1,458 Elo+

VS

Team Averages
Level 108
1,498 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Calvox29
Gilgamesh
Level 69
God Stats
1W - 1L
1,592 SR
Queue Stats
191W - 199L
1,479 Elo+
Party 1
Ishtar
Ishtar
Gigafresh
Ishtar
Level 99
God Stats
6W - 10L
1,315 SR
Queue Stats
185W - 168L
1,646 Elo+
Solo
Hun Batz
Hun Batz
joshyza123
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,398 Elo+
Solo
Yu Huang
Yu Huang
legoernest13
Yu Huang
Level 105
God Stats
10W - 8L
1,642 SR
Queue Stats
53W - 63L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
МяснойРулетик
Nu Wa
Level 162
God Stats
50W - 60L
1,439 SR
Queue Stats
343W - 361L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
8 / 0 / 2
9,424
673
10,695
12,240
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
 
Sylvanus
13
5 / 2 / 1
8,099
579
4,017
16,499
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Ghostii11
Baba Yaga
13
2 / 2 / 5
8,053
575
9,563
8,192
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Nvgg_paragon
Ah Muzen Cab
12
0 / 1 / 3
7,567
541
9,119
9,481
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 0 / 3
8,367
598
5,544
11,441
12,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Calvox29
Gilgamesh
12
0 / 3 / 0
7,320
523
6,995
14,105
7,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Gigafresh
Ishtar
12
2 / 3 / 1
7,261
519
5,723
13,518
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
joshyza123
Hun Batz
13
3 / 2 / 0
7,554
540
4,988
10,642
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
legoernest13
Yu Huang
12
0 / 4 / 3
6,909
494
8,963
8,571
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 3
6,684
477
8,401
12,464
3,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
5
5
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
2
9
W
Sylvanus
 
Sylvanus
5
2
1
2.75
L
Gilgamesh
Calvox29
Gilgamesh
0
3
0
0
W
Baba Yaga
Ghostii11
Baba Yaga
2
2
5
2.25
L
Ishtar
Gigafresh
Ishtar
2
3
1
0.83
W
Ah Muzen Cab
Nvgg_paragon
Ah Muzen Cab
0
1
3
1.5
L
Hun Batz
joshyza123
Hun Batz
3
2
0
1.5
L
Yu Huang
legoernest13
Yu Huang
0
4
3
0.38
W
1
0
3
2.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
35,070
57,853
Taken
59,300
34,586
Mitigated
24,548
14,797
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,695
6,466
0
1,113
12,240
4,748
801
3,252
8,988
0
87,089
W
Sylvanus
 
Sylvanus
4,017
1,010
879
6,491
16,499
10,907
28
7,054
9,445
22,422
0
L
Gilgamesh
Calvox29
Gilgamesh
6,995
2,472
0
3,067
14,105
7,421
0
4,753
9,352
0
52,642
W
Baba Yaga
Ghostii11
Baba Yaga
9,563
525
0
1,132
8,192
3,315
588
4,106
4,086
62,012
0
L
Ishtar
Gigafresh
Ishtar
5,723
3,340
0
5,197
13,518
5,760
975
1,387
12,131
0
51,405
W
Ah Muzen Cab
Nvgg_paragon
Ah Muzen Cab
9,119
3,835
0
2,652
9,481
3,616
644
3,094
6,387
0
71,805
L
Hun Batz
joshyza123
Hun Batz
4,988
308
0
3,797
10,642
4,525
0
2,895
7,747
0
52,585
L
Yu Huang
legoernest13
Yu Huang
8,963
748
0
250
8,571
3,129
0
5,330
3,241
46,140
2,629
W
5,544
2,124
0
2,530
11,441
12,000
0
835
10,606
46,085
10,362
L
8,401
3,423
1,283
2,712
12,464
3,713
197
4,322
8,142
35,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
35,728
424
Minions Killed
431
0
Camps Cleared
0
1,461,081
Distance Traveled
1,374,891
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,424
673
115
8
0
362,883
0
W
Sylvanus
8,099
579
16
1
0
283,531
7
L
Gilgamesh
7,320
523
104
7
0
239,188
0
W
Baba Yaga
8,053
575
96
7
0
294,576
4
L
Ishtar
7,261
519
107
8
0
246,784
0
W
Ah Muzen Cab
7,567
541
95
7
0
277,862
0
L
Hun Batz
7,554
540
89
6
0
350,088
0
L
Yu Huang
6,909
494
82
6
0
276,072
6
W
Maui
8,367
598
102
7
0
242,229
2
L
Nu Wa
6,684
477
49
4
0
262,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role