Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Paūl
Scylla
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 MMR
Party 1
Medusa
Medusa
Silver IV
WACKYzacky9
Medusa
Silver IV
Level 122
God Stats
33W - 40L
1,168 SR
Queue Stats
586W - 683L
1,474 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,389 SR
1,486 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,504 SR
1,524 MMR
Chang'e
Chang'e
Bronze III
Druxia
Chang'e
Bronze III
Level 165
God Stats
21W - 6L
1,500 SR
Queue Stats
181W - 105L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
Victoria8049
Ao Kuang
Bronze III
Level 47
God Stats
12W - 2L
1,500 SR
Queue Stats
271W - 79L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
Zesru
King Arthur
Bronze III
Level 160
God Stats
12W - 1L
1,512 SR
Queue Stats
67W - 15L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 0
4,404
881
1,190
3,721
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Paūl
Scylla
8
0 / 0 / 0
3,983
797
3,653
3,193
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
3
0 / 0 / 0
3,474
695
0
0
0
Bans
AresNe ZhaXing TianAchillesThoth

VS

Bans
Guan YuVulcanFenrirBaba YagaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Druxia
Chang'e
7
0 / 0 / 0
4,413
883
1,874
3,170
1,546
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Victoria8049
Ao Kuang
8
0 / 0 / 0
4,115
823
2,276
3,735
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Zesru
King Arthur
8
0 / 0 / 0
4,168
834
611
2,793
1,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Chang'e
Druxia
Chang'e
0
0
0
0
L
Scylla
Paūl
Scylla
0
0
0
0
W
Ao Kuang
Victoria8049
Ao Kuang
0
0
0
0
L
Medusa
0
0
0
0
W
King Arthur
Zesru
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,843
Damage
4,761
6,914
Taken
9,698
4,044
Mitigated
5,739
3,129
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,190
0
128
2,076
3,721
2,938
0
1,578
1,904
4,896
0
W
Chang'e
Druxia
Chang'e
1,874
0
601
1,239
3,170
1,546
0
1,086
2,084
8,379
0
L
Scylla
Paūl
Scylla
3,653
523
0
925
3,193
1,106
0
2,235
760
14,468
0
W
Ao Kuang
Victoria8049
Ao Kuang
2,276
29
0
1,436
3,735
2,342
0
2,046
1,689
8,767
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Zesru
King Arthur
611
0
0
563
2,793
1,851
0
1,732
1,061
0
14,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,861
Gold Earned
12,696
38
Minions Killed
60
0
Camps Cleared
0
161,195
Distance Traveled
303,448
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,404
881
7
1
0
68,354
0
W
Chang'e
4,413
883
12
2
0
134,135
3
L
Scylla
3,983
797
31
6
0
92,841
0
W
Ao Kuang
4,115
823
23
5
0
81,098
0
L
Medusa
3,474
695
0
0
0
0
0
W
King Arthur
4,168
834
25
5
0
88,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role