Player Matchup

Gilgamesh
Gilgamesh
GingerKangaroo
Gilgamesh
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
370W - 370L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
OverIord Bunny
Nu Wa
Level 120
God Stats
10W - 10L
1,733 SR
Queue Stats
294W - 286L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
TheOakmn
Cernunnos
Level 107
God Stats
11W - 5L
1,656 SR
Queue Stats
132W - 85L
1,592 Elo+
Party 1
Ares
Ares
iLoveSlipknot666
Ares
Level 11
God Stats
10W - 6L
1,644 SR
Queue Stats
36W - 25L
1,468 Elo+
Party 1
Lancelot
Lancelot
mexicle
Lancelot
Level 41
God Stats
4W - 3L
1,357 SR
Queue Stats
131W - 93L
1,573 Elo+
Party 1
Team Averages
Level 78
1,578 SR
1,564 Elo+

VS

Team Averages
Level 102
1,480 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
Acauzy
Kumbhakarna
Level 39
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 35L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlindTiatn
Morgan Le Fay
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 91L
1,526 Elo+
Solo
Chernobog
Chernobog
DarkKairos
Chernobog
Level 139
God Stats
1W - 2L
1,430 SR
Queue Stats
49W - 41L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
FrozenInsulin
Sun Wukong
Level 124
God Stats
1W - 1L
1,753 SR
Queue Stats
111W - 113L
1,503 Elo+
Party 3
Thor
Thor
TigersFury92
Thor
Level 84
God Stats
11W - 14L
1,432 SR
Queue Stats
76W - 77L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GingerKangaroo
Gilgamesh
15
2 / 0 / 2
8,947
526
12,866
15,939
19,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 6
9,540
561
12,978
9,627
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
TheOakmn
Cernunnos
16
4 / 2 / 3
9,839
579
15,783
15,640
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 3
8,715
513
4,485
9,684
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
mexicle
Lancelot
15
5 / 1 / 4
9,431
555
10,741
12,797
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Acauzy
Kumbhakarna
12
0 / 1 / 3
7,414
436
3,631
18,665
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
BlindTiatn
Morgan Le Fay
16
1 / 4 / 1
9,361
551
9,382
11,043
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
DarkKairos
Chernobog
14
3 / 6 / 2
8,544
503
10,992
17,967
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FrozenInsulin
Sun Wukong
14
1 / 3 / 0
8,589
505
9,855
18,952
13,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 3
7,727
455
6,380
15,936
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
5
5
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Acauzy
Kumbhakarna
0
1
3
1.5
L
Morgan Le Fay
BlindTiatn
Morgan Le Fay
1
4
1
0.38
L
Chernobog
DarkKairos
Chernobog
3
6
2
0.67
L
Sun Wukong
FrozenInsulin
Sun Wukong
1
3
0
0.33
W
Gilgamesh
GingerKangaroo
Gilgamesh
2
0
2
3
W
3
0
6
6
W
Cernunnos
TheOakmn
Cernunnos
4
2
3
2.75
L
0
2
3
0.75
W
2
2
3
1.75
W
Lancelot
mexicle
Lancelot
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,853
Damage
40,240
63,687
Taken
82,563
45,428
Mitigated
50,004
16,830
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Acauzy
Kumbhakarna
3,631
883
547
3,154
18,665
17,797
399
4,277
14,185
16,498
0
L
Morgan Le Fay
BlindTiatn
Morgan Le Fay
9,382
451
0
693
11,043
4,409
0
5,912
5,131
95,242
2,571
L
Chernobog
DarkKairos
Chernobog
10,992
6,597
0
5,620
17,967
7,612
0
2,178
15,689
0
76,520
L
Sun Wukong
FrozenInsulin
Sun Wukong
9,855
2,595
0
5,887
18,952
13,773
132
3,459
14,391
0
74,029
W
Gilgamesh
GingerKangaroo
Gilgamesh
12,866
1,621
0
5,370
15,939
19,887
0
1,029
14,910
6,066
65,642
W
12,978
2,011
0
883
9,627
3,862
192
4,994
4,633
86,713
0
W
Cernunnos
TheOakmn
Cernunnos
15,783
8,975
0
8,317
15,640
6,973
738
1,799
13,841
0
85,914
L
6,380
1,253
0
4,743
15,936
6,413
0
4,406
11,530
0
62,420
W
4,485
394
0
1,760
9,684
8,625
47
3,367
6,317
22,002
0
W
Lancelot
mexicle
Lancelot
10,741
2,769
0
500
12,797
6,081
0
1,696
11,101
0
80,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,472
Gold Earned
41,635
504
Minions Killed
540
0
Camps Cleared
0
1,782,153
Distance Traveled
1,729,788
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,414
436
25
1
0
346,105
6
L
Morgan Le Fay
9,361
551
177
10
0
342,767
2
L
Chernobog
8,544
503
119
7
0
320,987
0
L
Sun Wukong
8,589
505
124
7
0
344,966
1
W
Gilgamesh
8,947
526
97
6
0
342,687
0
W
Nu Wa
9,540
561
150
9
0
322,247
0
W
Cernunnos
9,839
579
123
7
0
311,529
6
L
Thor
7,727
455
95
6
0
374,963
0
W
Ares
8,715
513
32
2
0
365,886
0
W
Lancelot
9,431
555
102
6
0
439,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role