Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MDCLIV
Artemis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,524 Elo+
Solo
Fenrir
Fenrir
MRDA Cempa
Fenrir
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
359W - 361L
1,485 Elo+
Solo
Ishtar
Ishtar
TrolTR
Ishtar
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 146L
1,453 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,492 Elo+

VS

Team Averages
Level 87
1,543 SR
1,553 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Rufusdusol97
Janus
Level 44
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 1L
1,252 Elo+
Party 1
Thanatos
Thanatos
justiminy
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,800 Elo+
Solo
King Arthur
King Arthur
lefurieuxdu59
King Arthur
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 114L
1,650 Elo+
Solo
Skadi
Skadi
mata_faliyos
Skadi
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
205W - 226L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 2 / 10
11,607
893
38,092
17,227
9,045
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
 
King Arthur
13
0 / 7 / 8
7,671
590
2,447
18,318
18,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
MDCLIV
Artemis
17
2 / 3 / 16
9,863
759
14,719
15,617
17,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fenrir
MRDA Cempa
Fenrir
14
4 / 7 / 8
8,875
683
4,933
18,543
11,462
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
TrolTR
Ishtar
12
3 / 3 / 5
8,182
629
6,775
9,748
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
5 / 3 / 14
11,273
867
10,966
24,447
33,518
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 3 / 10
12,208
939
27,150
11,598
6,538
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
justiminy
Thanatos
14
6 / 9 / 9
10,024
771
13,078
16,532
9,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
lefurieuxdu59
King Arthur
16
1 / 5 / 10
9,379
721
7,933
17,745
17,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 3 / 11
9,741
749
14,643
12,921
8,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
76
21
Kills
22
22
Deaths
23
47
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
12
2
10
8.5
L
King Arthur
 
King Arthur
0
7
8
0.57
W
Ymir
 
Ymir
5
3
14
4
L
Artemis
MDCLIV
Artemis
2
3
16
3.33
L
Fenrir
MRDA Cempa
Fenrir
4
7
8
1.14
W
9
3
10
4.67
L
Ishtar
TrolTR
Ishtar
3
3
5
1.83
W
Thanatos
justiminy
Thanatos
6
9
9
1.17
W
King Arthur
lefurieuxdu59
King Arthur
1
5
10
1.2
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,966
Damage
73,770
79,453
Taken
83,243
61,604
Mitigated
74,921
26,112
Healing
22,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
38,092
12,980
577
9,838
17,227
9,045
0
7,756
9,090
62,922
0
L
King Arthur
 
King Arthur
2,447
149
1,682
1,399
18,318
18,650
0
8,072
9,874
0
4,772
W
Ymir
 
Ymir
10,966
1,267
1,030
8,350
24,447
33,518
0
9,100
15,347
26,012
0
L
Artemis
MDCLIV
Artemis
14,719
2,285
2,099
4,259
15,617
17,220
0
6,793
8,220
4,289
25,459
L
Fenrir
MRDA Cempa
Fenrir
4,933
1,032
432
2,285
18,543
11,462
0
9,418
8,681
0
10,736
W
27,150
511
920
2,033
11,598
6,538
486
6,226
5,372
46,613
0
L
Ishtar
TrolTR
Ishtar
6,775
3,117
745
2,796
9,748
5,227
0
4,205
5,390
0
14,321
W
Thanatos
justiminy
Thanatos
13,078
2,985
0
5,204
16,532
9,158
339
9,479
7,053
0
16,661
W
King Arthur
lefurieuxdu59
King Arthur
7,933
338
958
1,627
17,745
17,660
357
9,126
8,619
0
13,790
W
14,643
5,783
364
1,850
12,921
8,047
2,442
6,678
6,243
0
33,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
52,625
129
Minions Killed
143
0
Camps Cleared
0
1,006,392
Distance Traveled
1,203,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,607
893
56
4
0
239,829
0
L
King Arthur
7,671
590
3
0
0
232,633
0
W
Ymir
11,273
867
24
2
0
233,161
0
L
Artemis
9,863
759
27
2
0
209,938
0
L
Fenrir
8,875
683
15
1
0
202,361
0
W
Janus
12,208
939
63
5
0
301,542
0
L
Ishtar
8,182
629
28
2
0
121,631
0
W
Thanatos
10,024
771
8
1
0
200,270
0
W
King Arthur
9,379
721
12
1
0
241,884
0
W
Skadi
9,741
749
36
3
0
226,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role