Player Matchup

Aphrodite
Aphrodite
KwMGustawind
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,354 Elo+
Party 2
Da Ji
Da Ji
Lost-Inca
Da Ji
Level 64
God Stats
6W - 3L
1,720 SR
Queue Stats
20W - 26L
1,380 Elo+
Party 2
King Arthur
King Arthur
blunt-monk
King Arthur
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 327L
1,202 Elo+
Solo
Team Averages
Level 78
1,573 SR
1,312 Elo+

VS

Team Averages
Level 72
1,289 SR
1,290 Elo+
Chronos
Chronos
 
Chronos
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
INF Lorr
Surtr
Level 88
God Stats
13W - 9L
1,183 SR
Queue Stats
408W - 389L
1,185 Elo+
Party 1
Neith
Neith
PacoHertz
Neith
Level 36
God Stats
20W - 25L
1,183 SR
Queue Stats
43W - 53L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KwMGustawind
Aphrodite
13
1 / 3 / 3
7,748
704
6,052
11,029
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Lost-Inca
Da Ji
14
4 / 4 / 2
9,076
825
7,649
13,690
6,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
blunt-monk
King Arthur
11
0 / 7 / 4
7,557
687
2,279
14,974
9,876
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
8 / 2 / 6
9,851
896
17,018
10,825
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
INF Lorr
Surtr
14
3 / 1 / 9
8,719
793
11,003
10,955
8,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
PacoHertz
Neith
13
3 / 3 / 8
8,744
795
8,455
7,616
2,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
14
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
6
5.5
W
Surtr
INF Lorr
Surtr
3
1
9
7.5
L
Aphrodite
KwMGustawind
Aphrodite
1
3
3
0.83
L
Da Ji
Lost-Inca
Da Ji
4
4
2
1.25
W
Neith
PacoHertz
Neith
3
3
8
2.33
L
King Arthur
blunt-monk
King Arthur
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
36,476
39,693
Taken
29,396
22,467
Mitigated
15,737
10,845
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,018
8,134
0
3,800
10,825
4,656
2,605
1,957
8,868
44,552
0
W
Surtr
INF Lorr
Surtr
11,003
4,023
384
3,838
10,955
8,390
7
2,236
8,719
911
36,730
L
Aphrodite
KwMGustawind
Aphrodite
6,052
149
4,123
4,775
11,029
5,644
336
5,155
5,874
30,286
353
L
Da Ji
Lost-Inca
Da Ji
7,649
2,270
245
1,373
13,690
6,947
0
4,270
9,420
0
23,211
W
Neith
PacoHertz
Neith
8,455
3,890
0
702
7,616
2,691
708
1,917
5,699
0
38,093
L
King Arthur
blunt-monk
King Arthur
2,279
258
159
170
14,974
9,876
778
7,948
7,026
0
13,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
27,314
125
Minions Killed
148
0
Camps Cleared
0
569,671
Distance Traveled
584,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,851
896
48
4
0
174,431
0
W
Surtr
8,719
793
41
4
0
220,167
0
L
Aphrodite
7,748
704
62
6
0
199,009
0
L
Da Ji
9,076
825
32
3
0
201,754
0
W
Neith
8,744
795
59
5
0
190,286
0
L
King Arthur
7,557
687
31
3
0
168,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role