Player Matchup

Merlin
Merlin
Avefenixrdk
Merlin
Level 124
God Stats
29W - 24L
1,401 SR
Queue Stats
335W - 306L
1,597 Elo+
Solo
Bacchus
Bacchus
ButterNips3040
Bacchus
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NAWFR100XD
Tsukuyomi
Level 40
God Stats
3W - 0L
1,687 SR
Queue Stats
23W - 13L
1,637 Elo+
Party 2
Achilles
Achilles
RoundFeline
Achilles
Level 129
God Stats
20W - 15L
1,595 SR
Queue Stats
239W - 210L
1,468 Elo+
Solo
Skadi
Skadi
Wake Me Up
Skadi
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,600 Elo+
Party 2
Team Averages
Level 72
1,537 SR
1,560 Elo+

VS

Team Averages
Level 98
1,541 SR
1,520 Elo+
Kukulkan
Kukulkan
CoyfishWater
Kukulkan
Level 159
God Stats
1W - 1L
1,393 SR
Queue Stats
20W - 20L
1,577 Elo+
Party 1
Chaac
Chaac
DandalfTG
Chaac
Level 22
God Stats
3W - 4L
1,400 SR
Queue Stats
19W - 20L
1,571 Elo+
Party 1
Ishtar
Ishtar
Goddsunited
Ishtar
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,586 Elo+
Party 1
Pele
Pele
HorseJoke
Pele
Level 144
God Stats
6W - 2L
1,914 SR
Queue Stats
144W - 135L
1,547 Elo+
Solo
Atlas
Atlas
Wobblytiger
Atlas
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 104L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 0 / 0
3,452
690
1,377
2,057
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 0 / 1
3,236
647
272
1,739
914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
NAWFR100XD
Tsukuyomi
5
0 / 0 / 1
3,344
669
2,233
3,868
1,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RoundFeline
Achilles
6
0 / 0 / 0
3,572
714
445
1,484
851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
5
1 / 0 / 0
3,406
681
2,623
2,582
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoyfishWater
Kukulkan
6
0 / 0 / 0
3,410
682
755
1,582
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
DandalfTG
Chaac
3
0 / 0 / 0
2,770
554
192
1,873
1,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
5
0 / 1 / 0
3,209
642
782
2,403
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
6
0 / 0 / 0
3,420
684
1,871
3,458
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,205
641
655
4,183
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
0
0
W
0
0
1
0.5
L
Kukulkan
CoyfishWater
Kukulkan
0
0
0
0
L
Chaac
DandalfTG
Chaac
0
0
0
0
L
Ishtar
0
1
0
0
L
Pele
0
0
0
0
W
Tsukuyomi
NAWFR100XD
Tsukuyomi
0
0
1
0.5
W
Achilles
RoundFeline
Achilles
0
0
0
0
W
Skadi
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,950
Damage
4,255
11,730
Taken
13,499
3,873
Mitigated
5,222
4,177
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,377
88
0
1,000
2,057
488
0
439
1,618
18,439
0
W
272
100
0
615
1,739
914
0
259
1,480
1,789
0
L
Kukulkan
CoyfishWater
Kukulkan
755
47
0
401
1,582
494
0
874
708
18,840
0
L
Chaac
DandalfTG
Chaac
192
70
0
966
1,873
1,000
0
0
1,737
0
4,363
L
Ishtar
782
610
0
1,091
2,403
647
0
75
2,328
0
16,374
L
Pele
1,871
379
0
671
3,458
1,006
0
650
2,808
0
18,882
W
Tsukuyomi
NAWFR100XD
Tsukuyomi
2,233
869
0
854
3,868
1,036
0
388
3,447
0
18,357
W
Achilles
RoundFeline
Achilles
445
0
0
900
1,484
851
0
0
1,451
0
16,887
W
Skadi
2,623
1,022
0
808
2,582
584
0
324
2,258
0
16,294
L
655
285
0
1,765
4,183
2,075
0
50
4,133
6,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,010
Gold Earned
16,014
123
Minions Killed
130
0
Camps Cleared
0
480,360
Distance Traveled
483,551
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,452
690
28
6
0
91,628
2
W
Bacchus
3,236
647
6
1
0
78,181
0
L
Kukulkan
3,410
682
38
8
0
96,507
0
L
Chaac
2,770
554
3
1
0
77,677
0
L
Ishtar
3,209
642
35
7
0
91,353
0
L
Pele
3,420
684
41
8
0
113,792
0
W
Tsukuyomi
3,344
669
39
8
0
120,175
0
W
Achilles
3,572
714
28
6
0
94,362
0
W
Skadi
3,406
681
22
4
0
96,014
0
L
Atlas
3,205
641
13
3
0
104,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role